ALTER TABLE `creature_loot_template` CHANGE `chance` `ChanceOrRef` float NOT NULL default '100', CHANGE `questchance` `QuestChanceOrGroup` tinyint(3) NOT NULL default '0'; ALTER TABLE `fishing_loot_template` CHANGE `chance` `ChanceOrRef` float NOT NULL default '100', CHANGE `questchance` `QuestChanceOrGroup` tinyint(3) NOT NULL default '0'; ALTER TABLE `gameobject_loot_template` CHANGE `chance` `ChanceOrRef` float NOT NULL default '100', CHANGE `questchance` `QuestChanceOrGroup` tinyint(3) NOT NULL default '0'; ALTER TABLE `item_loot_template` CHANGE `chance` `ChanceOrRef` float NOT NULL default '100', CHANGE `questchance` `QuestChanceOrGroup` tinyint(3) NOT NULL default '0'; ALTER TABLE `pickpocketing_loot_template` CHANGE `chance` `ChanceOrRef` float NOT NULL default '100', CHANGE `questchance` `QuestChanceOrGroup` tinyint(3) NOT NULL default '0'; ALTER TABLE `skinning_loot_template` CHANGE `chance` `ChanceOrRef` float NOT NULL default '100', CHANGE `questchance` `QuestChanceOrGroup` tinyint(3) NOT NULL default '0'; UPDATE `skinning_loot_template`,`skinning_loot_template_alternative` SET `QuestChanceOrGroup` = '-1',`ChanceOrRef` = '80' WHERE `skinning_loot_template`.`item` = `skinning_loot_template_alternative`.`item`; INSERT INTO `skinning_loot_template` SELECT `skinning_loot_template`.`entry`, `skinning_loot_template_alternative`.`item2`, '20', '-1', `skinning_loot_template`.`maxcount`, '1' FROM `skinning_loot_template`,`skinning_loot_template_alternative` WHERE `skinning_loot_template`.`item` = `skinning_loot_template_alternative`.`item`; DROP TABLE `skinning_loot_template_alternative`;