Commit graph

34 commits

Author SHA1 Message Date
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
DonTomika
ff0c31e103 [7545] Fixed exploration achievements for certian areas 2009-03-26 17:06:46 +01:00
VladimirMangos
54acc587da [7513] Implement currencies tab work. Also check related item data at server startup. 2009-03-22 05:22:03 +03:00
VladimirMangos
38395ac07d [7512] Implement checks of item bag mask at server startup. 2009-03-22 03:32:10 +03:00
tomrus88
28dc20c6e2 Small code cleanup and partial merge with dev branch 2009-03-21 19:07:38 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
VladimirMangos
b052777f71 Implemented limit category check for item/gem at equip or gem inserting. 2009-02-14 12:17:04 +03:00
VladimirMangos
2d242c86a8 [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
Note: `auctionhouse`.`location` field not used after this. But not removed to simplify backporting to mangos-0.12.
2009-02-12 04:52:02 +03:00
VladimirMangos
100801b713 [7147] Check creature template type/family at server startup. 2009-01-23 01:28:05 +03:00
VladimirMangos
c0824b35c6 Fix item Unk0 field type as expected signed and related log output.
Also restore item class check at server loading but not subclass check. Problems only with subclass check case.
2009-01-15 03:08:25 +03:00
VladimirMangos
c7a5537bac [7087] Use signed type as expected for item material field. This also fix -1 value output for it.
Also disable Class/Subclass item_template check by dbc data for avoid unexpected log spam (dbc have some wrong values for this fields).
2009-01-15 00:12:48 +03:00
VladimirMangos
d53b43024a [7080] More item_template data checks at loading.
Not all checks can be 100% correct result possible. Plerase, report proved wrong output and this checks part will disabled.
2009-01-14 00:29:32 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DiSlord
1f4b00a848 [7011] Add check Aura Spell req in Spell::CanCast
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-03 03:07:06 +03:00
GriffonHeart
2441c2a69f [6997] Fixed: In 3.0.3 spell data have area group id instead area id.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-01-01 22:43:08 +03:00
DiSlord
9b842b6fdc Work under spell mods
* Add support > 64 bit spellFamily mask
    * Remove not used fields in SpellModifier
    * Remove not used (and not correct work vs charges) GetTotalFlatMods, GetTotalPctMods
    * Use DBC based data for spell_affect
    * More better work SPELL_AURA_ADD_TARGET_TRIGGER aura

Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-08 23:22:39 +03:00
arrai
82898a7922 Added structure for WorldMapOverlay.dbc 2008-11-28 22:35:27 +01:00
tomrus88
91984f83b5 Properly resolved merge conflict 2008-11-28 18:34:31 +03:00
tomrus88
93cf13acec Merge branch 'master' into 303
Conflicts:
	src/shared/Database/DBCStores.cpp
	src/shared/Database/DBCfmt.cpp
2008-11-28 07:20:02 +03:00
VladimirMangos
9fc7dd9ead [6853] [2008_11_27_01_mangos_playercreateinfo_item.sql] Use DBC data for creating initial character items.
Thanks to WCell team for DBC structure research.
`playercreateinfo_item` content removed from mangos.sql and table can be used now only for custom additional initial items.
2008-11-28 02:20:02 +03:00
tomrus88
943963df7e Added vehicle*.dbc 2008-11-26 19:47:07 +03:00
tomrus88
c0c0c9c776 barber shop race/gender checks, fly check for map 571 2008-11-19 01:00:41 +03:00
tomrus88
204b61c220 Added empty vehicle class, vehicle*.dbc struct's 2008-11-11 00:05:00 +03:00
tomrus88
96f2b1d314 Load SummonProperties.dbc, data not used yet 2008-11-10 00:58:14 +03:00
VladimirMangos
755717e8ac [6813] Allow have team dependent graveyards at entrance map for instances.
Entrance map graveyards selected by same way as local (by distance from entrance)
Until DB support will work in old way base at current DB data.
2008-11-09 17:02:58 +03:00
VladimirMangos
d2be8dbe8f Implement expansion class check and unique class limit. 2008-11-09 04:17:13 +03:00
arrai
3d86187c4a Implemented ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM
Added basic support for timed achievements
2008-11-04 00:54:29 +01:00
tomrus88
8d54103456 Fixed spell.dbc structure 2008-11-03 14:22:55 +03:00
tomrus88
5ca92eddd7 Fixed MSG_CORPSE_QUERY for dungeons/raids, fixed SMSG_ATTACKERSTATEUPDATE 2008-10-30 23:02:48 +03:00
arrai
e92cc728c3 Reverted wrong commit d2785283e - the real source for not matching the flags was a mixed up index in DBCfmt.cpp
Added database integrity check for creature_equip_template
Differ between stored and pending completed achievements
2008-10-29 17:58:56 +01:00
arrai
deccb566ae Further work on the achievement system
Implemented ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT
Fixed SMSG_CRITERIA_UPDATE structure
Implemented parts of ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL - there are still some unknown additional conditions for this criteria type
Fixed sAchievementStore lookup errors caused by an invalid DBCfmt
2008-10-28 00:06:52 +01:00
arrai
ba4b9ad480 Added achievement dbc stuff, fixed linux build 2008-10-26 12:55:15 +01:00
tomrus88
e08d8642f4 Updated DBC files structure 2008-10-26 10:13:07 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00