Commit graph

16 commits

Author SHA1 Message Date
VladimirMangos
633cad5a56 [7089] Implement ITEM_ENCHANTMENT_TYPE_USE_SPELL support.
This allow cast spells at item used from engineering recipes 54999, 54736, 54998, 55002, 55016, 54793.
2009-01-15 03:08:45 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DiSlord
bae58eb069 Merge branch 'master' of git@github.com:mangos/mangos into procflag 2008-12-23 18:03:21 +03:00
TERRANZ
558909614a Implement one hand wielding two-hand weapon ability (warrior talent 46917)
Signed-off-by: TERRANZ <TERRANZ@mangos.ru>

Small slot checking fixes and make dual wielding dependent from related ability.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-14 19:29:31 +03:00
DiSlord
9b842b6fdc Work under spell mods
* Add support > 64 bit spellFamily mask
    * Remove not used fields in SpellModifier
    * Remove not used (and not correct work vs charges) GetTotalFlatMods, GetTotalPctMods
    * Use DBC based data for spell_affect
    * More better work SPELL_AURA_ADD_TARGET_TRIGGER aura

Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-08 23:22:39 +03:00
tomrus88
b37ccbd08b Rune cooldowns, still bugged for some unknown reason :( 2008-12-01 19:31:47 +03:00
tomrus88
e556b67ddc Fixed compile errors 2008-11-30 17:04:36 +03:00
tomrus88
700d3cf609 Some work on Runic Power and Milling Spell Effect 2008-11-30 13:53:33 +03:00
DiSlord
4a07c0c6c2 Apply procPatch 2008-11-26 22:23:10 +03:00
tomrus88
78ec66babc Merge branch 'master' into 303
Conflicts:
	contrib/extractor/System.cpp
	contrib/extractor/ad.exe
	src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
VladimirMangos
88b1974df6 Fixed warnings, unused code and typos.
Including fix  _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
tomrus88
9cc6f1f3ec Merge branch 'master' into 303
Conflicts:
	src/game/Level2.cpp
	src/game/Pet.cpp
	src/game/Player.cpp
2008-11-03 14:44:58 +03:00
VladimirMangos
ed7390dede Instead mark spell as delatable mark it as executed and referenced from Unit current spells array and not deleted spell in like cases.
This is solve crashs if spell deleted at caster die in result triggered spells casting chain from currently executed spell.
2008-11-03 01:48:14 +03:00
tomrus88
c6aeb74917 Some research on spell target flags 2008-10-26 12:47:08 +03:00
tomrus88
629da9de32 Updated spells stuff 2008-10-26 10:15:52 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00