/*
* Copyright (C) 2005-2012 MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_TIMER_H
#define MANGOS_TIMER_H
#include "Common.h"
#include
class WorldTimer
{
public:
// get current server time
static uint32 getMSTime();
// get time difference between two timestamps
static inline uint32 getMSTimeDiff(const uint32& oldMSTime, const uint32& newMSTime)
{
if (oldMSTime > newMSTime)
{
const uint32 diff_1 = (uint32(0xFFFFFFFF) - oldMSTime) + newMSTime;
const uint32 diff_2 = oldMSTime - newMSTime;
return std::min(diff_1, diff_2);
}
return newMSTime - oldMSTime;
}
// get last world tick time
static MANGOS_DLL_SPEC uint32 tickTime();
// get previous world tick time
static MANGOS_DLL_SPEC uint32 tickPrevTime();
// tick world timer
static MANGOS_DLL_SPEC uint32 tick();
private:
WorldTimer();
WorldTimer(const WorldTimer&);
// analogue to getMSTime() but it persists m_SystemTickTime
static uint32 getMSTime_internal(bool savetime = false);
static MANGOS_DLL_SPEC uint32 m_iTime;
static MANGOS_DLL_SPEC uint32 m_iPrevTime;
};
class IntervalTimer
{
public:
IntervalTimer() : _interval(0), _current(0) {}
void Update(time_t diff)
{
_current += diff;
if (_current < 0)
_current = 0;
}
bool Passed() const { return _current >= _interval; }
void Reset()
{
if (_current >= _interval)
_current -= _interval;
}
void SetCurrent(time_t current) { _current = current; }
void SetInterval(time_t interval) { _interval = interval; }
time_t GetInterval() const { return _interval; }
time_t GetCurrent() const { return _current; }
private:
time_t _interval;
time_t _current;
};
class ShortIntervalTimer
{
public:
ShortIntervalTimer() : _interval(0), _current(0) {}
void Update(uint32 diff)
{
_current += diff;
}
bool Passed() const { return _current >= _interval; }
void Reset()
{
if (_current >= _interval)
_current -= _interval;
}
void SetCurrent(uint32 current) { _current = current; }
void SetInterval(uint32 interval) { _interval = interval; }
uint32 GetInterval() const { return _interval; }
uint32 GetCurrent() const { return _current; }
private:
uint32 _interval;
uint32 _current;
};
struct TimeTracker
{
public:
TimeTracker(time_t expiry) : i_expiryTime(expiry) {}
void Update(time_t diff) { i_expiryTime -= diff; }
bool Passed() const { return (i_expiryTime <= 0); }
void Reset(time_t interval) { i_expiryTime = interval; }
time_t GetExpiry() const { return i_expiryTime; }
private:
time_t i_expiryTime;
};
struct ShortTimeTracker
{
public:
ShortTimeTracker(int32 expiry = 0) : i_expiryTime(expiry) {}
void Update(int32 diff) { i_expiryTime -= diff; }
bool Passed() const { return (i_expiryTime <= 0); }
void Reset(int32 interval) { i_expiryTime = interval; }
int32 GetExpiry() const { return i_expiryTime; }
private:
int32 i_expiryTime;
};
#endif