DiSlord
fd5a994659
Merge branch 'master' of git@github.com:mangos/mangos into procflag
2008-12-28 00:41:47 +03:00
invliD
6bdeeed92b
[6957] Restore build after [6955].
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-27 23:50:51 +03:00
hunuza
b17b4c9fd8
[6955] Introduce new function Player::LeaveAllArenaTeams and use it on player delete.
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Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-27 17:07:37 +01:00
DiSlord
bae58eb069
Merge branch 'master' of git@github.com:mangos/mangos into procflag
2008-12-23 18:03:21 +03:00
arrai
513255585f
[6933] Fixed resurrected players being attacked by creatures near their corpse although they were revived in a safe distance
2008-12-23 15:18:29 +01:00
Wyk3d
f4ce2f6e9d
[6930] Added more error output on ArenaTeam load errors.
2008-12-23 00:53:39 +02:00
DasBlub
03c71517ec
prevent crashes in Player::_LoadArenaTeamInfo()
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(cherry picked from commit 9f908e877d054ff9ab973082d631bb7199f292f6)
Signed-off-by: Wyk3d <Wyk3d@getmangos.com>
2008-12-23 00:51:24 +02:00
DiSlord
cd6717316e
[6929] Apply new formula (from 3.0.3) for block value calculation
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-23 01:41:32 +03:00
VladimirMangos
1f73468131
Small code cleanups.
2008-12-22 09:36:57 +03:00
DiSlord
18eeaa85dd
Implement 220 SPELL_AURA_MOD_RATING_FROM_STAT aura
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Recalculate Melee/Ranged/Spell Hit Chances (not apply/remove) for players
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-21 05:20:09 +03:00
VladimirMangos
c1ae939fb1
Implement new mangos.conf setting HeroicCharactersPerRealm for set cstiom (default 1) amount heroic class chanarcters for account per realm.
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Note: set option to 0 disable heroic characters creating.
Also non-player account not have now any limits (except 10 clinet limit) for heroic characters creating.
2008-12-21 04:40:40 +03:00
tomrus88
4c258e20a1
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
2008-12-19 17:30:26 +03:00
DiSlord
684c386f3a
[6918] Not use enchant m_amount as spell basepoint by default (only for random enchants)
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-19 03:10:25 +03:00
DiSlord
28d2d45a46
[6917] Fix field multiplier ad load Arena Info. patch from killdozer.
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-18 14:30:58 +03:00
VladimirMangos
fc684dc737
Simplify check in reagent cheking code. Small code cleanups after recent commit.
2008-12-16 19:19:31 +03:00
DiSlord
f1cc9dc319
* Add some aura names and comments
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* Implement 256 SPELL_AURA_NO_REAGENT_USE aura
* Move no reagent check to Player::CanNoReagentCast
* Add some func for get/check SpellClassMask (used in some new aura/effect)
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-16 18:24:30 +03:00
tomrus88
71b1065c8b
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
src/game/Chat.h
src/game/Player.h
src/game/World.h
src/game/debugcmds.cpp
2008-12-16 07:30:23 +03:00
ApoC
a5331ab517
[6910] Implemented rewritten arenas. Original author w12x@getmangos.com
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Many thanks also to:
Balrok@github.com for long time updating.
Triply@github.com for great work in rewriting process.
All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-16 00:17:24 +01:00
VladimirMangos
a89080730d
[6909] Correctly equip all possible amount non stackable items from custom initial items with >1 amount instead equip single and ignore other.
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Also corrently report error at buy to equip slot not single item (impossible using normal client way)
instead silencely ingnore amount and equip single by stack price.
2008-12-15 03:12:46 +03:00
bloutix
f5c4fe86e8
Correctly select GM level in case heroic class.
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Signed-off-by: bloutix <bloutix@getmangos.com>
Move heroic class starting level to mangos.conf
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-14 23:14:17 +03:00
VladimirMangos
c798318b7b
Replace hardcoded client(100) and server side (255) level limtation values by defines.
2008-12-14 22:18:52 +03:00
TERRANZ
558909614a
Implement one hand wielding two-hand weapon ability (warrior talent 46917)
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Signed-off-by: TERRANZ <TERRANZ@mangos.ru>
Small slot checking fixes and make dual wielding dependent from related ability.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-14 19:29:31 +03:00
tomrus88
e848a52da9
Character re-customization fix
2008-12-13 01:13:19 +03:00
tomrus88
5d4d7292b9
Merge branch 'master' into 303
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Conflicts:
src/game/Player.h
2008-12-12 18:14:49 +03:00
tomrus88
857e7ae7ee
Updated opcodes enum.
2008-12-12 18:12:28 +03:00
arrai
027a3ab0bc
[6901] Fixed uninitialized variables
2008-12-12 14:41:27 +01:00
hunuza
0f12997ef1
[6899] Pass const reference instead of value for some strings in some functions.
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Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-12 14:17:37 +01:00
tomrus88
0f7077546f
Implemented character customize future.
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Not tested, but should work...
2008-12-12 01:44:52 +03:00
DiSlord
6c02f00a93
Merge branch 'master' of git@github.com:mangos/mangos.git into procflag
2008-12-12 01:34:09 +03:00
hunuza
ac2748a141
[6897] Avoid DB access on uninvite from group.
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Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-11 21:37:24 +01:00
arrai
bc816b70fc
[6896] Fixed fall damage after teleports
2008-12-11 17:19:32 +01:00
VladimirMangos
3da9f3f4cc
[6889] Backport some not client version specific changes and fixes from 303 branch.
2008-12-09 14:08:29 +03:00
tomrus88
ef69f6b80c
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/shared/revision_nr.h
2008-12-09 00:32:47 +03:00
DiSlord
9b842b6fdc
Work under spell mods
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* Add support > 64 bit spellFamily mask
* Remove not used fields in SpellModifier
* Remove not used (and not correct work vs charges) GetTotalFlatMods, GetTotalPctMods
* Use DBC based data for spell_affect
* More better work SPELL_AURA_ADD_TARGET_TRIGGER aura
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-08 23:22:39 +03:00
balrok
2e08a63da7
[6884] Replaced iterator++ with ++iterator in for-loop-headers
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i used this script
for i in ls *.[ch]*; do cat $i | sed -r 's/(.*for.*iterator.*;\
*)([a-z0-9\_\*]+)\ *\+\+(.*)/\1++\2\3/' > /tmp/mangos/$i; done
for i in ls *.[ch]*; do cp /tmp/mangos/$i $i; done
and rechecked it with my eyes, if everything is right
i took only for-loops cause they can be gathered easier with a script
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-07 19:49:45 +01:00
tomrus88
bfe899b126
Some more map extractor fixes. Patch provided by andstan.
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Coding style fix.
Removed hack from lava detection code.
Please test water/lava detection. Should work fine now.
2008-12-06 19:19:46 +03:00
arrai
b68b0acb29
Fixed loosing almost all auras at first melee attack after login by partially reverting ce8bce685e4571cb8060a5c75d706570f98c28ca
2008-12-05 13:08:23 +01:00
tomrus88
a2503162fc
Fixed possible crash
2008-12-03 00:27:33 +03:00
tomrus88
fa13127cf8
Rune cooldowns should work now :)
2008-12-02 22:23:28 +03:00
tomrus88
84f43e60ab
Fixed crash
2008-12-02 15:20:10 +03:00
tomrus88
b37ccbd08b
Rune cooldowns, still bugged for some unknown reason :(
2008-12-01 19:31:47 +03:00
tomrus88
518d7f6297
Merge branch 'master' into 303
2008-12-01 08:21:10 +03:00
tomrus88
60b8f30898
Rune system fix, dk crash fix
2008-12-01 08:19:26 +03:00
hunuza
818c378854
[6868] Don't load data field from DB to save money or arena team id.
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Signed-off-by: hunuza <hunuza@gmail.com>
2008-11-30 18:31:17 +01:00
ApoC
571221148a
[6867] Optimized working with DB in Guild code. No need of parsing/saving players data fields anymore.
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Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-30 17:31:44 +01:00
tomrus88
0e0d721292
AuraConvertRune, EffectActivateRune, dunno if it's correct way to do that...
2008-11-30 16:16:00 +03:00
tomrus88
54c1585cdf
Small fix
2008-11-30 14:59:35 +03:00
tomrus88
ee7f7a0a08
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/mangosd/mangosd.conf.dist.in
2008-11-30 14:05:56 +03:00
tomrus88
700d3cf609
Some work on Runic Power and Milling Spell Effect
2008-11-30 13:53:33 +03:00
hunuza
e19433fa73
[6863] Arena team related clean ups and adding parts of w12x's arena patch.
2008-11-30 11:41:16 +01:00