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Author SHA1 Message Date
SilverIce
7c86d3f477 [11529] Pack and send to client all gameobject's quaternion components which allows place gameobjects cornerwise.
Update '.gobject turn' command, now you have to specify 3 rotations to turn gameobject: rotation angles around z, y and x axes.
Note to DB devs: use QuaternionCompressed::Unpack to extract rotations from the data that came with UPDATEFLAG_ROTATION.
2011-05-24 03:49:13 +03:00