Commit graph

98 commits

Author SHA1 Message Date
Antz
9d20fe2b32 Initial project location adjustment 2020-02-17 09:22:43 +00:00
Antz
f1c9e0f94b [Sync] Project header sync 2020-02-17 09:22:26 +00:00
rsa
60a7bec73f [12675] Fix MoveGen's interrupting after last commit
Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12473] - baa6525)
2020-02-17 09:20:25 +00:00
Antz
1997c1e903 Rebase resync 2020-02-17 09:19:44 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
Schmoozerd
1e15277bba [c12574] Improve debug log output for learning/unlearning spells/skills 2020-02-16 23:19:46 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Yaki Khadafi
b55547e4c4 [0175] Some cleanup and fix buying spells from trainers
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 20:33:45 +00:00
Netcho
cd42cc972d Fix some forgotten stuff, thanks Zaka
Signed-off-by: Netcho <kkotlarski@abv.bg>
2020-02-16 20:33:44 +00:00
Netcho
88056fee46 REALLY fix the build this time, stupid renaming..
Signed-off-by: Netcho <kkotlarski@abv.bg>
2020-02-16 20:33:43 +00:00
Netcho
a611b24d97 Fix build
Signed-off-by: Netcho <kkotlarski@abv.bg>
2020-02-16 20:33:14 +00:00
Netcho
417b746f29 Try to fix trainer service, not tested
Signed-off-by: Netcho <kkotlarski@abv.bg>

[0170] Fix QuestGiverStatus enum, this should resolve the problem with ! and ? signs appearing over the NPC
2020-02-16 20:33:12 +00:00
Yaki Khadafi
e0a8e30cc3 [0093] Enabled and updated lots of opcodes, mostly spell-related. All structures checked .
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 15:32:25 +00:00
Yaki Khadafi
e7d0275ae2 [0067] Set- canfly/forcemoveroot/waterwalk packets, SMSG_PLAY_SPELL_VISUAL
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 08:29:40 +00:00
Salja
22bfaa12b0 Mage 400 INTO master/434
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 01:59:51 +00:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
94795f2bff Various Cleanups (game N-O) 2012-07-19 21:51:08 +02:00
stfx
f3f3349661 [11973] Various Cleanups
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-04-22 19:48:05 +02:00
Reamer
c4b061e894 [11899] Fix HandleListStabledPetsOpcode to work with spell-access to stable
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-02-04 18:24:37 +01:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
Schmoozerd
adfa88d236 [11857] Fix sent level in trainer spell list - this fixes problems especially with druid trainers
* This allows to really  overwrite required level for spells
* Adds proper checks when buying
* Fixes default level requirement

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-12-05 22:58:24 +01:00
VladimirMangos
108a167c46 [11587] Use SkillRaceClassInfo.dbc data for check spell training.
* Show race/class specific min level in trainer list (for weapon master for example)
  and use it for check spell traing possibility.
* Hide for specific race/class some spells marked by flag  ABILITY_SKILL_NONTRAINABLE
  This possible in cases when spell available for race/class but learned from talent/etc
  and then don't must be show for race/calss pair in trainer list. Single case in 3.3.5a.
* Add to code tables for profession ranks for seelct correct rank related reqlevel
  and check DB side data for it. Note: DB reqlevel values redundant for profession rank
  spells now.
* Use for reqlevel selection (if DB value not provided) learned spell insteed cast-spell
  spellLevel field. This let in more cases select training reqlevel without provided DB value.
  For LogFilter_DbStrictedCheck = 0 mode output data about like redundant reqlevel values
  in traner tables.
2011-06-02 09:55:25 +04:00
VladimirMangos
598c843548 [11560] Implement .mailbox command
Work semilar .bank for mailbox case.
2011-05-29 09:36:30 +04:00
VladimirMangos
249fb836ca [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
Now safe allow this casts in like way after completed convertion to ObjectGuid use.
Also simplify code in result allowed auto cast to uint64.

Please _not_ add new uint64 storages (local and in structures) for guid values.
2011-05-15 22:04:57 +04:00
zergtmn
6498941ead [11430] Introduce GuildMgr
Move all guild-related functions from our overpowered ObjectMgr to GuildMgr.
Thx leak for idea.
2011-05-06 19:27:36 +06:00
Lynx3d
0f3f282e9a [11303] Fix crash in HandleTrainerBuySpellOpcode
Signed-off-by: NoFantasy <nofantasy@nf.no>
2011-04-01 10:08:05 +02:00
VladimirMangos
cf685da47a [11139] Use for Creature/GameObject local per-map guids
* Creature/GameObject guid generators moved to Map
* For avoid wrong not converted cases generic function in ObjectMgr has been replaced by
  specilized guid generation function like sObjectMgr.GeneratePlayerLowGuid().
  This let catch all cases that need update in custom code or scripts.
* Drop many ObjectAcessor.h now dead code. This is also make mangos more thread safe.
* Restore one more time unix build broken in prev. commits.

Note: many cases when something not wotk in instance but work in continents
possible magicly start work after this commit. For example, some gm commands.
From large systems that need more chnages for start work in full power in instances
can be referecned pool/gamevent system. Last need just small hacks drop changes but
in will addded in independent commit.
2011-02-12 09:52:16 +03:00
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
zergtmn
ec6089bbd8 [10935] Move script calls to ScriptMgr
- Script library presence is now optional.
- Some script hooks have new names. Scripting libraries need to be adjusted accordingly.

Signed-off-by: zergtmn <zerg@myisp.com>
2010-12-29 21:48:06 +05:00
VladimirMangos
26370b8df7 [10933] Fixed crash at modified data from client at trainer spell learn. 2010-12-29 02:49:03 +03:00
zergtmn
2f4e7a9377 [10901] Allow vehicles to have gossip menu
In addition rename IsGameobject -> IsGameObject.
2010-12-21 15:14:52 +05:00
VladimirMangos
6c14f9fad3 [10876] Really fix crash in SendTrainerList :/ 2010-12-14 19:00:57 +03:00
VladimirMangos
c38c876b1d [10873] Fixed crash for case when trainer have only data in npc_trainer_template.
Good know base at report that this feature so quick start used actively ;)
2010-12-14 13:29:10 +03:00
VladimirMangos
1d8f222621 [10867] Implement templates for trainer spell data in npc_trainer_template.
New table let avoid duplication similar trainer spells for different trainers.
2010-12-13 16:39:53 +03:00
VladimirMangos
c6d3c5e0d6 [10810] More ObjectGuids specially in petition code.
Some uint64<->uin32 bugs fixed at read guids from DB in petition code.

Still exist 29 GUID_LOPART uses in code.
2010-12-02 05:17:00 +03:00
VladimirMangos
cc0655a402 [10782] Use Team enum types in all appropriate cases and catches bug in result fix.
* Fixed wrong arenaid use at leave arena queue.
* Fixed memory lost and etc at not virtual EndBattleground call
* Fixed crash at arena join with fake data from client.
* Code cleanups.
2010-11-25 01:11:17 +03:00
VladimirMangos
f9bcfa3a89 [10739] Cleanup pet remove code and some fixes.
* Merge Player::RemovePet and Pet::Remove function code to Pet::Unsummon
  This let be sure that in all cases all required steps doen. For example this fix
  creature's guardians propertly remove from guardians list.
* Add new pet save mode PET_SAVE_REAGENTS as replacement PET_SAVE_NOT_IN_SLOT+true-arg stable pair in old function args
  This will avoid use reagent save arg with wrong different save modes.
* Fixed recently added code with absent check for re-summon protector pet call.
2010-11-19 02:17:55 +03:00
VladimirMangos
851e15c70a [10635] Convert many opcode handlers to ObjectGuid use.
Also re-enabled anticheating check for bank window open
base at .bank command access rights.
2010-10-21 10:43:14 +04:00
DasBlub
61102e3b16 [10610] Renamed some functions from the Creature class
Also other classes have been affected, due to the use of search&replace.
This will probably break some patches and 3rd party libraries, so make sure to update them if required.
Thanks to Phille for the original idea and patch!
2010-10-14 22:07:04 +02:00
VladimirMangos
09b03b470e [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
VladimirMangos
dbe9c6f190 [10371] More wide use ObjectGuid in group code.
Also drop some unused functions.
And fix some uint32 -> uint6 guid assigns.
2010-08-18 13:43:55 +04:00
VladimirMangos
40ec688b2c [10244] Implement .stable gm command for open pet stable anywhere.
Maybe command not so useful for stable case because spell can be learned,
but it example how can be packet allowed depndent from player possibility
when some functionality base at many packets recieved from client.
Same way possible can be used for auction anywhere, maybe some other cases.

Also it will very usefull for 2.x/1.x branches where no another way... ;)
2010-07-22 08:49:15 +04:00
Ceris
d7b6840634 [10236] Implement SPELL_AURA_OPEN_STABLE (292).
(based on Wowka321's repo commit 213ceb0)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Rewrited partly.
2010-07-21 04:59:04 +04:00
VladimirMangos
e7093e3ebb [10235] Cleanup in pet stable handlers 2010-07-21 04:03:40 +04:00
SilverIce
e427ce80cc [10052] Camera System
(based on SilverIce's repo commit 4f2f4ab + next 3 more)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-14 07:23:03 +04:00
NoFantasy
b881c06104 [9938] Correct premature call of TalkedToCreature.
Only use TalkedToCreature when gossip does not have any following sub menu (and of course when the prepared npc options does not include any gossip)

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-05-20 00:06:49 +02:00
VladimirMangos
722135b326 [9838] More log filters and macro uses.
* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
2010-05-05 18:46:10 +04:00
tomrus88
b99f51a984 Fixed bug with professions in trainer list not being marked as known until trainer list re-opened. 2010-03-27 19:41:15 +03:00
tomrus88
dd3d5eec69 Updated to client build 11723. 2010-03-27 03:50:35 +03:00