Commit graph

23 commits

Author SHA1 Message Date
Antz
d6a0814c5b Revert "Remove unused include directives"
This reverts commit 10d2f8c3488d1a7ded1513de7cf4a1e1c04a4032.
2020-02-17 12:11:34 +00:00
Antz
1ba2d1ac9d Remove unused include directives
Based on the work of @stfx in commit:
48a84fb
2020-02-17 12:11:28 +00:00
Antz
aa6ed817d8 🎉 Happy 2017 from everyone at getmangos.eu 2020-02-17 12:11:13 +00:00
Antz
952042cc56 Happy New Year 2016 and URL update 2020-02-17 12:08:28 +00:00
Antz
12257a5bc2 Second set of Moves and Year update 2020-02-17 09:22:48 +00:00
Antz
bbf0020c1a [Sync] Some project sync 2020-02-17 09:22:33 +00:00
Antz
f1c9e0f94b [Sync] Project header sync 2020-02-17 09:22:26 +00:00
billy1arm
c94dbc84c2 [m] Lots of Doxygen fixes/additions - thanks to lfxGroove 2020-02-17 08:59:03 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Yaki Khadafi
1112b9f353 [0144] Enabled opcodes, most item-related. Enabled cooldown opcodes.
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 19:42:25 +00:00
Yaki Khadafi
1b2856f6f1 [0143] Fix unintended change
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 19:42:24 +00:00
Yaki Khadafi
455f9d0aac [0125] Fix SpellShapeshiftEntry
Remove unexistant moveflags2
Fix spell 68992

Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 18:53:29 +00:00
Yaki Khadafi
ef498a7689 [0020] Update splines. Author: @Shauren.
Also use movement StatusInfo for players to write movement information.

Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 02:54:19 +00:00
Yaki Khadafi
f7cd8ce52a Fix SMSG_UPDATE_OBJECT, SMSG_DESTROY_OBJECT, and some teleport opcodes
Authors: Strawberry, Trinity, me
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 02:53:44 +00:00
Schmoozerd
835d1c7479 [12069] Cleanup comment style 2012-07-22 14:39:31 +02:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
0d2bedadae Various Cleanups (movement/) 2012-07-19 21:53:56 +02:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
stfx
09e331767d [11833] remove trailing whitespaces
Signed-off-by: SilverIce <slifeleaf@gmail.com>
2011-10-18 15:17:54 +03:00
SilverIce
59f8716542 [11820] implement OrientationFixed splineflag, correct OrientationInversed flag meaning. Add possibility to play landing, liftoff animation at arrive. Thanks to TOM_RUS for AnimType research 2011-10-14 14:50:00 +03:00
SilverIce
9d566398ad [11720] Implement spline movement subsystem
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

 1. Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
 2. Precission increased. There are no more position desync issues since client's position calculation formulas used.
 3. Now possible to move by paths with multiple points, send whole path to client.
2011-07-08 17:25:13 +03:00