DROP TABLE IF EXISTS `spell_learn_skill`; CREATE TABLE `spell_learn_skill` ( `entry` smallint(6) unsigned NOT NULL default '0', `SkillID` smallint(6) NOT NULL default '0', `Value` int(11) default '0', `MaxValue` int(11) default '0', PRIMARY KEY (`entry`), UNIQUE KEY spell_skill(`entry`,`SkillID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System'; INSERT INTO `spell_learn_skill` VALUES /*================== Armor ============*/ /*Cloth */( 9078,415, 1, 1), /*Leather */( 9077,414, 1, 1), /*Mail */( 8737,413, 1, 1), /*Plate Mail */( 750,293, 1, 1), /*Shield */( 9116,433, 1, 1), /*================== Melee Weapons ====*/ /*Axes */( 196, 44, 1, 0), /*Two-Handed Axes */( 197,172, 1, 0), /*Staves */( 227,136, 1, 0), /*Maces */( 198, 54, 1, 0), /*Two-Handed Maces */( 199,160, 1, 0), /*Swords */( 201, 43, 1, 0), /*Two-Handed Swords*/( 202, 55, 1, 0), /*Daggers */( 1180,173, 1, 0), /*Fist Weapons */(15590,473, 1, 0), /*Polearms */( 200,229, 1, 0), /*Spears (Polearms)*/( 3386,229, 1, 0), /*================== Range Weapons ====*/ /*Bows */( 264, 45, 1, 0), /*Crossbows */( 5011,226, 1, 0), /*Guns */( 266, 46, 1, 0), /*Thrown */( 2567,176, 1, 0), /*Wands */( 5009,228, 1, 0), /*================== Others ===========*/ /*Poisons */( 2842, 40, 1, 0), /*Min riding */(33388,762, 75, 75), /*Mid riding */(33391,762,150,150), /*Pick Lock(Rogue) */( 1804,633, 1, 0), /*================== Languages ========*/ ( 668, 98, -1, -1), ( 669,109, -1, -1), ( 670,115, -1, -1), ( 671,113, -1, -1), ( 672,111, -1, -1), ( 813,137, -1, -1), ( 814,138, -1, -1), ( 815,139, -1, -1), ( 816,140, -1, -1), ( 817,141, -1, -1), ( 7340,313, -1, -1), ( 7341,315, -1, -1), (17737,673, -1, -1), /*================== Generic Skills ===*/ /*Defense */( 204, 95, 1, 0), /*Unarmed */( 203,162, 1, 0);