VladimirMangos
2a27a44e2a
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
2009-05-30 22:44:20 +04:00
VladimirMangos
f4adf83cd7
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange.
2009-04-19 22:54:40 +04:00
VladimirMangos
f4482f247f
[7532] Avoid warnings at use size_t with printf fromat strings.
2009-03-24 06:03:22 +03:00
VladimirMangos
8928df7f07
[7380] Implement highest value achievements support. Implement some auction achievements
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* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID:
* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD: (FIXME: only for online player)
2009-03-05 13:49:37 +03:00
VladimirMangos
2d242c86a8
[7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
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Note: `auctionhouse`.`location` field not used after this. But not removed to simplify backporting to mangos-0.12.
2009-02-12 04:52:02 +03:00
VladimirMangos
4fd34bf101
More auction related code refactoring,
2009-02-12 04:50:30 +03:00
VladimirMangos
7c3ab4b453
Move auction related code from ObjectMgr to AuctionHouseMgr.
2009-02-12 04:50:29 +03:00
VladimirMangos
ef1c243187
Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->AuctionHouseMgr.h
2009-02-12 04:50:28 +03:00