Commit graph

12 commits

Author SHA1 Message Date
VladimirMangos
ebe28d025b [10191] Update vmaps extractor/assembler binaries using vs2008.
* This make some ppl happy who not have installed VS2010 runtime.
* Also vmap assembler include recent fix for absend locale support,
  that ofc only affect ppl who before can't use assembler with this locales supporting client.
* Also small update for vmap extarctor project .gitignore
2010-07-15 01:04:13 +04:00
VladimirMangos
11a3de436e [10172] Make git and users happy with contrib/vmap_extract_assembler_bin/make vmaps.bat
* Unix encoding
* Never never use in any cases not only mangos filenames with spaces. Tools can generate
  expected nightmare level without like help from your side ;)
2010-07-09 23:26:20 +04:00
Lynx3d
da2c210161 [10167] Bump vmap extractor version to 3.00 2010-07-08 23:53:07 +02:00
Lynx3d
c2bcfd0f18 [10164] Update vmap_assembler to upcoming new implementation
* Note: vmap_assembler tool will not compile until final commit of new vmap system
* Now also comes with Visual Studio 2010 project files and CMake files
2010-07-08 23:11:39 +02:00
Lynx3d
cda38d9370 [10163] Update vmap_extractor to support new vmap implementation.
Note: This is not compatible with current assembler, wait for upcoming commits

* Now also supports Linux (CMake) and Visual Studio 2010,
  see README for build and use instructions
* Uses libmpq for now, since at project start stormlib did not work
  properly on 64bit linux.
* Should be a lot faster, a few badly written lines ate most CPU time for
nothing...

Special thanks to arrai and faramir118 for additional code and fixes
2010-07-08 23:09:01 +02:00
Lynx3d
ae3ad10bcf [10097] Update G3D up to v8.0b4
+ Got rid of zip lib requirement in G3D...
  Still can re-enable code by defining _HAVE_ZIP...

+ Remove silly X11 lib dependency from G3D
  Code doesn't seem to do anything yet anyway, and even if, we don't want it :p

+ Fix another weird G3D build problem...

+ Remove some __asm usage in g3d, which is not available on Win64
  My editor also decided to remove a ton of trailing white spaces...tss...

+ Reapply G3D fixes for 64bit VC

+ not use SSE specific header when SSE not enabled in *nix

+ Updated project files

+ New vmap_assembler VC90/VC80 Project

+ vmap assembler binaries updates

NOTE: Old vmap fikes expected work (as tests show) with new library version.
      But better use new generated versions. Its different in small parts to bad or good...

(based on Lynx3d's repo commit 44798d3)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-23 06:45:25 +04:00
Splinter
6c7e0fccd2 [9163] Update splitConfig.txt for vmap generations.
This will fix large size some generated vmap files and optimize server work with its.

NOTE: in fact no changes in real in game data but for optimize work better regenerate vmaps with new splitConfig.txt.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-01-13 02:05:54 +03:00
VladimirMangos
548f47b2b3 [7913] Fixed vmap_assambler sources. Updated binary.
* Fixed week ago added bugs into vmap code that break vmap_assambler sources work.
  Note: vmap_assambler binary not updated from nov 2008 until this commit and it has been correct working.
* Add to vmap assambler process show output and add appropriate error messages output.
* vmap_assambler binary updated.
2009-05-30 04:13:53 +04:00
VladimirMangos
ec1d6a3b56 [7910] Resolve problems with vmaps extractor support 3.1.2 archives.
Binary in contrib/vmap_extract_assembler_bin also updated.
2009-05-29 06:25:28 +04:00
DiSlord
4d42cd9e1a [7596] Better use wmo MOPY flags data on extract vmaps. No changes, just speedup.
Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-01 21:37:25 +04:00
tomrus88
13c5aea028 Updated vmap extractor bin's 2008-11-22 23:52:31 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00