/*
* Copyright (C) 2005-2012 MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Channel.h"
#include "ObjectMgr.h"
#include "World.h"
#include "SocialMgr.h"
Channel::Channel(const std::string& name, uint32 channel_id)
: m_announce(true), m_moderate(false), m_name(name), m_flags(0), m_channelId(channel_id)
{
// set special flags if built-in channel
ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id);
if (ch) // it's built-in channel
{
channel_id = ch->ChannelID; // built-in channel
m_announce = false; // no join/leave announces
m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
if (ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
m_flags |= CHANNEL_FLAG_TRADE;
if (ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
m_flags |= CHANNEL_FLAG_CITY;
if (ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
m_flags |= CHANNEL_FLAG_LFG;
else // for all other channels
m_flags |= CHANNEL_FLAG_NOT_LFG;
}
else // it's custom channel
{
m_flags |= CHANNEL_FLAG_CUSTOM;
}
}
void Channel::Join(ObjectGuid p, const char* pass)
{
WorldPacket data;
if (IsOn(p))
{
if (!IsConstant()) // non send error message for built-in channels
{
MakePlayerAlreadyMember(&data, p);
SendToOne(&data, p);
}
return;
}
if (IsBanned(p))
{
MakeBanned(&data);
SendToOne(&data, p);
return;
}
if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))
{
MakeWrongPassword(&data);
SendToOne(&data, p);
return;
}
Player* plr = sObjectMgr.GetPlayer(p);
if (plr)
{
if (HasFlag(CHANNEL_FLAG_LFG) && sWorld.getConfig(CONFIG_BOOL_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER)
{
MakeNotInLfg(&data);
SendToOne(&data, p);
return;
}
if (plr->GetGuildId() && (GetFlags() == 0x38))
return;
plr->JoinedChannel(this);
}
if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
MakeJoined(&data, p);
SendToAll(&data);
}
data.clear();
PlayerInfo& pinfo = m_players[p];
pinfo.player = p;
pinfo.flags = 0;
MakeYouJoined(&data);
SendToOne(&data, p);
JoinNotify(p);
// if no owner first logged will become
if (!IsConstant() && !m_ownerGuid)
{
SetOwner(p, (m_players.size() > 1 ? true : false));
m_players[p].SetModerator(true);
}
}
void Channel::Leave(ObjectGuid p, bool send)
{
if (!IsOn(p))
{
if (send)
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
}
else
{
Player* plr = sObjectMgr.GetPlayer(p);
if (send)
{
WorldPacket data;
MakeYouLeft(&data);
SendToOne(&data, p);
if (plr)
plr->LeftChannel(this);
data.clear();
}
bool changeowner = m_players[p].IsOwner();
m_players.erase(p);
if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeLeft(&data, p);
SendToAll(&data);
}
LeaveNotify(p);
if (changeowner)
{
ObjectGuid newowner = !m_players.empty() ? m_players.begin()->second.player : ObjectGuid();
SetOwner(newowner);
}
}
}
void Channel::KickOrBan(ObjectGuid good, const char* badname, bool ban)
{
AccountTypes sec = SEC_PLAYER;
Player* gplr = sObjectMgr.GetPlayer(good);
if (gplr)
sec = gplr->GetSession()->GetSecurity();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
}
else if (!m_players[good].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
}
else
{
Player* bad = sObjectMgr.GetPlayer(badname);
if (bad == NULL || !IsOn(bad->GetObjectGuid()))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
else if (sec < SEC_GAMEMASTER && bad->GetObjectGuid() == m_ownerGuid && good != m_ownerGuid)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, good);
}
else
{
bool changeowner = (m_ownerGuid == bad->GetObjectGuid());
WorldPacket data;
if (ban && !IsBanned(bad->GetObjectGuid()))
{
m_banned.insert(bad->GetObjectGuid());
MakePlayerBanned(&data, bad->GetObjectGuid(), good);
}
else
MakePlayerKicked(&data, bad->GetObjectGuid(), good);
SendToAll(&data);
m_players.erase(bad->GetObjectGuid());
bad->LeftChannel(this);
if (changeowner)
{
ObjectGuid newowner = !m_players.empty() ? good : ObjectGuid();
SetOwner(newowner);
}
}
}
}
void Channel::UnBan(ObjectGuid good, const char* badname)
{
uint32 sec = 0;
Player* gplr = sObjectMgr.GetPlayer(good);
if (gplr)
sec = gplr->GetSession()->GetSecurity();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
}
else if (!m_players[good].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
}
else
{
Player* bad = sObjectMgr.GetPlayer(badname);
if (bad == NULL || !IsBanned(bad->GetObjectGuid()))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
else
{
m_banned.erase(bad->GetObjectGuid());
WorldPacket data;
MakePlayerUnbanned(&data, bad->GetObjectGuid(), good);
SendToAll(&data);
}
}
}
void Channel::Password(ObjectGuid p, const char* pass)
{
uint32 sec = 0;
Player* plr = sObjectMgr.GetPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_password = pass;
WorldPacket data;
MakePasswordChanged(&data, p);
SendToAll(&data);
}
}
void Channel::SetMode(ObjectGuid p, const char* p2n, bool mod, bool set)
{
Player* plr = sObjectMgr.GetPlayer(p);
if (!plr)
return;
uint32 sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
Player* newp = sObjectMgr.GetPlayer(p2n);
if (!newp)
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
PlayerInfo inf = m_players[newp->GetObjectGuid()];
if (p == m_ownerGuid && newp->GetObjectGuid() == m_ownerGuid && mod)
return;
if (!IsOn(newp->GetObjectGuid()))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
plr->GetTeam() != newp->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
if (m_ownerGuid == newp->GetObjectGuid() && m_ownerGuid != p)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, p);
return;
}
if (mod)
SetModerator(newp->GetObjectGuid(), set);
else
SetMute(newp->GetObjectGuid(), set);
}
}
void Channel::SetOwner(ObjectGuid p, const char* newname)
{
Player* plr = sObjectMgr.GetPlayer(p);
if (!plr)
return;
uint32 sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
return;
}
if (sec < SEC_GAMEMASTER && p != m_ownerGuid)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, p);
return;
}
Player* newp = sObjectMgr.GetPlayer(newname);
if (newp == NULL || !IsOn(newp->GetObjectGuid()))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
if (newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
m_players[newp->GetObjectGuid()].SetModerator(true);
SetOwner(newp->GetObjectGuid());
}
void Channel::SendWhoOwner(ObjectGuid p)
{
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else
{
WorldPacket data;
MakeChannelOwner(&data);
SendToOne(&data, p);
}
}
void Channel::List(Player* player)
{
ObjectGuid p = player->GetObjectGuid();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else
{
WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+m_players.size()*(8+1));
data << uint8(1); // channel type?
data << GetName(); // channel name
data << uint8(GetFlags()); // channel flags?
size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
AccountTypes gmLevelInWhoList = (AccountTypes)sWorld.getConfig(CONFIG_UINT32_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
for (PlayerList::const_iterator i = m_players.begin(); i != m_players.end(); ++i)
{
Player* plr = sObjectMgr.GetPlayer(i->first);
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER || plr->GetSession()->GetSecurity() <= gmLevelInWhoList) &&
plr->IsVisibleGloballyFor(player))
{
data << ObjectGuid(i->first);
data << uint8(i->second.flags); // flags seems to be changed...
++count;
}
}
data.put(pos,count);
SendToOne(&data, p);
}
}
void Channel::Announce(ObjectGuid p)
{
uint32 sec = 0;
Player* plr = sObjectMgr.GetPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_announce = !m_announce;
WorldPacket data;
if (m_announce)
MakeAnnouncementsOn(&data, p);
else
MakeAnnouncementsOff(&data, p);
SendToAll(&data);
}
}
void Channel::Moderate(ObjectGuid p)
{
uint32 sec = 0;
Player* plr = sObjectMgr.GetPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!m_players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_moderate = !m_moderate;
WorldPacket data;
if (m_moderate)
MakeModerationOn(&data, p);
else
MakeModerationOff(&data, p);
SendToAll(&data);
}
}
void Channel::Say(ObjectGuid p, const char* what, uint32 lang)
{
if (!what)
return;
if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
uint32 sec = 0;
Player* plr = sObjectMgr.GetPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (m_players[p].IsMuted())
{
WorldPacket data;
MakeMuted(&data);
SendToOne(&data, p);
}
else if (m_moderate && !m_players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
uint32 messageLength = strlen(what) + 1;
WorldPacket data(SMSG_MESSAGECHAT, 1+4+8+4+m_name.size()+1+8+4+messageLength+1);
data << uint8(CHAT_MSG_CHANNEL);
data << uint32(lang);
data << ObjectGuid(p); // 2.1.0
data << uint32(0); // 2.1.0
data << m_name;
data << ObjectGuid(p);
data << uint32(messageLength);
data << what;
data << uint8(plr ? plr->GetChatTag() : CHAT_TAG_NONE);
SendToAll(&data, !m_players[p].IsModerator() ? p : ObjectGuid());
}
}
void Channel::Invite(ObjectGuid p, const char* newname)
{
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
return;
}
Player* newp = sObjectMgr.GetPlayer(newname);
if (!newp)
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
Player* plr = sObjectMgr.GetPlayer(p);
if (!plr)
return;
if (newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
SendToOne(&data, p);
return;
}
if (IsOn(newp->GetObjectGuid()))
{
WorldPacket data;
MakePlayerAlreadyMember(&data, newp->GetObjectGuid());
SendToOne(&data, p);
return;
}
WorldPacket data;
if (!newp->GetSocial()->HasIgnore(p))
{
MakeInvite(&data, p);
SendToOne(&data, newp->GetObjectGuid());
data.clear();
}
MakePlayerInvited(&data, newp->GetName());
SendToOne(&data, p);
}
void Channel::SetOwner(ObjectGuid guid, bool exclaim)
{
if (m_ownerGuid)
{
// [] will re-add player after it possible removed
PlayerList::iterator p_itr = m_players.find(m_ownerGuid);
if (p_itr != m_players.end())
p_itr->second.SetOwner(false);
}
m_ownerGuid = guid;
if (m_ownerGuid)
{
uint8 oldFlag = GetPlayerFlags(m_ownerGuid);
m_players[m_ownerGuid].SetOwner(true);
WorldPacket data;
MakeModeChange(&data, m_ownerGuid, oldFlag);
SendToAll(&data);
if (exclaim)
{
MakeOwnerChanged(&data, m_ownerGuid);
SendToAll(&data);
}
}
}
void Channel::SendToAll(WorldPacket* data, ObjectGuid p)
{
for (PlayerList::const_iterator i = m_players.begin(); i != m_players.end(); ++i)
if (Player* plr = sObjectMgr.GetPlayer(i->first))
if (!p || !plr->GetSocial()->HasIgnore(p))
plr->GetSession()->SendPacket(data);
}
void Channel::SendToOne(WorldPacket* data, ObjectGuid who)
{
if (Player* plr = ObjectMgr::GetPlayer(who))
plr->GetSession()->SendPacket(data);
}
void Channel::Voice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/)
{
}
void Channel::DeVoice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/)
{
}
// done
void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type)
{
data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1);
*data << uint8(notify_type);
*data << m_name;
}
// done 0x00
void Channel::MakeJoined(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_JOINED_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x01
void Channel::MakeLeft(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_LEFT_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x02
void Channel::MakeYouJoined(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE);
*data << uint8(GetFlags());
*data << uint32(GetChannelId());
*data << uint32(0);
}
// done 0x03
void Channel::MakeYouLeft(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE);
*data << uint32(GetChannelId());
*data << uint8(0); // can be 0x00 and 0x01
}
// done 0x04
void Channel::MakeWrongPassword(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE);
}
// done 0x05
void Channel::MakeNotMember(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE);
}
// done 0x06
void Channel::MakeNotModerator(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE);
}
// done 0x07
void Channel::MakePasswordChanged(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x08
void Channel::MakeOwnerChanged(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x09
void Channel::MakePlayerNotFound(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE);
*data << name;
}
// done 0x0A
void Channel::MakeNotOwner(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE);
}
// done 0x0B
void Channel::MakeChannelOwner(WorldPacket* data)
{
std::string name = "";
if (!sObjectMgr.GetPlayerNameByGUID(m_ownerGuid, name) || name.empty())
name = "PLAYER_NOT_FOUND";
MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE);
*data << ((IsConstant() || !m_ownerGuid) ? "Nobody" : name);
}
// done 0x0C
void Channel::MakeModeChange(WorldPacket* data, ObjectGuid guid, uint8 oldflags)
{
MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE);
*data << ObjectGuid(guid);
*data << uint8(oldflags);
*data << uint8(GetPlayerFlags(guid));
}
// done 0x0D
void Channel::MakeAnnouncementsOn(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x0E
void Channel::MakeAnnouncementsOff(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x0F
void Channel::MakeModerationOn(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_MODERATION_ON_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x10
void Channel::MakeModerationOff(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_MODERATION_OFF_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x11
void Channel::MakeMuted(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_MUTED_NOTICE);
}
// done 0x12
void Channel::MakePlayerKicked(WorldPacket* data, ObjectGuid bad, ObjectGuid good)
{
MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE);
*data << ObjectGuid(bad);
*data << ObjectGuid(good);
}
// done 0x13
void Channel::MakeBanned(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_BANNED_NOTICE);
}
// done 0x14
void Channel::MakePlayerBanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good)
{
MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE);
*data << ObjectGuid(bad);
*data << ObjectGuid(good);
}
// done 0x15
void Channel::MakePlayerUnbanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good)
{
MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE);
*data << ObjectGuid(bad);
*data << ObjectGuid(good);
}
// done 0x16
void Channel::MakePlayerNotBanned(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE);
*data << ObjectGuid(guid); // should be string!!
}
// done 0x17
void Channel::MakePlayerAlreadyMember(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x18
void Channel::MakeInvite(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_INVITE_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x19
void Channel::MakeInviteWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE);
}
// done 0x1A
void Channel::MakeWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE);
}
// done 0x1B
void Channel::MakeInvalidName(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE);
}
// done 0x1C
void Channel::MakeNotModerated(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE);
}
// done 0x1D
void Channel::MakePlayerInvited(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE);
*data << name;
}
// done 0x1E
void Channel::MakePlayerInviteBanned(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE);
*data << ObjectGuid(guid); // should be string!!
}
// done 0x1F
void Channel::MakeThrottled(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE);
}
// done 0x20
void Channel::MakeNotInArea(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE);
}
// done 0x21
void Channel::MakeNotInLfg(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE);
}
// done 0x22
void Channel::MakeVoiceOn(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE);
*data << ObjectGuid(guid);
}
// done 0x23
void Channel::MakeVoiceOff(WorldPacket* data, ObjectGuid guid)
{
MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE);
*data << ObjectGuid(guid);
}
void Channel::JoinNotify(ObjectGuid guid)
{
WorldPacket data;
if (IsConstant())
data.Initialize(SMSG_USERLIST_ADD, 8+1+1+4+GetName().size()+1);
else
data.Initialize(SMSG_USERLIST_UPDATE, 8+1+1+4+GetName().size()+1);
data << ObjectGuid(guid);
data << uint8(GetPlayerFlags(guid));
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
SendToAll(&data);
}
void Channel::LeaveNotify(ObjectGuid guid)
{
WorldPacket data(SMSG_USERLIST_REMOVE, 8+1+4+GetName().size()+1);
data << ObjectGuid(guid);
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
SendToAll(&data);
}