Commit graph

7 commits

Author SHA1 Message Date
VladimirMangos
93ed08e886 [8343] Extand level allowed range for item use to upper values if it end at max player level.
Also add DEFAULT_MAX_LEVEL define for store current used client expection about max player level.
For example for current supported this is 80.
2009-08-10 14:22:50 +04:00
BombermaG
ff80f14d2d [7825] Fixed typo in comment and var. name.
Signed-off-by: DiSlord <dislord@nomail.com>
2009-05-14 12:36:14 +04:00
VladimirMangos
e94c6755d0 [7684] Resolve possible conflict in summon property enum type and enum names (currently commented) 2009-04-18 12:44:19 +04:00
Lutik
d6223e18f5 [7621] More strong check for 23922 and ranks for add damage
Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 21:04:52 +04:00
DiSlord
0f23722eb8 [7619] Work under Achievement and AchievementCriteriaCompletion Flags
Remove wrong (not fully correct) check in IsCompletedAchievement

Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 19:43:14 +04:00
DiSlord
a7df922a7e Just add define for one AchievementFlags
Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 01:28:27 +04:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
Renamed from src/shared/Database/DBCEnums.h (Browse further)