/* * Copyright (C) 2005-2010 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "ObjectGuid.h" #include "ByteBuffer.h" #include char const* ObjectGuid::GetTypeName() const { switch(GetHigh()) { case HIGHGUID_ITEM: return "item"; case HIGHGUID_PLAYER: return !IsEmpty() ? "player" : "none"; case HIGHGUID_GAMEOBJECT: return "gameobject"; case HIGHGUID_TRANSPORT: return "transport"; case HIGHGUID_UNIT: return "creature"; case HIGHGUID_PET: return "pet"; case HIGHGUID_VEHICLE: return "vehicle"; case HIGHGUID_DYNAMICOBJECT:return "dynobject"; case HIGHGUID_CORPSE: return "corpse"; case HIGHGUID_MO_TRANSPORT: return "mo_transport"; default: return ""; } } std::string ObjectGuid::GetString() const { std::ostringstream str; str << GetTypeName() << " ("; if (HasEntry()) str << "Entry: " << GetEntry() << " "; str << "Guid: " << GetCounter() << ")"; return str.str(); } ByteBuffer& operator<< (ByteBuffer& buf, ObjectGuid const& guid) { buf.append(guid.GetRawValue()); return buf; } ByteBuffer &operator>>(ByteBuffer& buf, ObjectGuid& guid) { guid.Set(buf.read()); return buf; }