Commit graph

67 commits

Author SHA1 Message Date
XTZGZoReX
b3f3ffa885 [8793] Don't do operations through singleton if already in singleton context.
* Also, some minor things:
   - Remove duplicate sWorldLog define.
   - Add sRealmList macro for RealmList::Instance().
   - Use sLog macro in scripting log functions.
2009-11-08 19:32:59 +01:00
XTZGZoReX
6abf7e7f58 Make RealmList proper singleton in realmd. 2009-11-08 03:54:27 +01:00
VladimirMangos
50d426e72c [8496] Resolve some #include cycles and unsafe code.
* Common.h  -> Threading.h ->  Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
2009-09-14 05:59:57 +04:00
arrai
3b1b68595b [8445] Fixed redundant calculation of v and s on every login
The SRP-6 specifications clearly say, that v and s are only to be
calculated on registering a user and changing his password; calculating
them on every login is plain waste.
2009-09-01 02:42:50 +02:00
arrai
a24f39a36f [8378] Use exceptions instead of explicit size checking for each packet
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
2009-08-16 23:50:22 +02:00
VladimirMangos
0f364bf00a [8318] Deleted as expected runnable objects at related Thread deleting for avoid memory leaks. 2009-08-05 20:22:54 +04:00
tomrus88
7c52111fb1 Fixed /played chat command.
(cherry picked from commit 3e49bbe692ea5f44ea2daffdfe970a7201d501f5)

Conflicts:

	src/game/MiscHandler.cpp
	src/game/SharedDefines.h
	src/game/UpdateFields.h
	src/realmd/AuthCodes.h
2009-07-29 15:14:23 +04:00
VladimirMangos
634fda8475 [8067] Fixed tabs and trailing whitespaces in code. 2009-06-22 15:43:47 +04:00
tomrus88
42f8ce5f3e [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
VladimirMangos
3beec18f4e [7873] Use same name for realmd DB connection in realmd code as used in mangosd/game. 2009-05-22 16:27:46 +04:00
Ambal
2aff48cc5d [7810] Moved ZThread related code on ACE framework.
Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
hunuza
0f12997ef1 [6899] Pass const reference instead of value for some strings in some functions.
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-12 14:17:37 +01:00
arrai
3162a8dc61 Implemented realmd reconnect, backported from 303 branch
(cherry picked from commit ac6d01a6b0bf2ffd874db2097ade90ecfd7b1ff7)
2008-11-01 16:08:00 +01:00
arrai
dbb399d808 * Fixed mangos-realmds autopatching system 2008-10-18 00:11:12 +02:00
derex
2073ab6365 Replace some defines with more portable ones. 2008-10-16 21:38:42 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00