tomrus88
871d5f8c99
Small progress with vehicles
2008-11-12 00:49:19 +03:00
tomrus88
6fae544fbe
Merge branch 'master' into 303
...
Conflicts:
src/game/WorldSocket.cpp
src/shared/Database/DBCStructure.h
src/shared/Database/DBCfmt.cpp
2008-11-10 01:10:52 +03:00
arrai
8e54a3c1cf
[6815] Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Original patch provided by mobel/simak
2008-11-09 20:44:53 +01:00
tomrus88
2c1671ef5c
Positive auras can be cancelled once again :)
2008-11-09 19:53:24 +03:00
tomrus88
1d3667e765
Some work on visible auras
2008-11-09 18:47:26 +03:00
tomrus88
f6ff7b5a45
Updated some enums
2008-11-09 01:43:22 +03:00
tomrus88
7974d1cb94
Merge branch 'master' into 303
...
Conflicts:
src/game/Player.cpp
src/game/Spell.cpp
2008-11-08 16:52:28 +03:00
arrai
d7f8a60835
Implemented ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM and ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM
...
Fixed CMSG_CANCEL_CAST opcode
2008-11-07 16:21:30 +01:00
VladimirMangos
4476d483d4
Fixed comment text and code indentifiers spelling.
...
GetFieldNames part provided by Paradox.
2008-11-06 19:22:23 +03:00
tomrus88
78ec66babc
Merge branch 'master' into 303
...
Conflicts:
contrib/extractor/System.cpp
contrib/extractor/ad.exe
src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
tomrus88
3f1da2602e
Small fix
2008-11-05 22:02:16 +03:00
tomrus88
d48844a699
More work on pet spells, typo fix
2008-11-05 21:47:56 +03:00
hunuza
90828fa699
Cache highest arena team/guild ids. Some code clean up.
2008-11-05 16:58:57 +01:00
VladimirMangos
88b1974df6
Fixed warnings, unused code and typos.
...
Including fix _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
tomrus88
5114c17da2
Packet fixes
2008-11-03 18:58:32 +03:00
tomrus88
1c1bc92d54
Compile fix
2008-11-03 15:24:27 +03:00
tomrus88
9cc6f1f3ec
Merge branch 'master' into 303
...
Conflicts:
src/game/Level2.cpp
src/game/Pet.cpp
src/game/Player.cpp
2008-11-03 14:44:58 +03:00
tomrus88
81693c4c15
Added new quest template fields, updated some enums and opcodes
2008-11-03 14:22:55 +03:00
tomrus88
8d54103456
Fixed spell.dbc structure
2008-11-03 14:22:55 +03:00
VladimirMangos
e4a2d43a47
Better check client inventory pos data received in some client packets to skip invalid cases.
2008-11-03 14:05:12 +03:00
VladimirMangos
aaddf4b51b
Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
2008-11-03 14:05:11 +03:00
hunuza
2c9eae7599
Fixed memory leak by adding missing delete of query result.
2008-11-03 11:11:27 +01:00
hunuza
2cdd7dcfce
Improve some arena team related DB access.
...
Reduce number of queries for adding a new arena team member.
Merge two queries in Player::GetArenaTeamIdFromDB() into one.
2008-11-03 10:58:29 +01:00
VladimirMangos
166007525e
More fixes for wrong format arg/value pairs.
2008-11-03 01:48:16 +03:00
arrai
bea468bbc3
Implemented SMSG_SERVER_FIRST_ACHIEVEMENT
...
Implemented removing entries from achievement tables at player deletion
2008-11-02 15:48:14 +01:00
arrai
f4c3430088
Implemented ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST, ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE and ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP
2008-11-01 22:54:55 +01:00
VladimirMangos
d54e53c709
Better check client inventory pos data received in some client packets to skip invalid cases.
2008-11-01 21:18:36 +03:00
VladimirMangos
6f6ec21b72
Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
2008-11-01 21:10:54 +03:00
tomrus88
cffc766fb6
Merge commit 'origin/master' into 303
...
Conflicts:
src/game/SpellEffects.cpp
src/game/World.cpp
2008-11-01 08:10:24 +03:00
arrai
be03894ec5
Implemented ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL
...
Fixed typo in my previous commit
2008-10-31 20:34:53 +01:00
arrai
4baf956853
Implemented ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST and ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND
2008-10-31 19:48:36 +01:00
arrai
d885ba7fe1
Implemented ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE
...
Implemented faction specific achievements
2008-10-31 14:42:33 +01:00
tomrus88
5ca92eddd7
Fixed MSG_CORPSE_QUERY for dungeons/raids, fixed SMSG_ATTACKERSTATEUPDATE
2008-10-30 23:02:48 +03:00
arrai
6b32fa7175
Added database support for achievement progress
...
Implemented ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ARCHIEVEMENT
2008-10-30 20:31:42 +01:00
VladimirMangos
a26b72411a
Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client.
2008-10-30 21:00:19 +03:00
tomrus88
a1d83ebc6f
Updated fot new client build 9155
2008-10-29 23:07:41 +03:00
arrai
e92cc728c3
Reverted wrong commit d2785283e - the real source for not matching the flags was a mixed up index in DBCfmt.cpp
...
Added database integrity check for creature_equip_template
Differ between stored and pending completed achievements
2008-10-29 17:58:56 +01:00
tomrus88
cf3bbb5920
Fixed pvp flag (once again), crash fix
2008-10-29 19:18:58 +03:00
arrai
1167c55bd9
Fixed several achievement related packets
2008-10-28 22:15:41 +01:00
tomrus88
8d733e8f8a
Merge branch 'master' into 303
2008-10-28 23:04:02 +03:00
arrai
deccb566ae
Further work on the achievement system
...
Implemented ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT
Fixed SMSG_CRITERIA_UPDATE structure
Implemented parts of ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL - there are still some unknown additional conditions for this criteria type
Fixed sAchievementStore lookup errors caused by an invalid DBCfmt
2008-10-28 00:06:52 +01:00
tomrus88
6496f7499e
Account data saving must work now
2008-10-28 01:44:27 +03:00
tomrus88
97bf2e7d68
Fixed windows build, account data should be saved server side now
2008-10-27 20:00:56 +03:00
VladimirMangos
74ddd38af3
Prevent crash at access to deleted social data for player.
...
Remove social data at logout instead ~Player that called also for temporary Player object for Player::MinimalLoadFromDB call.
2008-10-27 18:47:13 +03:00
arrai
5d2f3291c0
Added AchievementMgr
2008-10-27 13:43:44 +01:00
tomrus88
002a2fc5fc
Fixed SMSG_TRANSFER_ABORT opcode
2008-10-27 09:08:25 +03:00
tomrus88
9c8864f134
Updated objects stuff
2008-10-26 10:20:52 +03:00
VladimirMangos
697fafd2f5
Fixed: crash after prev commit.
2008-10-23 17:41:52 +04:00
Reiner030
0d4f770811
Implement low character expirience level in group with high character.
...
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-10-23 07:29:53 +04:00
arrai
406ac0abe5
* [sql/updates/2008_10_22_01_mangos_quest_template.sql] Implemented honor rewards from quests
2008-10-22 01:20:18 +02:00