/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2018 MaNGOS project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #ifndef MODELHEADERS_H #define MODELHEADERS_H #include "mpqfile.h" // integer typedefs #pragma pack(push,1) struct ModelHeader { char id[4]; /**< TODO */ uint8 version[4]; /**< TODO */ uint32 nameLength; /**< TODO */ uint32 nameOfs; /**< TODO */ uint32 type; /**< TODO */ uint32 nGlobalSequences; /**< TODO */ uint32 ofsGlobalSequences; /**< TODO */ uint32 nAnimations; /**< TODO */ uint32 ofsAnimations; /**< TODO */ uint32 nAnimationLookup; /**< TODO */ uint32 ofsAnimationLookup; /**< TODO */ uint32 nBones; /**< TODO */ uint32 ofsBones; /**< TODO */ uint32 nKeyBoneLookup; /**< TODO */ uint32 ofsKeyBoneLookup; /**< TODO */ uint32 nVertices; /**< TODO */ uint32 ofsVertices; /**< TODO */ uint32 nViews; /**< TODO */ uint32 nColors; /**< TODO */ uint32 ofsColors; /**< TODO */ uint32 nTextures; /**< TODO */ uint32 ofsTextures; /**< TODO */ uint32 nTransparency; /**< TODO */ uint32 ofsTransparency; /**< TODO */ uint32 nTextureanimations; /**< TODO */ uint32 ofsTextureanimations; /**< TODO */ uint32 nTexReplace; /**< TODO */ uint32 ofsTexReplace; /**< TODO */ uint32 nRenderFlags; /**< TODO */ uint32 ofsRenderFlags; /**< TODO */ uint32 nBoneLookupTable; /**< TODO */ uint32 ofsBoneLookupTable; /**< TODO */ uint32 nTexLookup; /**< TODO */ uint32 ofsTexLookup; /**< TODO */ uint32 nTexUnits; /**< TODO */ uint32 ofsTexUnits; /**< TODO */ uint32 nTransLookup; /**< TODO */ uint32 ofsTransLookup; /**< TODO */ uint32 nTexAnimLookup; /**< TODO */ uint32 ofsTexAnimLookup; /**< TODO */ float floats[14]; /**< TODO */ uint32 nBoundingTriangles; /**< TODO */ uint32 ofsBoundingTriangles; /**< TODO */ uint32 nBoundingVertices; /**< TODO */ uint32 ofsBoundingVertices; /**< TODO */ uint32 nBoundingNormals; /**< TODO */ uint32 ofsBoundingNormals; /**< TODO */ uint32 nAttachments; /**< TODO */ uint32 ofsAttachments; /**< TODO */ uint32 nAttachLookup; /**< TODO */ uint32 ofsAttachLookup; /**< TODO */ uint32 nAttachments_2; /**< TODO */ uint32 ofsAttachments_2; /**< TODO */ uint32 nLights; /**< TODO */ uint32 ofsLights; /**< TODO */ uint32 nCameras; /**< TODO */ uint32 ofsCameras; /**< TODO */ uint32 nCameraLookup; /**< TODO */ uint32 ofsCameraLookup; /**< TODO */ uint32 nRibbonEmitters; /**< TODO */ uint32 ofsRibbonEmitters; /**< TODO */ uint32 nParticleEmitters; /**< TODO */ uint32 ofsParticleEmitters; /**< TODO */ }; #pragma pack(pop) #endif