Commit graph

161 commits

Author SHA1 Message Date
VladimirMangos
37ba6623bb [8828] Independent instance reset time for different difficulties.
* Store reset time for map/difficulty pairs.
* Use DBC data for reset time and max players instead `instance_template` fields (dropped)
  for each existed map/difficulty pair.
* Fix some "heroic" related checks in spells/etc.
2009-11-18 10:08:41 +03:00
balrok
c50df41b3c [8775] implement all creature difficulties + support bgs with this
former know as heroic_entry we now have 3 of those
which let us chose different creature_templates for different
map-types

normal maps will need a bit more support to use correct
spawnmodes

but for battlegrounds it works already good:
they are divided by levelrange:
    0-59  == normal spawn -> spiritguides level 60
    60-69 == difficulty=1 -> spritiguides level 70
    70-79 == difficulty=2 -> spiritguides level 80
    80    == difficulty=3 -> spiritguides level 80

this is needed mostly for alterac valley to get
right creature-templates spawned
and with that all creature->SetLevel hacks could
get removed from alterac valley code
2009-11-05 10:48:15 +01:00
Ambal
190c5e6338 [8744] Fix 'warning: deleting ‘void*’ is undefined' in SqlOperations.h/SqlOperations.cpp, caused by [8736]. Thanks to Shendor for pointing the problem.
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-10-27 11:41:58 +02:00
Ambal
b0ea8848a5 [8736] operator new[] based version of strdup() function to get bonuses from Intel Memory allocator mainly in DB code
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-10-26 01:05:12 +02:00
Ambal
b1888bb343 [8714] Fix compilation on Visual Studio 2010 Beta 2.
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-10-23 14:51:35 +03:00
VladimirMangos
7974e1ebcb Merge branch 'master' into 320 2009-09-10 05:46:08 +04:00
Ambal
7db230df55 [8473] Fixed a memory leak in 8441.
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-05 13:45:10 +03:00
tomrus88
4a8431f581 Merge commit 'origin/master' into 320
Conflicts:
	src/game/DBCStructure.h
	src/game/DBCfmt.h
	src/game/MiscHandler.cpp
	src/game/ObjectMgr.cpp
2009-09-04 21:16:59 +04:00
XTZGZoReX
66ffd80ed2 [8463] Fixed race conditions in LockedQueue.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-09-04 10:36:14 +02:00
VladimirMangos
2e09244e57 [8453] Make more informative error output in case empty version tables. 2009-09-02 18:47:37 +04:00
tomrus88
9c8a0d615e Merge commit 'origin/master' into 320
Conflicts:
	src/game/WorldSession.cpp
2009-08-30 15:52:20 +04:00
VladimirMangos
8a7b77c088 [8441] Implement check DBs versions (required_* fields) at mangosd/realmd loading.
* git_id updated to generate revision_sql.h file with required_* fields strings.
* mangosd/realmd changed to include header and check this strings at startup.
* mangosd/realmd will terminated if related strings not match in DB content.
  In most cases this meaning that not all expected sql updates applied.
  Current required_* field stored in DB output in error to help find what last sql updates applied.

IMPORTNAT NOTE for mangos devs: please update used git_id before adding next commits with sql updates!
2009-08-30 15:02:10 +04:00
tomrus88
d24461e300 Merge commit 'origin/master' into 320 2009-08-07 23:48:00 +04:00
ApoC
82782779f7 [8319] Restore compile PGSQL support after last changes.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-08-05 21:35:54 +02:00
VladimirMangos
0f364bf00a [8318] Deleted as expected runnable objects at related Thread deleting for avoid memory leaks. 2009-08-05 20:22:54 +04:00
tomrus88
299f40ac0c Merge commit 'origin/master' into 320 2009-07-26 10:52:21 +04:00
nos4r2zod
fd2eb3cfee [8250] Cleanup code and data for spell_threat
* Load table data to std::map instead SQLStorage and add check loaded spell existance.
* Drop from table not existed spells.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-26 05:49:17 +04:00
tomrus88
1a47420fe8 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Map.cpp
	src/game/MapInstanced.cpp
	src/game/Player.cpp
	src/game/SpellEffects.cpp
	src/game/Totem.cpp
2009-07-15 09:40:13 +04:00
VladimirMangos
c96f8e3d9f [8176] Forbid using some monster movement flags (that can crash client) in creature*_addon tables.moveflag tables field.
Also refactoring creature addon tables loading.
2009-07-13 23:38:27 +04:00
tomrus88
02bcc56919 Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
tomrus88
1f87157edf Merge commit 'origin/master' into 310
Conflicts:
	src/game/UpdateData.cpp
2009-06-07 21:42:02 +04:00
AlexDereka
dd09e6fdf7 [7962] Fixed compilation on OpenBSD.
Remove outdated options from configure.ac.
2009-06-05 15:08:18 +04:00
tomrus88
cffbb8661b Merge commit 'origin/master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/SpellAuras.cpp
2009-06-02 15:01:26 +04:00
VladimirMangos
c3c7187841 [7935] Move seldom used access to query data by field names to independent object.
This let not do preparation code for unused later functionlity.
2009-06-01 10:24:14 +04:00
tomrus88
cae3f0a532 Merge commit 'origin/master' into 310
Conflicts:
	src/game/SpellAuras.cpp
2009-05-31 12:16:25 +04:00
VladimirMangos
2a27a44e2a [7918] Improve portability in work with uint64 string format specifiers and in code literals.
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
  I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
  Please always use UI64LIT(0x00001) instead less portable 0x00001LL
2009-05-30 22:44:20 +04:00
tomrus88
8d6b26b6ab Fixed creature_template loading. Thanks to DrOverclock. 2009-05-29 19:31:36 +04:00
tomrus88
84ed071e16 Merged and fixed some whitespaces. 2009-05-29 10:40:13 +04:00
NoFantasy
84464e5f3f [7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd add unit_class field to creature_template.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-29 05:51:17 +04:00
Seizerkiller
2fc277fdb6 [7904] Change creature damage calculation formula.
* Add new creature_template field `dmg_multiplier`
* Make attackpower include in creature damage not dependent from attack speed.

NOTE: included in sql update recalculation for creature damage related fields only make
temporary possible usable values. Real values need revisited by DB devs for correctness.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-28 20:10:42 +04:00
AlexDereka
a32d2c5f5c Fixed gameobject_template. 2009-05-27 22:09:59 +04:00
tomrus88
885d1256b2 Added new fields to database. 2009-05-27 16:44:50 +04:00
tomrus88
6734694a90 Merge commit 'origin/master' into 310
Conflicts:
	src/game/Player.cpp
2009-05-16 00:47:37 +04:00
VladimirMangos
803a815fa4 [7815] Apply mangos code style: Replace tabs by spaces in recent added code. 2009-05-13 15:48:23 +04:00
tomrus88
c86290fa50 Merge commit 'origin/master' into 310 2009-05-11 15:11:02 +04:00
Ambal
2aff48cc5d [7810] Moved ZThread related code on ACE framework.
Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00
tomrus88
55d6fbe3cb Merge commit 'origin/master' into 310 2009-04-25 17:24:05 +04:00
AlexDereka
4a32920b9d [7711] Removed Sqlite Code. 2009-04-24 21:28:16 +04:00
tomrus88
abae3cac91 Merge branch 'master' into 310
Conflicts:
	src/game/Unit.cpp
	src/shared/Database/SQLStorage.cpp
2009-03-30 15:01:04 +04:00
NoFantasy
036a74b284 [7560] Implement IconName for gameobject
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also small fix for 7558 sql update (for re-apply support)
2009-03-28 05:59:55 +03:00
VladimirMangos
bb9e2ab658 Merge commit 'origin/master' into 310 2009-03-27 03:22:41 +03:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
tomrus88
963aed5e0b Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/Player.h
	src/game/Unit.cpp
2009-03-26 14:28:37 +03:00
VladimirMangos
59b7d05e8d [7534] Fixed some problems in achievement messages broadcasting.
* Send SMSG_CRITERIA_UPDATE to player itself only. This will fix bug when, for example near player death
  owerwrite another player death count in statistics until next death or relogin.
* Send to near player  CHAT_MSG_ACHIEVEMENT instead CHAT_MSG_GUILD_ACHIEVEMENT
* Not send CHAT_MSG_GUILD_ACHIEVEMENT to player itself.
* Limit around broadcast of SMSG_ACHIEVEMENT_EARNED to CONFIG_LISTEN_RANGE_SAY (same as for CHAT_MSG_ACHIEVEMENT)
2009-03-24 17:59:30 +03:00
tomrus88
ea96cf4e52 Updated to new client build 9722 2009-03-24 08:33:34 +03:00
VladimirMangos
f4482f247f [7532] Avoid warnings at use size_t with printf fromat strings. 2009-03-24 06:03:22 +03:00
tomrus88
9debf4dfc0 Merge branch 'master' into 310
Conflicts:
	src/game/MiscHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/shared/Database/DBCStores.cpp
2009-03-22 09:41:17 +03:00
VladimirMangos
54acc587da [7513] Implement currencies tab work. Also check related item data at server startup. 2009-03-22 05:22:03 +03:00
VladimirMangos
38395ac07d [7512] Implement checks of item bag mask at server startup. 2009-03-22 03:32:10 +03:00
VladimirMangos
695ceabe3e [7509] Use defines instead explcit value for talent rank cound (in general and for pets) 2009-03-21 20:14:30 +03:00