/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2020 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #ifndef MODEL_H #define MODEL_H #include "vec3d.h" #include "modelheaders.h" #include #include "vmapexport.h" class WMOInstance; class MPQFile; Vec3D fixCoordSystem(Vec3D v); class Model { public: ModelHeader header; uint32 offsBB_vertices, offsBB_indices; Vec3D* BB_vertices, *vertices; uint16* BB_indices, *indices; size_t nIndices; /**< TODO */ /** * @brief * * @param failedPaths * @return bool */ bool open(StringSet& failedPaths); /** * @brief * * @param outfilename * @return bool */ bool ConvertToVMAPModel(const char* outfilename); bool ok; /**< TODO */ /** * @brief * * @param filename */ Model(std::string& filename); /** * @brief * */ ~Model() {_unload();} private: /** * @brief * */ void _unload() { delete[] vertices; delete[] indices; vertices = NULL; indices = NULL; } std::string filename; /**< TODO */ char outfilename; }; /** * @brief * */ class ModelInstance { public: Model* model; /**< TODO */ uint32 id; /**< TODO */ Vec3D pos, rot; /**< TODO */ unsigned int d1, Scale; float w, sc; /** * @brief * */ ModelInstance() {} /** * @brief * * @param f * @param ModelInstName * @param mapID * @param tileX * @param tileY * @param pDirfile */ ModelInstance(MPQFile& f, const char* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile); }; #endif