/* * Copyright (C) 2005-2012 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MANGOS_TIMER_H #define MANGOS_TIMER_H #include "Common.h" #include class WorldTimer { public: // get current server time static uint32 getMSTime(); // get time difference between two timestamps static inline uint32 getMSTimeDiff(const uint32& oldMSTime, const uint32& newMSTime) { if (oldMSTime > newMSTime) { const uint32 diff_1 = (uint32(0xFFFFFFFF) - oldMSTime) + newMSTime; const uint32 diff_2 = oldMSTime - newMSTime; return std::min(diff_1, diff_2); } return newMSTime - oldMSTime; } // get last world tick time static MANGOS_DLL_SPEC uint32 tickTime(); // get previous world tick time static MANGOS_DLL_SPEC uint32 tickPrevTime(); // tick world timer static MANGOS_DLL_SPEC uint32 tick(); private: WorldTimer(); WorldTimer(const WorldTimer&); // analogue to getMSTime() but it persists m_SystemTickTime static uint32 getMSTime_internal(bool savetime = false); static MANGOS_DLL_SPEC uint32 m_iTime; static MANGOS_DLL_SPEC uint32 m_iPrevTime; }; class IntervalTimer { public: IntervalTimer() : _interval(0), _current(0) {} void Update(time_t diff) { _current += diff; if (_current < 0) _current = 0; } bool Passed() const { return _current >= _interval; } void Reset() { if (_current >= _interval) _current -= _interval; } void SetCurrent(time_t current) { _current = current; } void SetInterval(time_t interval) { _interval = interval; } time_t GetInterval() const { return _interval; } time_t GetCurrent() const { return _current; } private: time_t _interval; time_t _current; }; class ShortIntervalTimer { public: ShortIntervalTimer() : _interval(0), _current(0) {} void Update(uint32 diff) { _current += diff; } bool Passed() const { return _current >= _interval; } void Reset() { if (_current >= _interval) _current -= _interval; } void SetCurrent(uint32 current) { _current = current; } void SetInterval(uint32 interval) { _interval = interval; } uint32 GetInterval() const { return _interval; } uint32 GetCurrent() const { return _current; } private: uint32 _interval; uint32 _current; }; struct TimeTracker { public: TimeTracker(time_t expiry) : i_expiryTime(expiry) {} void Update(time_t diff) { i_expiryTime -= diff; } bool Passed() const { return (i_expiryTime <= 0); } void Reset(time_t interval) { i_expiryTime = interval; } time_t GetExpiry() const { return i_expiryTime; } private: time_t i_expiryTime; }; struct ShortTimeTracker { public: ShortTimeTracker(int32 expiry = 0) : i_expiryTime(expiry) {} void Update(int32 diff) { i_expiryTime -= diff; } bool Passed() const { return (i_expiryTime <= 0); } void Reset(int32 interval) { i_expiryTime = interval; } int32 GetExpiry() const { return i_expiryTime; } private: int32 i_expiryTime; }; #endif