/* * Copyright (C) 2005-2011 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Bag.h" #include "ObjectMgr.h" #include "Database/DatabaseEnv.h" #include "Log.h" #include "UpdateData.h" Bag::Bag( ): Item() { m_objectType |= (TYPEMASK_ITEM | TYPEMASK_CONTAINER); m_objectTypeId = TYPEID_CONTAINER; m_valuesCount = CONTAINER_END; memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE); } Bag::~Bag() { for(int i = 0; i < MAX_BAG_SIZE; ++i) if (m_bagslot[i]) delete m_bagslot[i]; } void Bag::AddToWorld() { Item::AddToWorld(); for(uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i]) m_bagslot[i]->AddToWorld(); } void Bag::RemoveFromWorld() { for(uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i]) m_bagslot[i]->RemoveFromWorld(); Item::RemoveFromWorld(); } bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner) { ItemPrototype const * itemProto = ObjectMgr::GetItemPrototype(itemid); if(!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) return false; Object::_Create( guidlow, 0, HIGHGUID_CONTAINER ); SetEntry(itemid); SetObjectScale(DEFAULT_OBJECT_SCALE); SetGuidValue(ITEM_FIELD_OWNER, owner ? owner->GetObjectGuid() : ObjectGuid()); SetGuidValue(ITEM_FIELD_CONTAINED, owner ? owner->GetObjectGuid() : ObjectGuid()); SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1); // Setting the number of Slots the Container has SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); // Cleaning 20 slots for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) { SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i*2), ObjectGuid()); m_bagslot[i] = NULL; } return true; } void Bag::SaveToDB() { Item::SaveToDB(); } bool Bag::LoadFromDB(uint32 guidLow, Field *fields, ObjectGuid ownerGuid) { if (!Item::LoadFromDB(guidLow, fields, ownerGuid)) return false; // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) for (int i = 0; i < MAX_BAG_SIZE; ++i) { SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i*2), ObjectGuid()); if (m_bagslot[i]) { delete m_bagslot[i]; m_bagslot[i] = NULL; } } return true; } void Bag::DeleteFromDB() { for (int i = 0; i < MAX_BAG_SIZE; ++i) if (m_bagslot[i]) m_bagslot[i]->DeleteFromDB(); Item::DeleteFromDB(); } uint32 Bag::GetFreeSlots() const { uint32 slots = 0; for (uint32 i=0; i < GetBagSize(); ++i) if (!m_bagslot[i]) ++slots; return slots; } void Bag::RemoveItem( uint8 slot, bool /*update*/ ) { MANGOS_ASSERT(slot < MAX_BAG_SIZE); if (m_bagslot[slot]) m_bagslot[slot]->SetContainer(NULL); m_bagslot[slot] = NULL; SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot*2), ObjectGuid()); } void Bag::StoreItem( uint8 slot, Item *pItem, bool /*update*/ ) { MANGOS_ASSERT(slot < MAX_BAG_SIZE); if( pItem ) { m_bagslot[slot] = pItem; SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetObjectGuid()); pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetObjectGuid()); pItem->SetGuidValue(ITEM_FIELD_OWNER, GetOwnerGuid()); pItem->SetContainer(this); pItem->SetSlot(slot); } } void Bag::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const { Item::BuildCreateUpdateBlockForPlayer( data, target ); for (uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i]) m_bagslot[i]->BuildCreateUpdateBlockForPlayer( data, target ); } // If the bag is empty returns true bool Bag::IsEmpty() const { for(uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) return false; return true; } Item* Bag::GetItemByEntry( uint32 item ) const { for(uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i] && m_bagslot[i]->GetEntry() == item) return m_bagslot[i]; return NULL; } Item* Bag::GetItemByLimitedCategory(uint32 limitedCategory) const { for(uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i] && m_bagslot[i]->GetProto()->ItemLimitCategory == limitedCategory) return m_bagslot[i]; return NULL; } uint32 Bag::GetItemCount(uint32 item, Item* eItem) const { uint32 count = 0; for(uint32 i=0; i < GetBagSize(); ++i) if (m_bagslot[i]) if (m_bagslot[i] != eItem && m_bagslot[i]->GetEntry() == item) count += m_bagslot[i]->GetCount(); if (eItem && eItem->GetProto()->GemProperties) for(uint32 i=0; i < GetBagSize(); ++i) if (m_bagslot[i]) if (m_bagslot[i] != eItem && m_bagslot[i]->GetProto()->Socket[0].Color) count += m_bagslot[i]->GetGemCountWithID(item); return count; } uint32 Bag::GetItemCountWithLimitCategory(uint32 limitCategory, Item* eItem) const { uint32 count = 0; for(uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) if (m_bagslot[i] != eItem && m_bagslot[i]->GetProto()->ItemLimitCategory == limitCategory ) count += m_bagslot[i]->GetCount(); return count; } uint8 Bag::GetSlotByItemGUID(uint64 guid) const { for(uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i] != 0) if(m_bagslot[i]->GetGUID() == guid) return i; return NULL_SLOT; } Item* Bag::GetItemByPos( uint8 slot ) const { if( slot < GetBagSize() ) return m_bagslot[slot]; return NULL; }