If no creature is selected, old behavior is used (respawn everything).
Thanks Seline for the diff.
Signed-off-by: freghar <compmancz@gmail.com>
(cherry picked from commit 6bbdffac9acb9c02a74be632b35a90f0bda3ccb0)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Some changes in creature targeting and work in case alive target. Help data updated.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Provided ChatHandler::GetName for player name/"console command" output dependent from chat/console command call.
* New function for check when command work result send to command target.
* Remove unrequired complexy in mangos string usage in some commands.
slit ban/baninfi/banlist/unban commands to subcommands (this allow write not full subcomand string ".ban acc ...".
Fixed crash at unexpected use .account in console.
Fixed hide .gm on by .gm online (renamed to .gm ingame)
Now console/RA uas same commads as used in chat if selected command marked as safe for console.
Some commands accessable only at console and have security level 4. See sql update for new command names.
Not all commands that safe (or can be modified to safe) for console allowed currently for use in console input, this will be fixed later.