Commit graph

709 commits

Author SHA1 Message Date
Revils
3ca16beace [8379] Fixed typos in spell 48384 and rabks code. 2009-08-17 05:52:14 +04:00
VladimirMangos
c26c7395a1 [8377] Resolve some spell_area problems in GM and non-GM mode.
* Make spell 40216 and 42016 casted/remove at aura 40214 apply/remove.
  And drop related spell_area possible existed data.
* In general restore apply area limitations to spell casting in GM mode.
2009-08-17 00:40:19 +04:00
Lutik
935d47978f [8375] Update start fall height at lost SPELL_AURA_FEATHER_FALL.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-16 10:52:23 +04:00
VladimirMangos
4b644a57a4 [8374] Implement glyph 43379. 2009-08-16 10:41:26 +04:00
tomrus88
48a470dfc1 Merge commit 'origin/master' into 320 2009-08-15 10:16:27 +04:00
NoFantasy
150d3f4c95 [8370] Implement dummy auras for spell 36730 and 44191.
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-08-14 10:58:01 +02:00
VladimirMangos
6e8aca42f9 [8368] Implement 48384 and ranks work.
Original patch provided by Opterman.
2009-08-13 23:41:14 +04:00
Sarjuuk
fdfc235faa [8363] Implement spell 52610.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-13 19:27:28 +04:00
VladimirMangos
aef24b3748 [8358] Prevent crash and not appropriate boosts apply at aura boosts proccesing. 2009-08-12 19:40:58 +04:00
VladimirMangos
b4fc5a1789 [8352] More correct dazed spells selection for remove at shapeshift. 2009-08-11 21:36:32 +04:00
tomrus88
f07363e9e0 Merge commit 'origin/master' into 320
Conflicts:
	src/game/MovementHandler.cpp
	src/game/Player.cpp
2009-08-09 20:18:41 +04:00
VladimirMangos
9c387ec9fd [8341] Update hardcoded coefficients for Aura::HandleSchoolAbsorb.
Also update spell family masks.

Thanks to raftom for pointing to problem.
2009-08-09 16:05:32 +04:00
VladimirMangos
556c817865 [8335] Restore spell 19574 and 34471 addtional effects work after [8330].
Also simplify spell 61846 and ranks check in HandleSpellSpecificBoosts.
2009-08-09 08:25:54 +04:00
VladimirMangos
fe4b057dc2 [8334] Small cleanup in magic shield back damage code.
Also misc variable use consistence in aura hander (no any affect expected).
2009-08-09 08:16:20 +04:00
VladimirMangos
600f6d142d [8330] Move spell 19574 and 34471 boosts to Aura::HandleSpellSpecificBoosts.
Also small cleanup for prev. commit.
2009-08-08 12:02:01 +04:00
VladimirMangos
c8cc9b28f8 [8329] Implement aura deleting delay in case aura lock as currently used.
* Use counter for aura uses lock for recursivly mark as used in some cases.
* At aura remove add aura to deleting delayed auras list for aura target.
* Remove now unneeded hacks from aura handlers and aura tick code (maybe not all found yet)
* Use new aura delete locking for simplify proc spell event code.
* Prevent apply aura boost spells if aura deleted while adding to target by triggered spells.
* Re-implement aura list updating at auras update for target to better way skip
  removed from aura list auras while auras update.
2009-08-08 11:31:29 +04:00
tomrus88
f97da77cbd Merge commit 'origin/master' into 320 2009-08-05 14:52:29 +04:00
VladimirMangos
f05ac51b8a [8300] Re-enable in more clear way anti-crash client protection at enslave demon.
Report about DB data problem related to prevented crash
2009-08-03 15:30:53 +04:00
nos4r2zod
39eca7d43a [8298] Use new Aura::HandleSpellSpecificBoosts for apply/remove dependent auras.
This provided more clear place where dependent auras can be applied/removed,
if expected manual apply _with_ aura remove at parent aura expire.
This can be used for more cases.

In current state it implement additional effects for
29836 and ranks, 61846 and ranks, 31869, 53379 and ranks, 20254 and ranks,
20138 an ranks, 48263, and 48265.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-03 02:27:30 +04:00
tomrus88
b99565ef42 Merge commit 'origin/master' into 320 2009-08-01 09:22:30 +04:00
NoFantasy
a56f9ea6de [8281] Add spellId to error output in UnregisterSingleCastAura().
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-07-31 12:23:43 +02:00
tomrus88
be8eaf4e46 Just merge commit 'origin/master' into 320
Conflicts:
	src/game/MiscHandler.cpp
2009-07-28 17:05:38 +04:00
Neveragain
ee2fcde901 [8263] Implement talent 48411 and ranks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-28 13:22:40 +04:00
Astellar
793ce2259a [8257] Avoid remove daze and croud control spells except polymorph at druid form change.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-27 16:39:57 +04:00
tomrus88
299f40ac0c Merge commit 'origin/master' into 320 2009-07-26 10:52:21 +04:00
VladimirMangos
f6f4b29465 [8242] Propertly use aura target instead aura caster.
That same infact but nore slow for access and less safe.
2009-07-25 00:04:58 +04:00
VladimirMangos
7c2ff6cfcb [8241] One more cleanip and crash prevention :/ for prev. commits. 2009-07-24 23:52:43 +04:00
VladimirMangos
aa23cf729c [8240] Small additional cleanup comments 2009-07-24 23:46:20 +04:00
VladimirMangos
c248c358be [8239] Implement talent 44745 and ranks.
Thanks to KAPATEJIb for proper rank and chance selection.
Thanks to raftom for proper aura remove mode detection
Thanks to me for proper triggered spell casting affect diminitshing return group selection.
2009-07-24 23:42:32 +04:00
ApoC
6b2b58cec9 [8236] Implemented explicit remove of Aura by pointer to it (used for single cast auras).
* This can prevent removing single cast aura of same id and effect
  but different caster what can cause assert in next code.

Thanks Vladimir for hints.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-23 21:45:13 +02:00
VladimirMangos
6c395cf79c [8232] Implement talent 48438 and ranks in target seelction and per-tick heal amount.
Original patch has been suggested by Beaste.
2009-07-23 00:15:52 +04:00
tomrus88
4c709772c1 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Player.cpp
	src/game/Totem.cpp
2009-07-21 08:22:30 +04:00
VladimirMangos
e16a784ae8 [8223] Simplify code for AURA_STATE_CONFLAGRATE remove at aura remove. 2009-07-21 01:24:05 +04:00
VladimirMangos
36605805b4 [8218] Final part of talent 17962 and ranks fixes.
* Support correct aura state at server set for different casters effects
* Correctly check this telent (per caster) aura state at cast
* Correctly show per-caster aura state for cleitns.
2009-07-20 11:47:59 +04:00
rechapa79
680ab810e0 [8216] More fixes in spell 47897 and talent 17962 and ranks work.
* Implement DoT apply for 47897 and ranks.
* Implement propertly aura state update at add/remove 47897/348 and ranks
* Update checks for 29722 and ranks for bonus damage

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-20 07:26:19 +04:00
Astellar
e2d40fecc1 [8210] Implement talent 53302 and ranks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-20 03:23:28 +04:00
NoFantasy
c59dac48ff [8208] Add part support for spell 33525.
Also let spell 33652 trigger when aura from 33572 reach full effect.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-07-19 11:23:14 +02:00
nos4r2zod
9b2b2b09ec [8206] Partly revert [8173] in part per tick bonus coefficient.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-19 07:57:21 +04:00
tomrus88
ca2a2195be Merge commit 'origin/master' into 320 2009-07-17 13:26:56 +04:00
XTZGZoReX
a538fa621c [8191] Drop code related to use long time empty spell_affect table.
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-17 04:29:33 +04:00
tomrus88
1a47420fe8 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Map.cpp
	src/game/MapInstanced.cpp
	src/game/Player.cpp
	src/game/SpellEffects.cpp
	src/game/Totem.cpp
2009-07-15 09:40:13 +04:00
VladimirMangos
2dee7750e4 [8173] Fixes for 1822 and ranks base at spell_check detection
* Update AP bonus per tick to 0.18 as expected in 3.0.2 and later.
* Better spell selction to avoid unrelated spells for AP bonuses
2009-07-13 15:58:37 +04:00
SeT
e6d40697a1 [8163] Fixed typo and wrong check affecting threat calculation.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-12 00:18:28 +04:00
ApoC
45eda48693 [8161] Partial revert and fix of my prev. commit in Aura::SetStackAmount
* Aura should be refreshed also when stackAmount == m_stackAmount
  this fixing problem that aura not refreshed if you have already full stack
  and cast "stack spell" again on target

Thanks Corfen for problem reporting and testing

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-11 19:13:01 +02:00
tomrus88
2066de036f Updated auras enum, dbc comments. 2009-07-11 10:36:56 +04:00
VladimirMangos
3bfe549a2b [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
* Allow command to mind controlled unit attack target at client. Rename related flag to UNIT_FLAG_PLAYER_CONTROLLED.
* Move code for pet action bar remove at client side to new function Player::RemovePetActionBar
* Not allow cast spells with SPELL_AURA_MOD_POSSESS and SPELL_AURA_MOD_POSSESS_PET by non-players and simplify related code base at this.
2009-07-08 20:09:33 +04:00
ApoC
4b4eb0a6d5 [8143] Fixed Aura::IsCritFromAbilityAura
* If not applied critical damage bonus don't clasify tick as critical.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-07 19:36:37 +02:00
QAston
42300153ce [8141] Comment fix.
I would like to also appology to QAston for not mentioned him in
my prev. commit (db13c2fe18ff3953851eaaf86922ee57510e556a) as patch author.
I am sorry.
ApoC

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-07 14:50:17 +02:00
ApoC
fccba20c9d [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286).
This commit affects spells 49868, 58435, 63068, 63091, 63503,
64915, 64925.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-06 22:48:34 +02:00
ApoC
84e46d76e3 [8136] Fixed aura refresh on modify stack by negative amount.
When decreasing stack amount of aura, aura should not be
refreshed to full time. This should only happen on increasing
stack.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-06 15:36:49 +02:00