/**
* ScriptDev3 is an extension for mangos providing enhanced features for
* area triggers, creatures, game objects, instances, items, and spells beyond
* the default database scripting in mangos.
*
* Copyright (C) 2006-2013 ScriptDev2
* Copyright (C) 2014-2016 MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
/**
* ScriptData
* SDName: Scholomance
* SD%Complete: 100
* SDComment:
* SDCategory: Scholomance
* EndScriptData
*/
#include "precompiled.h"
/*######
## npc_spectral_tutor
######*/
enum
{
SPELL_IMAGE_PROJECTION = 17651,
SPELL_IMAGE_PROJECTION_HEAL = 17652,
SPELL_IMAGE_PROJECTION_SUMMON = 17653,
SPELL_MANA_BURN = 17630,
SPELL_SILENCE = 12528,
};
struct npc_spectral_tutor : public CreatureScript
{
npc_spectral_tutor() : CreatureScript("npc_spectral_tutor") {}
struct npc_spectral_tutorAI : public ScriptedAI
{
npc_spectral_tutorAI(Creature* pCreature) : ScriptedAI(pCreature) {}
uint32 m_uiManaBurnTimer;
uint32 m_uiSilenceTimer;
uint32 m_uiProjectionTimer;
uint32 m_uiProjEndTimer;
void Reset() override
{
m_uiProjEndTimer = 0;
m_uiManaBurnTimer = urand(4000, 19000);
m_uiSilenceTimer = urand(0, 3000);
m_uiProjectionTimer = urand(12000, 13000);
}
void UpdateAI(const uint32 uiDiff) override
{
if (!m_creature->SelectHostileTarget() || !m_creature->getVictim())
return;
if (m_uiProjEndTimer)
{
if (m_uiProjEndTimer <= uiDiff)
{
if (DoCastSpellIfCan(m_creature, SPELL_IMAGE_PROJECTION_HEAL) == CAST_OK)
m_uiProjEndTimer = 0;
}
else
m_uiProjEndTimer -= uiDiff;
// no other actions during Image Projection
return;
}
if (m_uiManaBurnTimer < uiDiff)
{
if (DoCastSpellIfCan(m_creature->getVictim(), SPELL_MANA_BURN) == CAST_OK)
m_uiManaBurnTimer = urand(9000, 26000);
}
else
m_uiManaBurnTimer -= uiDiff;
if (m_uiSilenceTimer < uiDiff)
{
if (DoCastSpellIfCan(m_creature, SPELL_SILENCE) == CAST_OK)
m_uiSilenceTimer = urand(12000, 26000);
}
else
m_uiSilenceTimer -= uiDiff;
if (m_uiProjectionTimer < uiDiff)
{
if (DoCastSpellIfCan(m_creature, SPELL_IMAGE_PROJECTION) == CAST_OK)
{
DoCastSpellIfCan(m_creature, SPELL_IMAGE_PROJECTION_SUMMON, CAST_TRIGGERED);
m_uiProjEndTimer = 1000;
m_uiProjectionTimer = urand(18000, 25000);
}
}
else
m_uiProjectionTimer -= uiDiff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* pCreature) override
{
return new npc_spectral_tutorAI(pCreature);
}
};
void AddSC_scholomance()
{
Script* s;
s = new npc_spectral_tutor();
s->RegisterSelf();
}