Commit graph

18 commits

Author SHA1 Message Date
Antz
9d20fe2b32 Initial project location adjustment 2020-02-17 09:22:43 +00:00
Antz
f1c9e0f94b [Sync] Project header sync 2020-02-17 09:22:26 +00:00
Antz
1997c1e903 Rebase resync 2020-02-17 09:19:44 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
2bd41afb3e Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
darkstalker
f777665d48 [12021] Fix some warnings
Thx to stfx for porting

Signed-off-by: stfx <stfx@hotmail.de>
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-06-25 15:40:27 +02:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
VladimirMangos
249fb836ca [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
Now safe allow this casts in like way after completed convertion to ObjectGuid use.
Also simplify code in result allowed auto cast to uint64.

Please _not_ add new uint64 storages (local and in structures) for guid values.
2011-05-15 22:04:57 +04:00
Lynx3d
3d551a68b5 [11011] Remove some more code from threatAssist()
* calcThreat() is also called in addThreat() when given proper parameters,
  and division by 'size' is commutative
* threat redirection is also handled in addThreat() again
2011-01-15 15:50:18 +01:00
Lynx3d
279c99bd0f [11008] Fix wrong threat assignment in threatAssist().
It may have been faster, but unfortunately made the aggressor threatened by his enemies instead of the opposite...
In case Player heals himself, this is of course pointless as he chooses target himself, hence it had no real effect at all.
2011-01-14 20:39:18 +01:00
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ascent
88cc2d440f [10465] Implement SPELL_EFFECT_REDIRECT_THREAT
Note: all spells with effect expect additional code for redirection reset.
Until code adding redirection work longer that expected.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Patch partly rewrited with move new data into HostileRefManager
and added redirection to threatAssist. Also bug fixed with
redirection threat to unit not in hostile list yet.
2010-09-11 00:35:13 +04:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
VladimirMangos
e6efe02020 [8867] Implement expected combat stop with friendly faction
In case force reaction apply/remove.
2009-11-23 22:40:46 +03:00
XTZGZoReX
33d475caf3 [8786] Rename some files.
* HostilRefManager.cpp/.h -> HostileRefManager.cpp/.h
 * PoolHandler.cpp/.h -> PoolManager.cpp/.h
2009-11-08 04:21:56 +01:00
Renamed from src/game/HostilRefManager.cpp (Browse further)