Commit graph

67 commits

Author SHA1 Message Date
VladimirMangos
a27ff3e79d [9602] Simplify creating mail draft with content text, cleanup includes. 2010-03-18 12:10:47 +03:00
VladimirMangos
996a523302 [9583] Fixed speed recalculation at remove .mod speed rate while mounted/etc. 2010-03-14 20:55:54 +03:00
VladimirMangos
a12fecab0d [9575] Use ObjectGuid in Map object stores/world access/search. 2010-03-12 14:38:38 +03:00
VladimirMangos
c8fd454a79 [9551] Add and use PackedGuid wrapper.
Also
* use more wide bytebuff << >> operators for objects
* use at read packet faisl alsways exception way instead some time used bool results.
2010-03-08 20:23:16 +03:00
patman128
ebee99c396 [9432] Propertly show zone coords in .gps after recent changes.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-02-22 18:53:27 +03:00
VladimirMangos
b2019913d4 [9422] Return success result for Zone<->map coordinates convertions.
This will prevent #INF-inity values in gps for zones where
zone coordinates calculation impossible with current code.

Also fix small typo in debug output format for honor
2010-02-20 17:50:37 +03:00
VladimirMangos
eaecc467d5 [9212] Implement pet speed synchronization with owner only for follow mode.
* This allow pet use own speed (and all speed affects appiedto pet itself) in combat.
* Apply this speed synhronization to minipets/guardians also.
* Also rename Unit::SetSpeed to SetSpeedRate as more close to real functionality.
2010-01-19 03:56:26 +03:00
mns
dd6a6fcd58 [9157] Prevent crash after .goname/namego teleports at same bg/arena.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-01-12 07:37:02 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
b482518
65c12d4998 [9095] Allow apply .modify scale to targeted creature (without save scale).
Also add command description to mangos.sql.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-01-01 18:21:39 +03:00
VladimirMangos
b5980f061a [8833] Implement new commands for add/remove/lookup titles.
Inspired by patch suggested by LordJZ.
2009-11-19 07:16:13 +03:00
XTZGZoReX
0734adb746 [8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
2009-11-08 12:11:34 +01:00
XTZGZoReX
dc725ad6b8 [8785] Use macro instead of explicit call to singleton Instance().
* For: ObjectAccessor, MapManager.
2009-11-08 03:54:41 +01:00
VladimirMangos
d009994f59 [8768] Rewrite code for prepare and send mails.
* Move send functions to new MailDraft class from WorldSession
* Simplify use different args combinations used in SendMailTo
  by groupping its by functionality in Helper classes. This also will prevent wrong way use args combinations.
2009-11-03 17:34:23 +03:00
VladimirMangos
a9af7f2b1c Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties. 2009-10-06 02:12:02 +04:00
VladimirMangos
7974e1ebcb Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
balrok
bd30769dec [8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall

cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code

for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint

also note for coding:
if you do something like
    if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)

Signed-off-by: balrok <der-coole-carl@gmx.net>
2009-09-05 13:47:47 +02:00
tomrus88
4a8431f581 Merge commit 'origin/master' into 320
Conflicts:
	src/game/DBCStructure.h
	src/game/DBCfmt.h
	src/game/MiscHandler.cpp
	src/game/ObjectMgr.cpp
2009-09-04 21:16:59 +04:00
balrok
57158e9185 [8457] display summoner to summoned at .namego command 2009-09-03 20:18:35 +02:00
tomrus88
f07363e9e0 Merge commit 'origin/master' into 320
Conflicts:
	src/game/MovementHandler.cpp
	src/game/Player.cpp
2009-08-09 20:18:41 +04:00
ApoC
6d9448dd7f [8339] Improved storing/restoring BG entry point
* Introduced new table character_battleground_data
* Entry point is now stored on BG enter event not join event
* Entry point for dungeons is now correctly set to nearest graveyard
  (this prevent well known assert in GetInstance because of porting to already destroyed instance)
* Teleporting from BG correctly restore mount state
* Teleporting from BG correctly restore taxi flight
  (in multipath flight you will end up in nearest transition point on the route)

Signed-off-by: ApoC <apoc@nymfe.net>
2009-08-09 11:00:37 +02:00
tomrus88
02bcc56919 Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
VladimirMangos
f34ce077c0 [8071] Restore work .modify tp command. Allow apply it to selected character's pet. 2009-06-23 04:46:13 +04:00
Ambal
b76c4c2f3c [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-06-16 12:47:02 +04:00
NoFantasy
be6e3923d1 [7948] Use SetFaction instead explcit field set, other cleanups.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-03 15:35:33 +04:00
VladimirMangos
2a27a44e2a [7918] Improve portability in work with uint64 string format specifiers and in code literals.
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
  I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
  Please always use UI64LIT(0x00001) instead less portable 0x00001LL
2009-05-30 22:44:20 +04:00
tomrus88
42f8ce5f3e [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
VladimirMangos
f271fd6819 [7893] Fixed work chat guild commands that expect guild name in args. Now guild name always must be in "". 2009-05-25 06:31:17 +04:00
VladimirMangos
e712baa58c [7851] Fixed typo to allow work '.tele name' command. 2009-05-19 01:36:29 +04:00
VladimirMangos
fdbc22ac93 Provide and use universal way for get locale and locale index for chat/console command use. 2009-05-19 01:02:10 +04:00
VladimirMangos
1f2670facf [7839] Rafactoring player targeting code in chat command and related cleanups/improvments.
* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
* New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
  or if not provided by current seelction with error cases processing.
* Property apply mute/unmute in case use different character name from loggined currently for account.
* .reset commands can be used from console now
* .repairitems comamnd can be used from console now but only to online player.
2009-05-17 14:29:55 +04:00
VladimirMangos
3c057a92f5 [7803] Prevent ignore max money limit at use .modify money command. 2009-05-08 21:32:20 +04:00
VladimirMangos
a587590ab5 [7796] Implement .lookup taxinode and .go taxinode commands. 2009-05-07 19:37:14 +04:00
VladimirMangos
fc0e1ecdf1 [7690] Move GetCreature/GetGameobject to class Map.
* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
2009-04-20 19:08:13 +04:00
VladimirMangos
199c09640d [7648] Resolve problems with expected fall damage at near teleport.
Move near teleport landing code to WorldSession::HandleMoveTeleportAck.
This make Player::TeleportTo code working in same way for both far/near teleports.
Move mSemaphoreTeleport from WorldObject to Player and merge with DoNotMove (using 2 fields for far/near teleport flag).
Skip movement packets until landing confirmation for near teleport from client.
2009-04-11 11:06:30 +04:00
VladimirMangos
8fe9008132 [7613] Sort and rename functions for GM commands in code. 2009-04-04 05:06:23 +04:00
VladimirMangos
cc19245ce4 [7554] Prevent accepting wrong numeric args as 0.0f in .go zone command 2009-03-27 20:30:28 +03:00
VladimirMangos
ab2bdc3e69 [7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args)
* Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND
  Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound)
  and for not depednet (PlayDirectSound)
* Old Player::PlaySound function removed and uses need to be updated to WorldObject functions
  Note: function called for _source_ of sound in different from old function.
* chat command .debug ps removed and .debug playsound can used for bother packects test:
  if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND.
2009-03-23 00:27:01 +03:00
VladimirMangos
bfa67880f2 [7492] Rename subcommands functions to names more similar related chat commands 2009-03-19 11:59:02 +03:00
VladimirMangos
a7fd57cc74 [7487] Avoid attempt use InstanceSave data for non-dungeons.
Also check map existance and correctness at instance data loading.
Removed unused and totally bugged InstanceMap::GetResetTime.
2009-03-18 16:48:54 +03:00
VladimirMangos
329fb3f9d1 [7440] Use server-side only zone info. Optimize related calles in case zone and subzone use.
This in some cases make some zones not explorable if it not have server side data in current maps
but not allow cheating with zone set from client.
2009-03-11 10:08:12 +03:00
DiSlord
071a0317f0 [7439] Fix wrong liquid level in some places. Need reectract maps.
Remove some log on extract maps.
Add liquid status log to .gps command

Signed-off-by: DiSlord <dislord@nomail.com>
2009-03-11 00:04:19 +03:00
multiplexer
d440ff3184 Restructured/Reordered Npc Commands
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-09 03:10:19 +03:00
Triply
a81d174288 [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help.
Signed-off-by: Triply <triply@getmangos.com>
2009-02-27 14:20:31 +01:00
VladimirMangos
bf5e1908d6 Drop Say/Yell/etc string versions.
1) DB based string_id versions must be used.
2) for debug purposes raw WorldObject::MonsterSay/etc versions can be used
2009-02-19 11:59:01 +03:00
VladimirMangos
8af53064eb [7254] Cleanups and batter checking in homebind/bgEntryPoint code.
* Load homebind data early in Player::LoadFromDB and use instead initital race points
  in cases need some safe point if current coordinate broken by some reason.
* Store BG entry point in to WorldLocation and simplify calls.
* Set bg entry point at GM teleports to battleground for correct
  auto-recall position at battleground end.
2009-02-09 15:50:40 +03:00
balrok
22cb305002 allow .goname and .namego in more battleground cases
Signed-off-by: balrok <der-coole-carl@gmx.net>
2009-02-08 11:29:35 +03:00
VladimirMangos
42e12136a8 [7221] Add output player names as sift-links in more chat commands. 2009-02-02 23:14:05 +03:00
VladimirMangos
4039fa8a4a [7219] Improvements ins shift-links work.
* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages.
* Support shift-links parsing withoyt '|c' color prefix
* Many related code cleanups.
2009-02-02 03:10:47 +03:00
VladimirMangos
4602ff9c21 [7214] Phase system continue development - Commands and fixes.
* Fixed creature/gameobject save from game (used in commands code only)
* Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands
  for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change.
  In creature/gameobject case change saved in DB.
* Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link
  (work for objects loaded in game in command time).
2009-02-01 08:13:16 +03:00