/* * Copyright (C) 2005-2011 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "HostileRefManager.h" #include "ThreatManager.h" #include "Unit.h" #include "DBCStructure.h" #include "SpellMgr.h" #include "Map.h" HostileRefManager::HostileRefManager( Unit *pOwner ) : iOwner(pOwner), m_redirectionMod(0.0f) { } HostileRefManager::~HostileRefManager() { deleteReferences(); } //================================================= // send threat to all my hateres for the pVictim // The pVictim is hated than by them as well // use for buffs and healing threat functionality void HostileRefManager::threatAssist(Unit *pVictim, float pThreat, SpellEntry const *pThreatSpell, bool pSingleTarget) { float redirectedMod = pVictim->getHostileRefManager().GetThreatRedirectionMod(); Unit* redirectedTarget = redirectedMod ? pVictim->getHostileRefManager().GetThreatRedirectionTarget() : NULL; uint32 size = pSingleTarget ? 1 : getSize(); // if pSingleTarget do not devide threat float threat = pThreat/size; HostileReference* ref = getFirst(); while (ref) { ref->getSource()->addThreat(pVictim, threat, false, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell); ref = ref->next(); } } //================================================= void HostileRefManager::addThreatPercent(int32 pValue) { HostileReference* ref; ref = getFirst(); while(ref != NULL) { ref->addThreatPercent(pValue); ref = ref->next(); } } //================================================= // The online / offline status is given to the method. The calculation has to be done before void HostileRefManager::setOnlineOfflineState(bool pIsOnline) { HostileReference* ref; ref = getFirst(); while(ref != NULL) { ref->setOnlineOfflineState(pIsOnline); ref = ref->next(); } } //================================================= // The online / offline status is calculated and set void HostileRefManager::updateThreatTables() { HostileReference* ref = getFirst(); while(ref) { ref->updateOnlineStatus(); ref = ref->next(); } } //================================================= // The references are not needed anymore // tell the source to remove them from the list and free the mem void HostileRefManager::deleteReferences() { HostileReference* ref = getFirst(); while(ref) { HostileReference* nextRef = ref->next(); ref->removeReference(); delete ref; ref = nextRef; } } //================================================= // delete one reference, defined by faction void HostileRefManager::deleteReferencesForFaction(uint32 faction) { HostileReference* ref = getFirst(); while(ref) { HostileReference* nextRef = ref->next(); if(ref->getSource()->getOwner()->getFactionTemplateEntry()->faction == faction) { ref->removeReference(); delete ref; } ref = nextRef; } } //================================================= // delete one reference, defined by Unit void HostileRefManager::deleteReference(Unit *pCreature) { HostileReference* ref = getFirst(); while(ref) { HostileReference* nextRef = ref->next(); if(ref->getSource()->getOwner() == pCreature) { ref->removeReference(); delete ref; break; } ref = nextRef; } } //================================================= // set state for one reference, defined by Unit void HostileRefManager::setOnlineOfflineState(Unit *pCreature,bool pIsOnline) { HostileReference* ref = getFirst(); while(ref) { HostileReference* nextRef = ref->next(); if(ref->getSource()->getOwner() == pCreature) { ref->setOnlineOfflineState(pIsOnline); break; } ref = nextRef; } } Unit* HostileRefManager::GetThreatRedirectionTarget() const { return !m_redirectionTargetGuid.IsEmpty() ? iOwner->GetMap()->GetUnit(m_redirectionTargetGuid) : NULL; } //=================================================