# This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS. # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA set(LIBRARY_NAME g3dlite) set(LIBRARY_SRCS G3D/AABox.cpp G3D/Any.cpp G3D/BinaryFormat.cpp G3D/BinaryInput.cpp G3D/BinaryOutput.cpp G3D/Box.cpp G3D/Capsule.cpp G3D/CollisionDetection.cpp G3D/CoordinateFrame.cpp G3D/Crypto.cpp G3D/Cylinder.cpp G3D/FileSystem.cpp G3D/Line.cpp G3D/LineSegment.cpp G3D/Log.cpp G3D/Matrix3.cpp G3D/Matrix4.cpp G3D/MemoryManager.cpp G3D/PhysicsFrame.cpp G3D/Plane.cpp G3D/Quat.cpp G3D/Random.cpp G3D/Ray.cpp G3D/ReferenceCount.cpp G3D/RegistryUtil.cpp G3D/Sphere.cpp G3D/System.cpp G3D/TextInput.cpp G3D/TextOutput.cpp G3D/Triangle.cpp G3D/UprightFrame.cpp G3D/Vector2.cpp G3D/Vector3.cpp G3D/Vector4.cpp G3D/debugAssert.cpp G3D/fileutils.cpp G3D/format.cpp G3D/g3dfnmatch.cpp G3D/g3dmath.cpp G3D/prompt.cpp G3D/stringutils.cpp G3D/uint128.cpp ) include_directories( "${CMAKE_CURRENT_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/dep/zlib" ) add_library(${LIBRARY_NAME} STATIC ${LIBRARY_SRCS} ) if(WIN32) target_link_libraries(${LIBRARY_NAME} zlib ) endif()