Commit graph

21 commits

Author SHA1 Message Date
VladimirMangos
3de8212e03 [10801] More ObjectGuid uses in battleground code. 2010-12-01 13:29:30 +03:00
VladimirMangos
6d13cd6553 [10800] Use ObjectGuid in some battleground structures.
Also fix some catches bugs in code in result.
2010-12-01 11:24:35 +03:00
VladimirMangos
cc0655a402 [10782] Use Team enum types in all appropriate cases and catches bug in result fix.
* Fixed wrong arenaid use at leave arena queue.
* Fixed memory lost and etc at not virtual EndBattleground call
* Fixed crash at arena join with fake data from client.
* Code cleanups.
2010-11-25 01:11:17 +03:00
DasBlub
fc5dd54f37 [10612] Revert "[10611] Made some values const"
Reason: It makes no sense to make a local variable const.

This reverts commit 49e3184d69056738701bc15d9b7f982bf11d7bbc.
2010-10-15 22:29:10 +02:00
Reve
47d971c7f9 [10611] Made some values const
Signed-off-by: DasBlub <dasblub@gmail.com>
2010-10-15 22:14:42 +02:00
LordJZ
60bdbed8f4 [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-18 04:59:58 +04:00
LordJZ
0828c3aa81 [9910] Implement expected from 3.2.x time limit for BattleGroundWS.
With updates and fixes from zergtmn.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-16 07:56:44 +04:00
VladimirMangos
fecf6fdb72 [9880] Prepare world state inint packet data in more clean way.
* Avoid use hardcoded field amount values
* Avoid use world state update packets just after world state init packet
* Attempt make code look less horrible in general.
2010-05-12 09:28:03 +04:00
XTZGZoReX
34e56c9978 [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS. 2010-03-30 14:44:57 +02:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
balrok
d249e9550a changed battleground code for every bg
BattleGroundWS: changed warsong code for db-move

BattleGroundAB: changed arathi basin code for db-move

BattleGroundEY: changed eye of the storm code for db move

also some cleanup like:
renaming POINTS_MAX to NODES_MAX
renamed "m_" -> should only be used for classmember

BattleGroundAA: changed arena code for db move
2009-09-28 16:41:45 +02:00
VladimirMangos
9002710c93 [8276] Implement achievment ACHIEVEMENT_CRITERIA_TYPE_WIN_BG
* including new achievement createria data type ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE

Note: Some achivement creteria for success need data in `achievement_criteria_data`
2009-07-29 17:29:10 +04:00
balrok
d8c1e3991f [8274] use virtual m_TeamScore for battlegrounds
score is used in every battleground (not arena)
so we can use it as a virtual variable to access
it also from BattleGround-class

Signed-off-by: balrok <der-coole-carl@gmx.net>
2009-07-29 14:45:45 +02:00
balrok
aebcf212dc [7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards. Implement functions for BattleGroundWeekends. Patch originally provided by Balrok. Thx
Correctly assigned some comments.

Signed-off-by: Triply <triply@getmangos.com>
2009-03-09 22:32:11 +01:00
Triply
0de4c02fd2 [7402] Fixed graveyards in WSG, prevent from cheating. Patch provided by Balrok. Thx.
Signed-off-by: Triply <triply@getmangos.com>
2009-03-07 21:34:01 +01:00
Triply
1ee2320484 [7399] Rewrited BattleGround starting code - moved it to battleground class.
Fixed message color for premature finish warnings.
Fixed .debug bg command won't allow 1v0 arenas now, only battlegrounds 1v0.
Added battleground announcer message removed in [7384].
Patch is tested, everything worked for me. You must execute attached sql file!

Signed-off-by: Triply <triply@getmangos.com>
2009-03-07 11:23:23 +01:00
VladimirMangos
2b9eeb782e [7362] Use IN_MILISECONDS where appropriate, other cleanups. 2009-03-01 05:22:56 +03:00
Triply
1eadd9b7b4 [7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
Added more checks to CreateBattleGround() method
This commit doesn't fix anything
2009-02-13 14:47:10 +01:00
ApoC
1718653e63 [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-01-21 02:48:32 +01:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00