/* * Copyright (C) 2005-2012 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Channel.h" #include "ObjectMgr.h" #include "World.h" #include "SocialMgr.h" Channel::Channel(const std::string& name, uint32 channel_id) : m_announce(true), m_moderate(false), m_name(name), m_flags(0), m_channelId(channel_id) { // set special flags if built-in channel ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id); if (ch) // it's built-in channel { channel_id = ch->ChannelID; // built-in channel m_announce = false; // no join/leave announces m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels if (ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel m_flags |= CHANNEL_FLAG_TRADE; if (ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels m_flags |= CHANNEL_FLAG_CITY; if (ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel m_flags |= CHANNEL_FLAG_LFG; else // for all other channels m_flags |= CHANNEL_FLAG_NOT_LFG; } else // it's custom channel { m_flags |= CHANNEL_FLAG_CUSTOM; } } void Channel::Join(ObjectGuid p, const char* pass) { WorldPacket data; if (IsOn(p)) { if (!IsConstant()) // non send error message for built-in channels { MakePlayerAlreadyMember(&data, p); SendToOne(&data, p); } return; } if (IsBanned(p)) { MakeBanned(&data); SendToOne(&data, p); return; } if (m_password.length() > 0 && strcmp(pass, m_password.c_str())) { MakeWrongPassword(&data); SendToOne(&data, p); return; } Player* plr = sObjectMgr.GetPlayer(p); if (plr) { if (HasFlag(CHANNEL_FLAG_LFG) && sWorld.getConfig(CONFIG_BOOL_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER) { MakeNotInLfg(&data); SendToOne(&data, p); return; } if (plr->GetGuildId() && (GetFlags() == 0x38)) return; plr->JoinedChannel(this); } if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL))) { MakeJoined(&data, p); SendToAll(&data); } data.clear(); PlayerInfo& pinfo = m_players[p]; pinfo.player = p; pinfo.flags = 0; MakeYouJoined(&data); SendToOne(&data, p); JoinNotify(p); // if no owner first logged will become if (!IsConstant() && !m_ownerGuid) { SetOwner(p, (m_players.size() > 1 ? true : false)); m_players[p].SetModerator(true); } } void Channel::Leave(ObjectGuid p, bool send) { if (!IsOn(p)) { if (send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player* plr = sObjectMgr.GetPlayer(p); if (send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if (plr) plr->LeftChannel(this); data.clear(); } bool changeowner = m_players[p].IsOwner(); m_players.erase(p); if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } LeaveNotify(p); if (changeowner) { ObjectGuid newowner = !m_players.empty() ? m_players.begin()->second.player : ObjectGuid(); SetOwner(newowner); } } } void Channel::KickOrBan(ObjectGuid good, const char* badname, bool ban) { AccountTypes sec = SEC_PLAYER; Player* gplr = sObjectMgr.GetPlayer(good); if (gplr) sec = gplr->GetSession()->GetSecurity(); if (!IsOn(good)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, good); } else if (!m_players[good].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, good); } else { Player* bad = sObjectMgr.GetPlayer(badname); if (bad == NULL || !IsOn(bad->GetObjectGuid())) { WorldPacket data; MakePlayerNotFound(&data, badname); SendToOne(&data, good); } else if (sec < SEC_GAMEMASTER && bad->GetObjectGuid() == m_ownerGuid && good != m_ownerGuid) { WorldPacket data; MakeNotOwner(&data); SendToOne(&data, good); } else { bool changeowner = (m_ownerGuid == bad->GetObjectGuid()); WorldPacket data; if (ban && !IsBanned(bad->GetObjectGuid())) { m_banned.insert(bad->GetObjectGuid()); MakePlayerBanned(&data, bad->GetObjectGuid(), good); } else MakePlayerKicked(&data, bad->GetObjectGuid(), good); SendToAll(&data); m_players.erase(bad->GetObjectGuid()); bad->LeftChannel(this); if (changeowner) { ObjectGuid newowner = !m_players.empty() ? good : ObjectGuid(); SetOwner(newowner); } } } } void Channel::UnBan(ObjectGuid good, const char* badname) { uint32 sec = 0; Player* gplr = sObjectMgr.GetPlayer(good); if (gplr) sec = gplr->GetSession()->GetSecurity(); if (!IsOn(good)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, good); } else if (!m_players[good].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, good); } else { Player* bad = sObjectMgr.GetPlayer(badname); if (bad == NULL || !IsBanned(bad->GetObjectGuid())) { WorldPacket data; MakePlayerNotFound(&data, badname); SendToOne(&data, good); } else { m_banned.erase(bad->GetObjectGuid()); WorldPacket data; MakePlayerUnbanned(&data, bad->GetObjectGuid(), good); SendToAll(&data); } } } void Channel::Password(ObjectGuid p, const char* pass) { uint32 sec = 0; Player* plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { m_password = pass; WorldPacket data; MakePasswordChanged(&data, p); SendToAll(&data); } } void Channel::SetMode(ObjectGuid p, const char* p2n, bool mod, bool set) { Player* plr = sObjectMgr.GetPlayer(p); if (!plr) return; uint32 sec = plr->GetSession()->GetSecurity(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { Player* newp = sObjectMgr.GetPlayer(p2n); if (!newp) { WorldPacket data; MakePlayerNotFound(&data, p2n); SendToOne(&data, p); return; } PlayerInfo inf = m_players[newp->GetObjectGuid()]; if (p == m_ownerGuid && newp->GetObjectGuid() == m_ownerGuid && mod) return; if (!IsOn(newp->GetObjectGuid())) { WorldPacket data; MakePlayerNotFound(&data, p2n); SendToOne(&data, p); return; } // allow make moderator from another team only if both is GMs // at this moment this only way to show channel post for GM from another team if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) && plr->GetTeam() != newp->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakePlayerNotFound(&data, p2n); SendToOne(&data, p); return; } if (m_ownerGuid == newp->GetObjectGuid() && m_ownerGuid != p) { WorldPacket data; MakeNotOwner(&data); SendToOne(&data, p); return; } if (mod) SetModerator(newp->GetObjectGuid(), set); else SetMute(newp->GetObjectGuid(), set); } } void Channel::SetOwner(ObjectGuid p, const char* newname) { Player* plr = sObjectMgr.GetPlayer(p); if (!plr) return; uint32 sec = plr->GetSession()->GetSecurity(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); return; } if (sec < SEC_GAMEMASTER && p != m_ownerGuid) { WorldPacket data; MakeNotOwner(&data); SendToOne(&data, p); return; } Player* newp = sObjectMgr.GetPlayer(newname); if (newp == NULL || !IsOn(newp->GetObjectGuid())) { WorldPacket data; MakePlayerNotFound(&data, newname); SendToOne(&data, p); return; } if (newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakePlayerNotFound(&data, newname); SendToOne(&data, p); return; } m_players[newp->GetObjectGuid()].SetModerator(true); SetOwner(newp->GetObjectGuid()); } void Channel::SendWhoOwner(ObjectGuid p) { if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else { WorldPacket data; MakeChannelOwner(&data); SendToOne(&data, p); } } void Channel::List(Player* player) { ObjectGuid p = player->GetObjectGuid(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else { WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+m_players.size()*(8+1)); data << uint8(1); // channel type? data << GetName(); // channel name data << uint8(GetFlags()); // channel flags? size_t pos = data.wpos(); data << uint32(0); // size of list, placeholder AccountTypes gmLevelInWhoList = (AccountTypes)sWorld.getConfig(CONFIG_UINT32_GM_LEVEL_IN_WHO_LIST); uint32 count = 0; for (PlayerList::const_iterator i = m_players.begin(); i != m_players.end(); ++i) { Player* plr = sObjectMgr.GetPlayer(i->first); // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters // MODERATOR, GAME MASTER, ADMINISTRATOR can see all if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER || plr->GetSession()->GetSecurity() <= gmLevelInWhoList) && plr->IsVisibleGloballyFor(player)) { data << ObjectGuid(i->first); data << uint8(i->second.flags); // flags seems to be changed... ++count; } } data.put(pos,count); SendToOne(&data, p); } } void Channel::Announce(ObjectGuid p) { uint32 sec = 0; Player* plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { m_announce = !m_announce; WorldPacket data; if (m_announce) MakeAnnouncementsOn(&data, p); else MakeAnnouncementsOff(&data, p); SendToAll(&data); } } void Channel::Moderate(ObjectGuid p) { uint32 sec = 0; Player* plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { m_moderate = !m_moderate; WorldPacket data; if (m_moderate) MakeModerationOn(&data, p); else MakeModerationOff(&data, p); SendToAll(&data); } } void Channel::Say(ObjectGuid p, const char* what, uint32 lang) { if (!what) return; if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) lang = LANG_UNIVERSAL; uint32 sec = 0; Player* plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if (m_players[p].IsMuted()) { WorldPacket data; MakeMuted(&data); SendToOne(&data, p); } else if (m_moderate && !m_players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { uint32 messageLength = strlen(what) + 1; WorldPacket data(SMSG_MESSAGECHAT, 1+4+8+4+m_name.size()+1+8+4+messageLength+1); data << uint8(CHAT_MSG_CHANNEL); data << uint32(lang); data << ObjectGuid(p); // 2.1.0 data << uint32(0); // 2.1.0 data << m_name; data << ObjectGuid(p); data << uint32(messageLength); data << what; data << uint8(plr ? plr->GetChatTag() : CHAT_TAG_NONE); SendToAll(&data, !m_players[p].IsModerator() ? p : ObjectGuid()); } } void Channel::Invite(ObjectGuid p, const char* newname) { if (!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); return; } Player* newp = sObjectMgr.GetPlayer(newname); if (!newp) { WorldPacket data; MakePlayerNotFound(&data, newname); SendToOne(&data, p); return; } Player* plr = sObjectMgr.GetPlayer(p); if (!plr) return; if (newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakeInviteWrongFaction(&data); SendToOne(&data, p); return; } if (IsOn(newp->GetObjectGuid())) { WorldPacket data; MakePlayerAlreadyMember(&data, newp->GetObjectGuid()); SendToOne(&data, p); return; } WorldPacket data; if (!newp->GetSocial()->HasIgnore(p)) { MakeInvite(&data, p); SendToOne(&data, newp->GetObjectGuid()); data.clear(); } MakePlayerInvited(&data, newp->GetName()); SendToOne(&data, p); } void Channel::SetOwner(ObjectGuid guid, bool exclaim) { if (m_ownerGuid) { // [] will re-add player after it possible removed PlayerList::iterator p_itr = m_players.find(m_ownerGuid); if (p_itr != m_players.end()) p_itr->second.SetOwner(false); } m_ownerGuid = guid; if (m_ownerGuid) { uint8 oldFlag = GetPlayerFlags(m_ownerGuid); m_players[m_ownerGuid].SetOwner(true); WorldPacket data; MakeModeChange(&data, m_ownerGuid, oldFlag); SendToAll(&data); if (exclaim) { MakeOwnerChanged(&data, m_ownerGuid); SendToAll(&data); } } } void Channel::SendToAll(WorldPacket* data, ObjectGuid p) { for (PlayerList::const_iterator i = m_players.begin(); i != m_players.end(); ++i) if (Player* plr = sObjectMgr.GetPlayer(i->first)) if (!p || !plr->GetSocial()->HasIgnore(p)) plr->GetSession()->SendPacket(data); } void Channel::SendToOne(WorldPacket* data, ObjectGuid who) { if (Player* plr = ObjectMgr::GetPlayer(who)) plr->GetSession()->SendPacket(data); } void Channel::Voice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/) { } void Channel::DeVoice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/) { } // done void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type) { data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1); *data << uint8(notify_type); *data << m_name; } // done 0x00 void Channel::MakeJoined(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_JOINED_NOTICE); *data << ObjectGuid(guid); } // done 0x01 void Channel::MakeLeft(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_LEFT_NOTICE); *data << ObjectGuid(guid); } // done 0x02 void Channel::MakeYouJoined(WorldPacket* data) { MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE); *data << uint8(GetFlags()); *data << uint32(GetChannelId()); *data << uint32(0); } // done 0x03 void Channel::MakeYouLeft(WorldPacket* data) { MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE); *data << uint32(GetChannelId()); *data << uint8(0); // can be 0x00 and 0x01 } // done 0x04 void Channel::MakeWrongPassword(WorldPacket* data) { MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE); } // done 0x05 void Channel::MakeNotMember(WorldPacket* data) { MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE); } // done 0x06 void Channel::MakeNotModerator(WorldPacket* data) { MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE); } // done 0x07 void Channel::MakePasswordChanged(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE); *data << ObjectGuid(guid); } // done 0x08 void Channel::MakeOwnerChanged(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE); *data << ObjectGuid(guid); } // done 0x09 void Channel::MakePlayerNotFound(WorldPacket* data, const std::string& name) { MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE); *data << name; } // done 0x0A void Channel::MakeNotOwner(WorldPacket* data) { MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE); } // done 0x0B void Channel::MakeChannelOwner(WorldPacket* data) { std::string name = ""; if (!sObjectMgr.GetPlayerNameByGUID(m_ownerGuid, name) || name.empty()) name = "PLAYER_NOT_FOUND"; MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE); *data << ((IsConstant() || !m_ownerGuid) ? "Nobody" : name); } // done 0x0C void Channel::MakeModeChange(WorldPacket* data, ObjectGuid guid, uint8 oldflags) { MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE); *data << ObjectGuid(guid); *data << uint8(oldflags); *data << uint8(GetPlayerFlags(guid)); } // done 0x0D void Channel::MakeAnnouncementsOn(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE); *data << ObjectGuid(guid); } // done 0x0E void Channel::MakeAnnouncementsOff(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE); *data << ObjectGuid(guid); } // done 0x0F void Channel::MakeModerationOn(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_MODERATION_ON_NOTICE); *data << ObjectGuid(guid); } // done 0x10 void Channel::MakeModerationOff(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_MODERATION_OFF_NOTICE); *data << ObjectGuid(guid); } // done 0x11 void Channel::MakeMuted(WorldPacket* data) { MakeNotifyPacket(data, CHAT_MUTED_NOTICE); } // done 0x12 void Channel::MakePlayerKicked(WorldPacket* data, ObjectGuid bad, ObjectGuid good) { MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE); *data << ObjectGuid(bad); *data << ObjectGuid(good); } // done 0x13 void Channel::MakeBanned(WorldPacket* data) { MakeNotifyPacket(data, CHAT_BANNED_NOTICE); } // done 0x14 void Channel::MakePlayerBanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good) { MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE); *data << ObjectGuid(bad); *data << ObjectGuid(good); } // done 0x15 void Channel::MakePlayerUnbanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good) { MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE); *data << ObjectGuid(bad); *data << ObjectGuid(good); } // done 0x16 void Channel::MakePlayerNotBanned(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE); *data << ObjectGuid(guid); // should be string!! } // done 0x17 void Channel::MakePlayerAlreadyMember(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE); *data << ObjectGuid(guid); } // done 0x18 void Channel::MakeInvite(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_INVITE_NOTICE); *data << ObjectGuid(guid); } // done 0x19 void Channel::MakeInviteWrongFaction(WorldPacket* data) { MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE); } // done 0x1A void Channel::MakeWrongFaction(WorldPacket* data) { MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE); } // done 0x1B void Channel::MakeInvalidName(WorldPacket* data) { MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE); } // done 0x1C void Channel::MakeNotModerated(WorldPacket* data) { MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE); } // done 0x1D void Channel::MakePlayerInvited(WorldPacket* data, const std::string& name) { MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE); *data << name; } // done 0x1E void Channel::MakePlayerInviteBanned(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE); *data << ObjectGuid(guid); // should be string!! } // done 0x1F void Channel::MakeThrottled(WorldPacket* data) { MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE); } // done 0x20 void Channel::MakeNotInArea(WorldPacket* data) { MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE); } // done 0x21 void Channel::MakeNotInLfg(WorldPacket* data) { MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE); } // done 0x22 void Channel::MakeVoiceOn(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE); *data << ObjectGuid(guid); } // done 0x23 void Channel::MakeVoiceOff(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE); *data << ObjectGuid(guid); } void Channel::JoinNotify(ObjectGuid guid) { WorldPacket data; if (IsConstant()) data.Initialize(SMSG_USERLIST_ADD, 8+1+1+4+GetName().size()+1); else data.Initialize(SMSG_USERLIST_UPDATE, 8+1+1+4+GetName().size()+1); data << ObjectGuid(guid); data << uint8(GetPlayerFlags(guid)); data << uint8(GetFlags()); data << uint32(GetNumPlayers()); data << GetName(); SendToAll(&data); } void Channel::LeaveNotify(ObjectGuid guid) { WorldPacket data(SMSG_USERLIST_REMOVE, 8+1+4+GetName().size()+1); data << ObjectGuid(guid); data << uint8(GetFlags()); data << uint32(GetNumPlayers()); data << GetName(); SendToAll(&data); }