Commit graph

8 commits

Author SHA1 Message Date
NoFantasy
b3c4e38409 [7685] Load emotes.dbc and make emotes/emotetexts accessable from script DLL. Also some enum updates.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-18 16:07:15 +04:00
VladimirMangos
e94c6755d0 [7684] Resolve possible conflict in summon property enum type and enum names (currently commented) 2009-04-18 12:44:19 +04:00
DiSlord
edc51e2020 Add name for WorldMapArea.dbc field
Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-13 02:22:33 +04:00
Trazom
5c660c844f [7653] Implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE
Correct complete if ACHIEVEMENT_FLAG_SUMM set

Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-12 02:49:17 +04:00
VladimirMangos
dfa2869136 [7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound to .debug play sound. 2009-04-05 04:36:26 +04:00
VladimirMangos
0c2f74bb02 [7607] Improvements in support some generic achievement classes
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
2009-04-03 04:56:45 +04:00
VladimirMangos
f38283eba6 [7583] Use instead BasePoints+1 hardcoded formula more correct BasePoint+BaseDice hide in special helper function. 2009-03-29 22:46:32 +04:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
Renamed from src/shared/Database/DBCStructure.h (Browse further)