VladimirMangos
7175007aba
[8070] Restore spell casting loot items and recipes.
...
* SPELL_EFFECT_OPEN_LOCK_ITEM (59) effect removed in 3.1.3
* It replaced by SPELL_EFFECT_CREATE_RANDOM_ITEM (59), random item without template replace spells like clam loot spells)
Used by spells that use before SPELL_EFFECT_CREATE_ITEM_2 (157) with itemtype==0
Note: required DB support in `spell_loot_termplate`
2009-06-23 03:46:27 +04:00
pasdVn
14700e9918
[8064] Implemented dummy procs for spell 47535 and ranks
...
(cherry picked from commit 80d0367959b110cb3daa0c6dd65022f5ecf84ac5)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-22 00:22:25 +04:00
bobaz
d49d7e74f9
[8063] Fix summon water elemental.
...
Summon type changed in 3.1.0.
Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-21 15:13:33 +02:00
VladimirMangos
3e2b810376
[8041] Avoid send talent info many times at loading. Small cleanups.
2009-06-18 22:01:34 +04:00
VladimirMangos
7024862b82
[8030] Fixed spell 64901 work and related target selection code refactoring.
...
* Replace 64904 by 64901 in spellbook and action bars.
* Implement proper max mana percent buff
* Implement proper target selection.
* Move group/raid targets seelction code to functions for reuse code.
2009-06-17 01:05:41 +04:00
Tanatos
57ac3bdfef
[8028] Missing part of [7879] commit.
...
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-16 14:11:05 +02:00
Ambal
b76c4c2f3c
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
...
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-06-16 12:47:02 +04:00
VladimirMangos
06c4ef3931
[8020] Use proper aura stack size check for post-0.12 code
2009-06-15 12:16:04 +04:00
arrai
2412e1fc9c
[7992] added additionally check for SPELL_EFFECT_OPEN_LOCK
...
Every gameobject which may be a target of such a spelleffect
has to have a lockid. Prior to this commit it was possible to
exploit SPELL_EFFECT_OPEN_LOCK spells and despawn abitrary GOs
2009-06-11 13:17:23 +02:00
VladimirMangos
9588b43d0c
Merge commit 'origin/master' into 310
2009-06-10 18:56:29 +04:00
VladimirMangos
07fa9cc8d7
[7983] Make static Spell::SendCastResult accessable from script DLL.
2009-06-09 14:47:28 +04:00
VladimirMangos
05b1bda879
Merge commit 'origin/master' into 310
2009-06-09 09:51:34 +04:00
NoFantasy
6a1b4e5729
[7980] Implement item use target requirements store and check (new table item_required_target).
...
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
2009-06-09 00:26:36 +04:00
tomrus88
1f87157edf
Merge commit 'origin/master' into 310
...
Conflicts:
src/game/UpdateData.cpp
2009-06-07 21:42:02 +04:00
VladimirMangos
5ac6b2f34b
[7971] Implement support exotic pets limtations related to hunter telent 53270.
...
Note: before this commit hunters can tame exotic pets like any other.
After patch like not propertly contriolled pets will auto-dismiss at loading
if talent not learned.
2009-06-06 21:21:27 +04:00
ApoC
e5e8a3755f
[7966] Clean up in Spell:SetTargetMap
...
* Little optimization
* Code style cleanup
* Formating cleanup
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-05 16:44:18 +02:00
tomrus88
4236f7c75c
Merge branch 'master' into 310
2009-06-05 14:54:05 +04:00
ApoC
b1d70d4078
[7958] Disable targeting hidden units for TARGET_CHAIN_DAMAGE.
...
This will fix hidden unit damaging by 2643 and similar spells.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-05 03:04:36 +02:00
pasdVn
eaad24d8d5
[7954] Added support for spellranges at friendly targets.
...
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-04 21:10:01 +02:00
tomrus88
cae3f0a532
Merge commit 'origin/master' into 310
...
Conflicts:
src/game/SpellAuras.cpp
2009-05-31 12:16:25 +04:00
VladimirMangos
2a27a44e2a
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
...
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
2009-05-30 22:44:20 +04:00
tomrus88
e454cb693d
Merge branch 'master' into 310
...
Conflicts:
src/game/GameObject.h
src/game/MiscHandler.cpp
src/game/Player.cpp
src/game/QueryHandler.cpp
src/game/QuestHandler.cpp
src/game/SkillHandler.cpp
src/game/SpellAuras.cpp
src/game/SpellEffects.cpp
src/game/Unit.cpp
src/game/WorldSession.h
2009-05-29 19:15:43 +04:00
tomrus88
42f8ce5f3e
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
tomrus88
2f15546120
Merge commit 'origin/master' into 310
2009-05-25 21:57:59 +04:00
Sorken
b35a9d4c99
[7889] Fixed from behind check for 1329 and ranks.
...
Signed-off-by: ApoC <apoc@nymfe.net>
2009-05-24 17:16:08 +02:00
VladimirMangos
f72a8bc6dc
Merge commit 'origin/master' into 310
2009-05-23 01:55:33 +04:00
ApoC
e0e5ed7bd8
[7876] Implemented dummy effect and special target selection for 52759.
...
Signed-off-by: ApoC <apoc@nymfe.net>
2009-05-22 20:34:58 +02:00
VladimirMangos
3b11d833c8
[7870] Implement creature ranged ammo show at ranged weapon use.
...
* Use BDC data (creature weapon not alwas listed in item_template)
2009-05-22 06:09:03 +04:00
tomrus88
ebb03b7b9f
Merge commit 'origin/master' into 310
...
Hope it works with live 3.1.2.9901 client
2009-05-20 10:53:55 +04:00
Astellar
4e748b3786
[7853] Start casting including take reagents/power and set cooldown aftre fill targets and re-check spell cast continue.
...
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-19 23:09:44 +04:00
tomrus88
6734694a90
Merge commit 'origin/master' into 310
...
Conflicts:
src/game/Player.cpp
2009-05-16 00:47:37 +04:00
VladimirMangos
8858aacfb0
[7829] Rename 3d (x,y,.. versions of IsWithinDist/IsWithinDist functions with adding 3d explict posfix to name for avoid wrong use.
2009-05-14 21:42:32 +04:00
VladimirMangos
788cdf9b3a
[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
2009-05-14 18:51:13 +04:00
tomrus88
5ab735d374
Merge commit 'origin/master' into 310
2009-05-10 21:46:26 +04:00
VladimirMangos
f117ce3420
[7809] Replace repeating "remove cooldown and send update to client" code by function call.
2009-05-09 19:32:24 +04:00
Astellar
09046df744
[7808] Move corpse search code in function with template arg for class-check.
...
This let reuse code for other similar near corpse target selection spells.
Also provided currently not used class-checks for 2 spells
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-09 18:48:18 +04:00
tomrus88
3c43e9dd52
Merge commit 'origin/master' into 310
2009-05-09 16:03:32 +04:00
VladimirMangos
f53d06ad70
[7801] Apply damage mods from scripts or target state not in DealDamage but in new function before send data to client.
...
* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
* Fixed bug with ignore .die command and instant kill damage in some cases.
2009-05-08 17:07:40 +04:00
tomrus88
c9f5062955
Merge commit 'origin/master' into 310
2009-05-08 15:31:27 +04:00
VladimirMangos
3989212ad1
[7797] Use DBC data for mount model selection in more cases.
...
* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case.
* Remove unddeded hacks for model ids from Spell::EffectSendTaxi
* Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.
2009-05-07 22:40:37 +04:00
tomrus88
e75e66063e
Merge commit 'origin/master' into 310
...
Conflicts:
src/game/UpdateData.cpp
2009-05-05 10:44:12 +04:00
AlexDereka
27fabf7ace
[7745] Fixed gcc warnings.
2009-05-03 20:25:27 +04:00
tomrus88
335b32dbc3
Merge commit 'origin/master' into 310
2009-05-02 19:56:19 +04:00
tomrus88
b980e9ac59
Updated to 3.1.2.9855 client build, fixed quests, some work on monster movement. Not tested.
2009-05-02 19:41:00 +04:00
ApoC
8168b0f2eb
[7742] Fix my prev. commit
...
Use already defined method for getting charmer or owner player or player itself.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-05-02 00:27:47 +02:00
ApoC
8e39ea0151
[7741] Allow pets/charmed NPCs to count master's spell cast conditions in quests.
...
Signed-off-by: ApoC <apoc@nymfe.net>
2009-05-02 00:15:59 +02:00
tomrus88
d4323e0071
Merge commit 'origin/master' into 310
...
Conflicts:
src/game/CharacterHandler.cpp
src/game/Player.cpp
2009-04-29 11:51:15 +04:00
zhenya
8144f30199
[7730] Some optimizantion and code style.
...
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-04-29 01:05:21 +04:00
tomrus88
950a4bf13f
Merge commit 'origin/master' into 310
...
Conflicts:
src/game/Player.cpp
2009-04-28 19:08:53 +04:00
VladimirMangos
73db1cbe01
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00