/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2016 MaNGOS project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #ifndef MANGOS_H_MMAP_MANGOS_MAP #define MANGOS_H_MMAP_MANGOS_MAP // following is copied from src/game/GridMap.h (too many useless includes there to use original file) namespace MaNGOS { /** * @brief * */ struct GridMapFileHeader { uint32 mapMagic; /**< TODO */ uint32 versionMagic; /**< TODO */ uint32 buildMagic; uint32 areaMapOffset; /**< TODO */ uint32 areaMapSize; /**< TODO */ uint32 heightMapOffset; /**< TODO */ uint32 heightMapSize; /**< TODO */ uint32 liquidMapOffset; /**< TODO */ uint32 liquidMapSize; /**< TODO */ uint32 holesOffset; /**< TODO */ uint32 holesSize; /**< TODO */ }; // ==============mmaps don't use area============== //#define MAP_AREA_NO_AREA 0x0001 //struct GridMapAreaHeader //{ // uint32 fourcc; // uint16 flags; // uint16 gridArea; //}; #define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 /** * @brief * */ struct GridMapHeightHeader { uint32 fourcc; /**< TODO */ uint32 flags; /**< TODO */ float gridHeight; /**< TODO */ float gridMaxHeight; /**< TODO */ }; #define MAP_LIQUID_NO_TYPE 0x0001 #define MAP_LIQUID_NO_HEIGHT 0x0002 /** * @brief * */ struct GridMapLiquidHeader { uint32 fourcc; /**< TODO */ uint16 flags; /**< TODO */ uint16 liquidType; /**< TODO */ uint8 offsetX; /**< TODO */ uint8 offsetY; /**< TODO */ uint8 width; /**< TODO */ uint8 height; /**< TODO */ float liquidLevel; /**< TODO */ }; //enum GridMapLiquidStatus //{ // LIQUID_MAP_NO_WATER = 0x00000000, // LIQUID_MAP_ABOVE_WATER = 0x00000001, // LIQUID_MAP_WATER_WALK = 0x00000002, // LIQUID_MAP_IN_WATER = 0x00000004, // LIQUID_MAP_UNDER_WATER = 0x00000008 //}; #define MAP_LIQUID_TYPE_NO_WATER 0x00 #define MAP_LIQUID_TYPE_WATER 0x01 #define MAP_LIQUID_TYPE_OCEAN 0x02 #define MAP_LIQUID_TYPE_MAGMA 0x04 #define MAP_LIQUID_TYPE_SLIME 0x08 #define MAP_ALL_LIQUIDS (MAP_LIQUID_TYPE_WATER | MAP_LIQUID_TYPE_OCEAN | MAP_LIQUID_TYPE_MAGMA | MAP_LIQUID_TYPE_SLIME) #define MAP_LIQUID_TYPE_DARK_WATER 0x10 #define MAP_LIQUID_TYPE_WMO_WATER 0x20 //struct GridMapLiquidData //{ // uint32 type; // float level; // float depth_level; //}; } #endif