/*
* Copyright (C) 2005-2012 MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "GridMap.h"
#include "Log.h"
#include "World.h"
#include "MoveMap.h"
#include "MoveMapSharedDefines.h"
namespace MMAP
{
// ######################## MMapFactory ########################
// our global singelton copy
MMapManager *g_MMapManager = NULL;
// stores list of mapids which do not use pathfinding
std::set* g_mmapDisabledIds = NULL;
MMapManager* MMapFactory::createOrGetMMapManager()
{
if(g_MMapManager == NULL)
g_MMapManager = new MMapManager();
return g_MMapManager;
}
void MMapFactory::preventPathfindingOnMaps(const char* ignoreMapIds)
{
if(!g_mmapDisabledIds)
g_mmapDisabledIds = new std::set();
uint32 strLenght = strlen(ignoreMapIds)+1;
char* mapList = new char[strLenght];
memcpy(mapList, ignoreMapIds, sizeof(char)*strLenght);
char* idstr = strtok(mapList, ",");
while (idstr)
{
g_mmapDisabledIds->insert(uint32(atoi(idstr)));
idstr = strtok(NULL, ",");
}
delete[] mapList;
}
bool MMapFactory::IsPathfindingEnabled(uint32 mapId)
{
return sWorld.getConfig(CONFIG_BOOL_MMAP_ENABLED)
&& g_mmapDisabledIds->find(mapId) == g_mmapDisabledIds->end();
}
void MMapFactory::clear()
{
if(g_mmapDisabledIds)
{
delete g_mmapDisabledIds;
g_mmapDisabledIds = NULL;
}
if(g_MMapManager)
{
delete g_MMapManager;
g_MMapManager = NULL;
}
}
// ######################## MMapManager ########################
MMapManager::~MMapManager()
{
for (MMapDataSet::iterator i = loadedMMaps.begin(); i != loadedMMaps.end(); ++i)
delete i->second;
// by now we should not have maps loaded
// if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost!
}
bool MMapManager::loadMapData(uint32 mapId)
{
// we already have this map loaded?
if (loadedMMaps.find(mapId) != loadedMMaps.end())
return true;
// load and init dtNavMesh - read parameters from file
uint32 pathLen = sWorld.GetDataPath().length() + strlen("mmaps/%03i.mmap")+1;
char *fileName = new char[pathLen];
snprintf(fileName, pathLen, (sWorld.GetDataPath()+"mmaps/%03i.mmap").c_str(), mapId);
FILE* file = fopen(fileName, "rb");
if (!file)
{
sLog.outDebug("MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName);
delete [] fileName;
return false;
}
dtNavMeshParams params;
fread(¶ms, sizeof(dtNavMeshParams), 1, file);
fclose(file);
dtNavMesh* mesh = dtAllocNavMesh();
MANGOS_ASSERT(mesh);
if (DT_SUCCESS != mesh->init(¶ms))
{
dtFreeNavMesh(mesh);
sLog.outError("MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName);
delete [] fileName;
return false;
}
delete [] fileName;
sLog.outDetail("MMAP:loadMapData: Loaded %03i.mmap", mapId);
// store inside our map list
MMapData* mmap_data = new MMapData(mesh);
mmap_data->mmapLoadedTiles.clear();
loadedMMaps.insert(std::pair(mapId, mmap_data));
return true;
}
uint32 MMapManager::packTileID(int32 x, int32 y)
{
return uint32(x << 16 | y);
}
bool MMapManager::loadMap(uint32 mapId, int32 x, int32 y)
{
// make sure the mmap is loaded and ready to load tiles
if(!loadMapData(mapId))
return false;
// get this mmap data
MMapData* mmap = loadedMMaps[mapId];
MANGOS_ASSERT(mmap->navMesh);
// check if we already have this tile loaded
uint32 packedGridPos = packTileID(x, y);
if (mmap->mmapLoadedTiles.find(packedGridPos) != mmap->mmapLoadedTiles.end())
{
sLog.outError("MMAP:loadMap: Asked to load already loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
return false;
}
// load this tile :: mmaps/MMMXXYY.mmtile
uint32 pathLen = sWorld.GetDataPath().length() + strlen("mmaps/%03i%02i%02i.mmtile")+1;
char *fileName = new char[pathLen];
snprintf(fileName, pathLen, (sWorld.GetDataPath()+"mmaps/%03i%02i%02i.mmtile").c_str(), mapId, x, y);
FILE *file = fopen(fileName, "rb");
if (!file)
{
sLog.outDebug("MMAP:loadMap: Could not open mmtile file '%s'", fileName);
delete [] fileName;
return false;
}
delete [] fileName;
// read header
MmapTileHeader fileHeader;
fread(&fileHeader, sizeof(MmapTileHeader), 1, file);
if (fileHeader.mmapMagic != MMAP_MAGIC)
{
sLog.outError("MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y);
return false;
}
if (fileHeader.mmapVersion != MMAP_VERSION)
{
sLog.outError("MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i",
mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION);
return false;
}
unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM);
MANGOS_ASSERT(data);
size_t result = fread(data, fileHeader.size, 1, file);
if(!result)
{
sLog.outError("MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y);
fclose(file);
return false;
}
fclose(file);
dtMeshHeader* header = (dtMeshHeader*)data;
dtTileRef tileRef = 0;
// memory allocated for data is now managed by detour, and will be deallocated when the tile is removed
if (mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef) != DT_SUCCESS)
{
sLog.outError("MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
dtFree(data);
return false;
}
mmap->mmapLoadedTiles.insert(std::pair(packedGridPos, tileRef));
++loadedTiles;
sLog.outDetail("MMAP:loadMap: Loaded mmtile %03i[%02i,%02i] into %03i[%02i,%02i]", mapId, x, y, mapId, header->x, header->y);
return true;
}
bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
{
// check if we have this map loaded
if (loadedMMaps.find(mapId) == loadedMMaps.end())
{
// file may not exist, therefore not loaded
sLog.outDebug("MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y);
return false;
}
MMapData* mmap = loadedMMaps[mapId];
// check if we have this tile loaded
uint32 packedGridPos = packTileID(x, y);
if (mmap->mmapLoadedTiles.find(packedGridPos) == mmap->mmapLoadedTiles.end())
{
// file may not exist, therefore not loaded
sLog.outDebug("MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
return false;
}
dtTileRef tileRef = mmap->mmapLoadedTiles[packedGridPos];
// unload, and mark as non loaded
if(DT_SUCCESS != mmap->navMesh->removeTile(tileRef, NULL, NULL))
{
// this is technically a memory leak
// if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
// we cannot recover from this error - assert out
sLog.outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
MANGOS_ASSERT(false);
}
else
{
mmap->mmapLoadedTiles.erase(packedGridPos);
--loadedTiles;
sLog.outDetail("MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId);
return true;
}
return false;
}
bool MMapManager::unloadMap(uint32 mapId)
{
if (loadedMMaps.find(mapId) == loadedMMaps.end())
{
// file may not exist, therefore not loaded
sLog.outDebug("MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId);
return false;
}
// unload all tiles from given map
MMapData* mmap = loadedMMaps[mapId];
for (MMapTileSet::iterator i = mmap->mmapLoadedTiles.begin(); i != mmap->mmapLoadedTiles.end(); ++i)
{
uint32 x = (i->first >> 16);
uint32 y = (i->first & 0x0000FFFF);
if(DT_SUCCESS != mmap->navMesh->removeTile(i->second, NULL, NULL))
sLog.outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
else
{
--loadedTiles;
sLog.outDetail("MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId);
}
}
delete mmap;
loadedMMaps.erase(mapId);
sLog.outDetail("MMAP:unloadMap: Unloaded %03i.mmap", mapId);
return true;
}
bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
{
// check if we have this map loaded
if (loadedMMaps.find(mapId) == loadedMMaps.end())
{
// file may not exist, therefore not loaded
sLog.outDebug("MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId);
return false;
}
MMapData* mmap = loadedMMaps[mapId];
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
sLog.outDebug("MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId);
return false;
}
dtNavMeshQuery* query = mmap->navMeshQueries[instanceId];
dtFreeNavMeshQuery(query);
mmap->navMeshQueries.erase(instanceId);
sLog.outDetail("MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
return true;
}
dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId)
{
if (loadedMMaps.find(mapId) == loadedMMaps.end())
return NULL;
return loadedMMaps[mapId]->navMesh;
}
dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId)
{
if (loadedMMaps.find(mapId) == loadedMMaps.end())
return NULL;
MMapData* mmap = loadedMMaps[mapId];
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
// allocate mesh query
dtNavMeshQuery* query = dtAllocNavMeshQuery();
MANGOS_ASSERT(query);
if(DT_SUCCESS != query->init(mmap->navMesh, 1024))
{
dtFreeNavMeshQuery(query);
sLog.outError("MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
return NULL;
}
sLog.outDetail("MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
mmap->navMeshQueries.insert(std::pair(instanceId, query));
}
return mmap->navMeshQueries[instanceId];
}
}