/* * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2018 MaNGOS project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #ifndef DB2_FILE_LOADER_H #define DB2_FILE_LOADER_H #include "Platform/Define.h" #include "Utilities/ByteConverter.h" #include "Common/Common.h" #include /** * @brief * */ //enum FieldFormat //{ // DBC_FF_NA = 'x', // ignore/ default, 4 byte size, in Source String means field is ignored, in Dest String means field is filled with default value // DBC_FF_NA_BYTE = 'X', // ignore/ default, 1 byte size, see above // DBC_FF_NA_FLOAT = 'F', // ignore/ default, float size, see above // DBC_FF_NA_POINTER = 'p', // fill default value into dest, pointer size, Use this only with static data (otherwise mem-leak) // DBC_FF_STRING = 's', // char* // DBC_FF_FLOAT = 'f', // float // DBC_FF_INT = 'i', // uint32 // DBC_FF_BYTE = 'b', // uint8 // DBC_FF_SORT = 'd', // sorted by this field, field is not included // DBC_FF_IND = 'n', // the same,but parsed to data // DBC_FF_LOGIC = 'l' // Logical (boolean) //}; /** * @brief * */ class DB2FileLoader { public: DB2FileLoader(); ~DB2FileLoader(); bool Load(const char *filename, const char *fmt); class Record { public: float getFloat(size_t field) const { assert(field < file.fieldCount); float val = *reinterpret_cast(offset+file.GetOffset(field)); EndianConvert(val); return val; } uint32 getUInt(size_t field) const { assert(field < file.fieldCount); uint32 val = *reinterpret_cast(offset+file.GetOffset(field)); EndianConvert(val); return val; } uint8 getUInt8(size_t field) const { assert(field < file.fieldCount); return *reinterpret_cast(offset+file.GetOffset(field)); } const char *getString(size_t field) const { assert(field < file.fieldCount); size_t stringOffset = getUInt(field); assert(stringOffset < file.stringSize); return reinterpret_cast(file.stringTable + stringOffset); } private: Record(DB2FileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {} unsigned char *offset; DB2FileLoader &file; friend class DB2FileLoader; }; // Get record by id Record getRecord(size_t id); /// Get begin iterator over records uint32 GetNumRows() const { return recordCount;} uint32 GetCols() const { return fieldCount; } uint32 GetOffset(size_t id) const { return (fieldsOffset != NULL && id < fieldCount) ? fieldsOffset[id] : 0; } bool IsLoaded() const { return (data != NULL); } char* AutoProduceData(const char* fmt, uint32& count, char**& indexTable); char* AutoProduceStringsArrayHolders(const char* fmt, char* dataTable); char* AutoProduceStrings(const char* fmt, char* dataTable, LocaleConstant loc); static uint32 GetFormatRecordSize(const char * format, int32 * index_pos = NULL); static uint32 GetFormatStringsFields(const char * format); private: uint32 recordSize; uint32 recordCount; uint32 fieldCount; uint32 stringSize; uint32 *fieldsOffset; unsigned char *data; unsigned char *stringTable; // WDB2 / WCH2 fields uint32 tableHash; // WDB2 uint32 build; // WDB2 int unk1; // WDB2 (Unix time in WCH2) int unk2; // WDB2 int unk3; // WDB2 (index table) int locale; // WDB2 int unk5; // WDB2 }; #endif