// $Id: Compressor.cpp 95556 2012-02-24 09:14:51Z johnnyw $ #include "Compressor.h" #if !defined (__ACE_INLINE__) #include "Compressor.inl" #endif /* __ACE_INLINE__ */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Compressor::ACE_Compressor( ACE_CompressorId compressor_id, ACE_UINT32 compression_level ) : compressor_id_ (compressor_id) , compression_level_ (compression_level) , compressed_bytes_ (0) , uncompressed_bytes_ (0) {} ACE_Compressor::~ACE_Compressor () { } ACE_UINT64 ACE_Compressor::compressed_bytes(void) const { ACE_GUARD_RETURN( ACE_SYNCH_MUTEX, ace_mon, this->mutex_, 0 ); return this->compressed_bytes_; } ACE_UINT64 ACE_Compressor::uncompressed_bytes(void) const { ACE_GUARD_RETURN( ACE_SYNCH_MUTEX, ace_mon, this->mutex_, 0 ); return this->uncompressed_bytes_; } void ACE_Compressor::reset_stats(void) { ACE_GUARD( ACE_SYNCH_MUTEX, ace_mon, this->mutex_ ); this->compressed_bytes_ = 0; this->uncompressed_bytes_ = 0; } void ACE_Compressor::update_stats(ACE_UINT64 uncompressed_bytes, ACE_UINT64 compressed_bytes) { ACE_GUARD( ACE_SYNCH_MUTEX, ace_mon, this->mutex_ ); this->compressed_bytes_ += compressed_bytes; this->uncompressed_bytes_ += uncompressed_bytes; } float ACE_Compressor::compression_ratio(void) const { ACE_GUARD_RETURN( ACE_SYNCH_MUTEX, ace_mon, this->mutex_, 0.0f ); if (this->uncompressed_bytes_ > 0) { return static_cast(this->compressed_bytes_) / this->uncompressed_bytes_; } return 0.0f; } ACE_END_VERSIONED_NAMESPACE_DECL