DROP TABLE IF EXISTS `character_stable`; CREATE TABLE `character_stable` ( `owner` int(11) unsigned NOT NULL default '0', `slot` int(11) unsigned NOT NULL default '0', `petnumber` int(11) unsigned NOT NULL default '0', `entry` int(11) unsigned NOT NULL default '0', `level` int(11) unsigned NOT NULL default '0', `loyalty` int(11) unsigned NOT NULL default '1', `trainpoint` int(11) unsigned NOT NULL default '0', KEY `petnumber` (`petnumber`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; -- -- Dumping data for table `character_stable` -- /*!40000 ALTER TABLE `character_stable` DISABLE KEYS */; LOCK TABLES `character_stable` WRITE; UNLOCK TABLES; /*!40000 ALTER TABLE character_stable ENABLE KEYS */;