/** * This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #define _CRT_SECURE_NO_DEPRECATE #include #include #include #include #include #ifdef WIN32 #include "direct.h" #include #else #include #include #endif #include "dbcfile.h" #include "loadlib/adt.h" #include "loadlib/wdt.h" #include #ifndef WIN32 #include #endif #if defined( __GNUC__ ) #define _open open #define _close close #ifndef O_BINARY #define O_BINARY 0 #endif #else #include #endif #ifdef O_LARGEFILE #define OPEN_FLAGS (O_RDONLY | O_BINARY | O_LARGEFILE) #else #define OPEN_FLAGS (O_RDONLY | O_BINARY) #endif typedef struct { char name[64]; uint32 id; } map_id; map_id* map_ids; uint16* areas; uint16* LiqType; char output_path[128] = "."; char input_path[128] = "."; uint32 maxAreaId = 0; uint32 CONF_max_build = 0; //************************************************** // Extractor options //************************************************** enum Extract { EXTRACT_MAP = 1, EXTRACT_DBC = 2 }; // Select data for extract int CONF_extract = EXTRACT_MAP | EXTRACT_DBC; // This option allow limit minimum height to some value (Allow save some memory) // see contrib/mmap/src/Tilebuilder.h, INVALID_MAP_LIQ_HEIGHT bool CONF_allow_height_limit = true; float CONF_use_minHeight = -500.0f; // This option allow use float to int conversion bool CONF_allow_float_to_int = true; float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256 float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536 float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" }; #define LANG_COUNT 12 #define MIN_SUPPORTED_BUILD 15050 // code expect mpq files and mpq content files structure for this build or later #define EXPANSION_COUNT 3 #define WORLD_COUNT 2 void CreateDir(const std::string& Path) { #ifdef WIN32 _mkdir(Path.c_str()); #else mkdir(Path.c_str(), 0777); #endif } bool FileExists(const char* FileName) { int fp = _open(FileName, OPEN_FLAGS); if (fp != -1) { _close(fp); return true; } return false; } void Usage(char* prg) { printf( "Usage:\n" "%s -[var] [value]\n" "-i set input path\n" "-o set output path\n" "-e extract only MAP(1)/DBC(2) - standard: both(3)\n" "-e extract only MAP(1)/DBC(2) - temporary only: DBC(2)\n" "-f height stored as int (less map size but lost some accuracy) 1 by default\n" "-b extract data for specific build (at least not greater it from available). Min supported build %u.\n" "Example: %s -f 0 -i \"c:\\games\\game\"", prg, MIN_SUPPORTED_BUILD, prg); exit(1); } void HandleArgs(int argc, char* arg[]) { for (int c = 1; c < argc; ++c) { // i - input path // o - output path // e - extract only MAP(1)/DBC(2) - standard both(3) // f - use float to int conversion // h - limit minimum height if (arg[c][0] != '-') Usage(arg[0]); switch (arg[c][1]) { case 'i': if (c + 1 < argc) // all ok strcpy(input_path, arg[(c++) + 1]); else Usage(arg[0]); break; case 'o': if (c + 1 < argc) // all ok strcpy(output_path, arg[(c++) + 1]); else Usage(arg[0]); break; case 'f': if (c + 1 < argc) // all ok CONF_allow_float_to_int = atoi(arg[(c++) + 1]) != 0; else Usage(arg[0]); break; case 'e': if (c + 1 < argc) // all ok { CONF_extract = atoi(arg[(c++) + 1]); if (!(CONF_extract > 0 && CONF_extract < 4)) Usage(arg[0]); } else Usage(arg[0]); break; case 'b': if (c + 1 < argc) // all ok { CONF_max_build = atoi(arg[(c++) + 1]); if (CONF_max_build < MIN_SUPPORTED_BUILD) Usage(arg[0]); } else Usage(arg[0]); break; default: Usage(arg[0]); break; } } } void AppendDBCFileListTo(HANDLE mpqHandle, std::set& filelist) { SFILE_FIND_DATA findFileData; HANDLE searchHandle = SFileFindFirstFile(mpqHandle, "*.dbc", &findFileData, NULL); if (!searchHandle) return; filelist.insert(findFileData.cFileName); while (SFileFindNextFile(searchHandle, &findFileData)) filelist.insert(findFileData.cFileName); SFileFindClose(searchHandle); } void AppendDB2FileListTo(HANDLE mpqHandle, std::set& filelist) { SFILE_FIND_DATA findFileData; HANDLE searchHandle = SFileFindFirstFile(mpqHandle, "*.db2", &findFileData, NULL); if (!searchHandle) return; filelist.insert(findFileData.cFileName); while (SFileFindNextFile(searchHandle, &findFileData)) filelist.insert(findFileData.cFileName); SFileFindClose(searchHandle); } uint32 ReadBuild(int locale) { // include build info file also std::string filename = std::string("component.wow-") + langs[locale] + ".txt"; //printf("Read %s file... ", filename.c_str()); HANDLE fileHandle; if (!OpenNewestFile(filename.c_str(), &fileHandle)) { printf("Fatal error: Not found %s file!\n", filename.c_str()); exit(1); } unsigned int data_size = SFileGetFileSize(fileHandle, NULL); std::string text; text.resize(data_size); if (!SFileReadFile(fileHandle, &text[0], data_size, NULL, NULL)) { printf("Fatal error: Can't read %s file!\n", filename.c_str()); exit(1); } SFileCloseFile(fileHandle); size_t pos = text.find("version=\""); size_t pos1 = pos + strlen("version=\""); size_t pos2 = text.find("\"", pos1); if (pos == text.npos || pos2 == text.npos || pos1 >= pos2) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } std::string build_str = text.substr(pos1, pos2 - pos1); int build = atoi(build_str.c_str()); if (build <= 0) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } if (build < MIN_SUPPORTED_BUILD) { printf("Fatal error: tool can correctly extract data only for build %u or later (detected: %u)!\n", MIN_SUPPORTED_BUILD, build); exit(1); } return build; } uint32 ReadMapDBC(int const locale) { HANDLE localeFile; char localMPQ[512]; sprintf(localMPQ, "%s/Data/%s/locale-%s.MPQ", input_path, langs[locale], langs[locale]); if (!SFileOpenArchive(localMPQ, 0, MPQ_OPEN_READ_ONLY, &localeFile)) exit(1); printf("Read Map.dbc file... "); HANDLE dbcFile; if (!SFileOpenFileEx(localeFile, "DBFilesClient\\Map.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find Map.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if (!dbc.open()) { printf("Fatal error: Invalid Map.dbc file format!\n"); exit(1); } size_t map_count = dbc.getRecordCount(); map_ids = new map_id[map_count]; for (uint32 x = 0; x < map_count; ++x) { map_ids[x].id = dbc.getRecord(x).getUInt(0); strcpy(map_ids[x].name, dbc.getRecord(x).getString(1)); } printf("Done! (%lu maps loaded)\n", map_count); return map_count; } void ReadAreaTableDBC(int const locale) { HANDLE localeFile; char localMPQ[512]; sprintf(localMPQ, "%s/Data/%s/locale-%s.MPQ", input_path, langs[locale], langs[locale]); if (!SFileOpenArchive(localMPQ, 0, MPQ_OPEN_READ_ONLY, &localeFile)) exit(1); printf("Read AreaTable.dbc file..."); HANDLE dbcFile; if (!SFileOpenFileEx(localeFile, "DBFilesClient\\AreaTable.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find AreaTable.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if (!dbc.open()) { printf("Fatal error: Invalid AreaTable.dbc file format!\n"); exit(1); } size_t area_count = dbc.getRecordCount(); size_t maxid = dbc.getMaxId(); areas = new uint16[maxid + 1]; memset(areas, 0xff, (maxid + 1) * sizeof(uint16)); for (uint32 x = 0; x < area_count; ++x) areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); maxAreaId = dbc.getMaxId(); printf("Done! (%lu areas loaded)\n", area_count); } void ReadLiquidTypeTableDBC(int const locale) { HANDLE localeFile; char localMPQ[512]; sprintf(localMPQ, "%s/Data/%s/locale-%s.MPQ", input_path, langs[locale], langs[locale]); if (!SFileOpenArchive(localMPQ, 0, MPQ_OPEN_READ_ONLY, &localeFile)) exit(1); printf("Read LiquidType.dbc file..."); HANDLE dbcFile; if (!SFileOpenFileEx(localeFile, "DBFilesClient\\LiquidType.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find LiquidType.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if (!dbc.open()) { printf("Fatal error: Invalid LiquidType.dbc file format!\n"); exit(1); } size_t LiqType_count = dbc.getRecordCount(); size_t LiqType_maxid = dbc.getMaxId(); LiqType = new uint16[LiqType_maxid + 1]; memset(LiqType, 0xff, (LiqType_maxid + 1) * sizeof(uint16)); for (uint32 x = 0; x < LiqType_count; ++x) LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); printf("Done! (%lu LiqTypes loaded)\n", LiqType_count); } // // Adt file convertor function and data // // Map file format data static char const* MAP_MAGIC = "MAPS"; static char const* MAP_VERSION_MAGIC = "c1.3"; static char const* MAP_AREA_MAGIC = "AREA"; static char const* MAP_HEIGHT_MAGIC = "MHGT"; static char const* MAP_LIQUID_MAGIC = "MLIQ"; struct map_fileheader { uint32 mapMagic; uint32 versionMagic; uint32 buildMagic; uint32 areaMapOffset; uint32 areaMapSize; uint32 heightMapOffset; uint32 heightMapSize; uint32 liquidMapOffset; uint32 liquidMapSize; uint32 holesOffset; uint32 holesSize; }; #define MAP_AREA_NO_AREA 0x0001 struct map_areaHeader { uint32 fourcc; uint16 flags; uint16 gridArea; }; #define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 struct map_heightHeader { uint32 fourcc; uint32 flags; float gridHeight; float gridMaxHeight; }; #define MAP_LIQUID_TYPE_NO_WATER 0x00 #define MAP_LIQUID_TYPE_WATER 0x01 #define MAP_LIQUID_TYPE_OCEAN 0x02 #define MAP_LIQUID_TYPE_MAGMA 0x04 #define MAP_LIQUID_TYPE_SLIME 0x08 #define MAP_LIQUID_TYPE_DARK_WATER 0x10 #define MAP_LIQUID_TYPE_WMO_WATER 0x20 #define MAP_LIQUID_NO_TYPE 0x0001 #define MAP_LIQUID_NO_HEIGHT 0x0002 struct map_liquidHeader { uint32 fourcc; uint16 flags; uint16 liquidType; uint8 offsetX; uint8 offsetY; uint8 width; uint8 height; float liquidLevel; }; float selectUInt8StepStore(float maxDiff) { return 255 / maxDiff; } float selectUInt16StepStore(float maxDiff) { return 65535 / maxDiff; } // Temporary grid data store uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; float V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; float V9[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1]; uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint16 uint16_V9[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1]; uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint8 uint8_V9[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1]; uint16 liquid_entry[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE]; float liquid_height[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1]; bool ConvertADT(char* filename, char* filename2, int cell_y, int cell_x, uint32 build) { ADT_file adt; if (!adt.loadFile(filename, false)) return false; memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_flags, 0, sizeof(liquid_flags)); memset(liquid_entry, 0, sizeof(liquid_entry)); // Prepare map header map_fileheader map; map.mapMagic = *(uint32 const*)MAP_MAGIC; map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for (int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_MCNK* cell = adt.cells[i][j]; uint32 areaid = cell->areaid; if (areaid && areaid <= maxAreaId) { if (areas[areaid] != 0xffff) { area_flags[i][j] = areas[areaid]; continue; } printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy); } area_flags[i][j] = 0xffff; } } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaflag = area_flags[0][0]; for (int y = 0; y < ADT_CELLS_PER_GRID; y++) { for (int x = 0; x < ADT_CELLS_PER_GRID; x++) { if (area_flags[y][x] != areaflag) { fullAreaData = true; break; } } } map.areaMapOffset = sizeof(map); map.areaMapSize = sizeof(map_areaHeader); map_areaHeader areaHeader; areaHeader.fourcc = *(uint32 const*)MAP_AREA_MAGIC; areaHeader.flags = 0; if (fullAreaData) { areaHeader.gridArea = 0; map.areaMapSize += sizeof(area_flags); } else { areaHeader.flags |= MAP_AREA_NO_AREA; areaHeader.gridArea = (uint16)areaflag; } // // Get Height map from grid // for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for (int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_MCNK* cell = adt.cells[i][j]; if (!cell) continue; // Height values for triangles stored in order: // 1 2 3 4 5 6 7 8 9 // 10 11 12 13 14 15 16 17 // 18 19 20 21 22 23 24 25 26 // 27 28 29 30 31 32 33 34 // . . . . . . . . // For better get height values merge it to V9 and V8 map // V9 height map: // 1 2 3 4 5 6 7 8 9 // 18 19 20 21 22 23 24 25 26 // . . . . . . . . // V8 height map: // 10 11 12 13 14 15 16 17 // 27 28 29 30 31 32 33 34 // . . . . . . . . // Set map height as grid height for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; V9[cy][cx] = cell->ypos; } } for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; V8[cy][cx] = cell->ypos; } } // Get custom height adt_MCVT* v = cell->getMCVT(); if (!v) continue; // get V9 height map for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; V9[cy][cx] += v->height_map[y * (ADT_CELL_SIZE * 2 + 1) + x]; } } // get V8 height map for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; V8[cy][cx] += v->height_map[y * (ADT_CELL_SIZE * 2 + 1) + ADT_CELL_SIZE + 1 + x]; } } } } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y = 0; y < ADT_GRID_SIZE; y++) { for (int x = 0; x < ADT_GRID_SIZE; x++) { float h = V8[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } for (int y = 0; y <= ADT_GRID_SIZE; y++) { for (int x = 0; x <= ADT_GRID_SIZE; x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y = 0; y < ADT_GRID_SIZE; y++) for (int x = 0; x < ADT_GRID_SIZE; x++) if (V8[y][x] < CONF_use_minHeight) V8[y][x] = CONF_use_minHeight; for (int y = 0; y <= ADT_GRID_SIZE; y++) for (int x = 0; x <= ADT_GRID_SIZE; x++) if (V9[y][x] < CONF_use_minHeight) V9[y][x] = CONF_use_minHeight; if (minHeight < CONF_use_minHeight) minHeight = CONF_use_minHeight; if (maxHeight < CONF_use_minHeight) maxHeight = CONF_use_minHeight; } map.heightMapOffset = map.areaMapOffset + map.areaMapSize; map.heightMapSize = sizeof(map_heightHeader); map_heightHeader heightHeader; heightHeader.fourcc = *(uint32 const*)MAP_HEIGHT_MAGIC; heightHeader.flags = 0; heightHeader.gridHeight = minHeight; heightHeader.gridMaxHeight = maxHeight; if (maxHeight == minHeight) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Try store as packed in uint16 or uint8 values if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { float step; // Try Store as uint values if (CONF_allow_float_to_int) { float diff = maxHeight - minHeight; if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) { heightHeader.flags |= MAP_HEIGHT_AS_INT8; step = selectUInt8StepStore(diff); } else if (diff < CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) { heightHeader.flags |= MAP_HEIGHT_AS_INT16; step = selectUInt16StepStore(diff); } } // Pack it to int values if need if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { for (int y = 0; y < ADT_GRID_SIZE; y++) for (int x = 0; x < ADT_GRID_SIZE; x++) uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f); for (int y = 0; y <= ADT_GRID_SIZE; y++) for (int x = 0; x <= ADT_GRID_SIZE; x++) uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize += sizeof(uint8_V9) + sizeof(uint8_V8); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { for (int y = 0; y < ADT_GRID_SIZE; y++) for (int x = 0; x < ADT_GRID_SIZE; x++) uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f); for (int y = 0; y <= ADT_GRID_SIZE; y++) for (int x = 0; x <= ADT_GRID_SIZE; x++) uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize += sizeof(uint16_V9) + sizeof(uint16_V8); } else map.heightMapSize += sizeof(V9) + sizeof(V8); } // Get from MCLQ chunk (old) for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for (int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_MCNK* cell = adt.cells[i][j]; if (!cell) continue; adt_MCLQ* liquid = cell->getMCLQ(); int count = 0; if (!liquid || cell->sizeMCLQ <= 8) continue; for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; if (liquid->flags[y][x] != 0x0F) { liquid_show[cy][cx] = true; if (liquid->flags[y][x] & (1 << 7)) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; ++count; } } } uint32 c_flag = cell->flags; if (c_flag & (1 << 2)) { liquid_entry[i][j] = 1; liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; // water } if (c_flag & (1 << 3)) { liquid_entry[i][j] = 2; liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; // ocean } if (c_flag & (1 << 4)) { liquid_entry[i][j] = 3; liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; // magma/slime } if (!count && liquid_flags[i][j]) fprintf(stderr, "Wrong liquid detect in MCLQ chunk"); for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; liquid_height[cy][cx] = liquid->liquid[y][x].height; } } } } // Get liquid map for grid (in WOTLK used MH2O chunk) adt_MH2O* h2o = adt.a_grid->getMH2O(); if (h2o) { for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for (int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_liquid_header* h = h2o->getLiquidData(i, j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y = 0; y < h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x < h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show >>= 1; } } liquid_entry[i][j] = h->liquidType; switch (LiqType[h->liquidType]) { case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); break; } // Dark water detect if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN) { uint8* lm = h2o->getLiquidLightMap(h); if (!lm) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_flags[i][j]) printf("Wrong liquid detect in MH2O chunk"); float* height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y = 0; y <= h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x <= h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } //============================================ // Pack liquid data //============================================ uint8 type = liquid_flags[0][0]; bool fullType = false; for (int y = 0; y < ADT_CELLS_PER_GRID; y++) { for (int x = 0; x < ADT_CELLS_PER_GRID; x++) { if (liquid_flags[y][x] != type) { fullType = true; y = ADT_CELLS_PER_GRID; break; } } } map_liquidHeader liquidHeader; // no water data (if all grid have 0 liquid type) if (type == 0 && !fullType) { // No liquid data map.liquidMapOffset = 0; map.liquidMapSize = 0; } else { int minX = 255, minY = 255; int maxX = 0, maxY = 0; maxHeight = -20000; minHeight = 20000; for (int y = 0; y < ADT_GRID_SIZE; y++) { for (int x = 0; x < ADT_GRID_SIZE; x++) { if (liquid_show[y][x]) { if (minX > x) minX = x; if (maxX < x) maxX = x; if (minY > y) minY = y; if (maxY < y) maxY = y; float h = liquid_height[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } else liquid_height[y][x] = CONF_use_minHeight; } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = sizeof(map_liquidHeader); liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC; liquidHeader.flags = 0; liquidHeader.liquidType = 0; liquidHeader.offsetX = minX; liquidHeader.offsetY = minY; liquidHeader.width = maxX - minX + 1 + 1; liquidHeader.height = maxY - minY + 1 + 1; liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) liquidHeader.flags |= MAP_LIQUID_NO_TYPE; if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags); if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) map.liquidMapSize += sizeof(float) * liquidHeader.width * liquidHeader.height; } // map hole info uint16 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; if (map.liquidMapOffset) map.holesOffset = map.liquidMapOffset + map.liquidMapSize; else map.holesOffset = map.heightMapOffset + map.heightMapSize; map.holesSize = sizeof(holes); memset(holes, 0, map.holesSize); for (int i = 0; i < ADT_CELLS_PER_GRID; ++i) { for (int j = 0; j < ADT_CELLS_PER_GRID; ++j) { adt_MCNK* cell = adt.cells[i][j]; if (!cell) continue; holes[i][j] = cell->holes; } } // Ok all data prepared - store it FILE* output = fopen(filename2, "wb"); if (!output) { printf("Can't create the output file '%s'\n", filename2); return false; } fwrite(&map, sizeof(map), 1, output); // Store area data fwrite(&areaHeader, sizeof(areaHeader), 1, output); if (!(areaHeader.flags & MAP_AREA_NO_AREA)) fwrite(area_flags, sizeof(area_flags), 1, output); // Store height data fwrite(&heightHeader, sizeof(heightHeader), 1, output); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { fwrite(uint16_V9, sizeof(uint16_V9), 1, output); fwrite(uint16_V8, sizeof(uint16_V8), 1, output); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { fwrite(uint8_V9, sizeof(uint8_V9), 1, output); fwrite(uint8_V8, sizeof(uint8_V8), 1, output); } else { fwrite(V9, sizeof(V9), 1, output); fwrite(V8, sizeof(V8), 1, output); } } // Store liquid data if need if (map.liquidMapOffset) { fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE)) { fwrite(liquid_entry, sizeof(liquid_entry), 1, output); fwrite(liquid_flags, sizeof(liquid_flags), 1, output); } if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) { for (int y = 0; y < liquidHeader.height; y++) fwrite(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output); } } // store hole data fwrite(holes, map.holesSize, 1, output); fclose(output); return true; } void ExtractMapsFromMpq(uint32 build, const int locale) { char mpq_filename[1024]; char output_filename[1024]; char mpq_map_name[1024]; printf("\nExtracting maps...\n"); uint32 map_count = ReadMapDBC(locale); ReadAreaTableDBC(locale); ReadLiquidTypeTableDBC(locale); std::string path = output_path; path += "/maps/"; CreateDir(path); printf("Convert map files\n"); for (uint32 z = 0; z < map_count; ++z) { printf("Extract %s (%d/%d) \n", map_ids[z].name, z + 1, map_count); // Loadup map grid data sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name); WDT_file wdt; if (!wdt.loadFile(mpq_map_name, false)) continue; for (uint32 y = 0; y < WDT_MAP_SIZE; ++y) { for (uint32 x = 0; x < WDT_MAP_SIZE; ++x) { if (!wdt.main->adt_list[y][x].exist) continue; sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y); sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x); ConvertADT(mpq_filename, output_filename, y, x, build); } // draw progress bar printf("Processing........................%d%%\r", (100 * (y + 1)) / WDT_MAP_SIZE); } } delete [] areas; delete [] map_ids; } void ExtractDBCFiles(int locale, bool basicLocale) { printf("Extracting dbc files...\n"); std::set dbcfiles; // get DBC file list ArchiveSetBounds archives = GetArchivesBounds(); for (ArchiveSet::const_iterator i = archives.first; i != archives.second; ++i) { AppendDBCFileListTo(*i, dbcfiles); AppendDB2FileListTo(*i, dbcfiles); } std::string path = output_path; path += "/dbc/"; CreateDir(path); if (!basicLocale) { path += langs[locale]; path += "/"; CreateDir(path); } // extract Build info file { std::string mpq_name = std::string("component.wow-") + langs[locale] + ".txt"; std::string filename = path + mpq_name; ExtractFile(mpq_name.c_str(), filename); } // extract DBCs int count = 0; for (std::set::iterator iter = dbcfiles.begin(); iter != dbcfiles.end(); ++iter) { std::string filename = path; filename += (iter->c_str() + strlen("DBFilesClient\\")); if (ExtractFile(iter->c_str(), filename)) ++count; } printf("Extracted %u DBC/DB2 files\n\n", count); } typedef std::pair < std::string /*full_filename*/, char const* /*locale_prefix*/ > UpdatesPair; typedef std::map < int /*build*/, UpdatesPair > Updates; void AppendPatchMPQFilesToList(char const* subdir, char const* suffix, char const* section, Updates& updates) { char dirname[512]; if (subdir) sprintf(dirname, "%s/Data/%s", input_path, subdir); else sprintf(dirname, "%s/Data", input_path); char scanname[512]; if (suffix) sprintf(scanname, "wow-update-%s-%%u.MPQ", suffix); else sprintf(scanname, "wow-update-%%u.MPQ"); #ifdef WIN32 char maskname[512]; if (suffix) sprintf(maskname, "%s/wow-update-%s-*.MPQ", dirname, suffix); else sprintf(maskname, "%s/wow-update-*.MPQ", dirname); WIN32_FIND_DATA ffd; HANDLE hFind = FindFirstFile(maskname, &ffd); if (hFind != INVALID_HANDLE_VALUE) { do { if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) continue; uint32 ubuild = 0; if (sscanf(ffd.cFileName, scanname, &ubuild) == 1 && (!CONF_max_build || ubuild <= CONF_max_build)) updates[ubuild] = UpdatesPair(ffd.cFileName, section); } while (FindNextFile(hFind, &ffd) != 0); FindClose(hFind); } #else if (DIR* dp = opendir(dirname)) { int ubuild = 0; dirent* dirp; while ((dirp = readdir(dp)) != NULL) if (sscanf(dirp->d_name, scanname, &ubuild) == 1 && (!CONF_max_build || ubuild <= CONF_max_build)) updates[ubuild] = UpdatesPair(dirp->d_name, section); closedir(dp); } #endif } void LoadLocaleMPQFiles(int const locale) { char filename[512]; // first base old version of dbc files sprintf(filename, "%s/Data/%s/locale-%s.MPQ", input_path, langs[locale], langs[locale]); HANDLE localeMpqHandle; if (!OpenArchive(filename, &localeMpqHandle)) { printf("Error open archive: %s\n\n", filename); return; } // prepare sorted list patches in locale dir and Data root Updates updates; // now update to newer view, locale AppendPatchMPQFilesToList(langs[locale], langs[locale], NULL, updates); // now update to newer view, root AppendPatchMPQFilesToList(NULL, NULL, langs[locale], updates); for (Updates::const_iterator itr = updates.begin(); itr != updates.end(); ++itr) { if (!itr->second.second) sprintf(filename, "%s/Data/%s/%s", input_path, langs[locale], itr->second.first.c_str()); else sprintf(filename, "%s/Data/%s", input_path, itr->second.first.c_str()); //if (!OpenArchive(filename)) if (!SFileOpenPatchArchive(localeMpqHandle, filename, itr->second.second ? itr->second.second : "", 0)) printf("Error open patch archive: %s\n\n", filename); } } void LoadBaseMPQFiles() { char filename[512]; HANDLE worldMpqHandle; printf("Loaded MPQ files for map extraction:\n"); for (int i = 1; i <= WORLD_COUNT; i++) { sprintf(filename, "%s/Data/World%s.MPQ", input_path, (i == 2 ? "2" : "")); printf("%s\n", filename); if (!OpenArchive(filename, &worldMpqHandle)) { printf("Error open archive: %s\n\n", filename); return; } } for (int i = 1; i <= EXPANSION_COUNT; i++) { sprintf(filename, "%s/Data/Expansion%i.MPQ", input_path, i); printf("%s\n", filename); if (!OpenArchive(filename, &worldMpqHandle)) { printf("Error open archive: %s\n\n", filename); return; } } // prepare sorted list patches in Data root Updates updates; // now update to newer view, root -base AppendPatchMPQFilesToList(NULL, NULL, "base", updates); // now update to newer view, root -base AppendPatchMPQFilesToList(NULL, "base", NULL, updates); for (Updates::const_iterator itr = updates.begin(); itr != updates.end(); ++itr) { sprintf(filename, "%s/Data/%s", input_path, itr->second.first.c_str()); printf("%s\n", filename); if (!OpenArchive(filename, &worldMpqHandle)) { printf("Error open patch archive: %s\n\n", filename); return; } } } int main(int argc, char* arg[]) { printf("Map & DBC Extractor\n"); printf("===================\n\n"); HandleArgs(argc, arg); int FirstLocale = -1; uint32 build = 0; for (int i = 0; i < LANG_COUNT; i++) { char tmp1[512]; sprintf(tmp1, "%s/Data/%s/locale-%s.MPQ", input_path, langs[i], langs[i]); if (FileExists(tmp1)) { printf("Detected locale: %s\n", langs[i]); //Open MPQs LoadLocaleMPQFiles(i); if ((CONF_extract & EXTRACT_DBC) == 0) { FirstLocale = i; build = ReadBuild(FirstLocale); printf("Detected client build: %u\n", build); break; } //Extract DBC files if (FirstLocale < 0) { FirstLocale = i; build = ReadBuild(FirstLocale); printf("Detected client build: %u\n", build); ExtractDBCFiles(i, true); } else ExtractDBCFiles(i, false); //Close MPQs CloseArchives(); } } if (FirstLocale < 0) { printf("No locales detected\n"); return 0; } if (CONF_extract & EXTRACT_MAP) { printf("Using locale: %s\n", langs[FirstLocale]); // Open MPQs LoadBaseMPQFiles(); LoadLocaleMPQFiles(FirstLocale); // Extract maps ExtractMapsFromMpq(build, FirstLocale); // Close MPQs CloseArchives(); } return 0; }