server/dep/acelite/ace/Array_Map.cpp
2023-01-01 00:55:45 +00:00

262 lines
7.2 KiB
C++

// $Id: Array_Map.cpp 92386 2010-10-28 07:44:37Z johnnyw $
#ifndef ACE_ARRAY_MAP_CPP
#define ACE_ARRAY_MAP_CPP
#include "ace/Array_Map.h"
#ifndef __ACE_INLINE__
# include "ace/Array_Map.inl"
#endif /* !__ACE_INLINE__ */
#include "ace/checked_iterator.h"
#include <algorithm>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
template<typename Key, typename Value, class EqualTo>
template<typename InputIterator>
ACE_Array_Map<Key, Value, EqualTo>::ACE_Array_Map (InputIterator f,
InputIterator l)
: size_ (l - f)
, capacity_ (size_)
, nodes_ (size_ == 0 ? 0 : new value_type[size_])
{
(void) std::copy (f,
l,
ACE_make_checked_array_iterator (this->begin (),
this->size_));
// iterator n = this->begin ();
// for (InputIterator i = f; i != l; ++i, ++n)
// *n = *i;
}
template<typename Key, typename Value, class EqualTo>
ACE_Array_Map<Key, Value, EqualTo>::ACE_Array_Map (
ACE_Array_Map<Key, Value, EqualTo> const & map)
: size_ (map.size_)
, capacity_ (map.size_)
, nodes_ (size_ == 0 ? 0 : new value_type[size_])
{
std::copy (map.begin (),
map.end (),
ACE_make_checked_array_iterator (this->begin (),
this->size_));
// iterator f = map.begin ();
// iterator l = map.end ();
// iterator n = this->begin ();
// for (iterator i = f; i != l; ++i, ++n)
// *n = *i;
}
template<typename Key, typename Value, class EqualTo>
ACE_Array_Map<Key, Value, EqualTo>::~ACE_Array_Map (void)
{
delete[] this->nodes_;
}
template<typename Key, typename Value, class EqualTo>
void
ACE_Array_Map<Key, Value, EqualTo>::swap (
ACE_Array_Map<Key, Value, EqualTo> & map)
{
std::swap (this->size_, map.size_);
std::swap (this->capacity_, map.capacity_);
std::swap (this->nodes_, map.nodes_);
}
template<typename Key, typename Value, class EqualTo>
std::pair<typename ACE_Array_Map<Key, Value, EqualTo>::iterator, bool>
ACE_Array_Map<Key, Value, EqualTo>::insert (
typename ACE_Array_Map<Key, Value, EqualTo>::value_type const & x)
{
// Linear insertion due to linear duplicate key search.
bool inserted = false;
iterator i = this->find (x.first);
if (i == this->end ())
{
// Add the element to the array.
size_type const old_size = this->size ();
this->grow (1); // Increase size by at least one.
i = this->begin () + old_size;
*i = x;
++this->size_;
inserted = true;
}
return std::make_pair (i, inserted);
}
template<typename Key, typename Value, class EqualTo>
template<typename InputIterator>
void
ACE_Array_Map<Key, Value, EqualTo>::insert (InputIterator f, InputIterator l)
{
this->grow (l - f); // Preallocate storage.
for (InputIterator i = f; i != l; ++i)
{
(void) this->insert (*i);
}
}
template<typename Key, typename Value, class EqualTo>
void
ACE_Array_Map<Key, Value, EqualTo>::erase (
typename ACE_Array_Map<Key, Value, EqualTo>::iterator pos)
{
iterator const first = this->begin ();
iterator const last = this->end ();
if (pos >= first && pos < last)
{
if (pos != last - 1)
{
// Relocate the tail element to the location of the erased
// element to prevent introduction of "holes" in the
// underlying array.
*pos = *(last - 1);
}
// Explicitly destroy the tail element by assigning a default
// constructed instance to it. Note that this also works for
// the case of a map of size 1.
*(last - 1) = value_type ();
--this->size_;
}
}
template<typename Key, typename Value, class EqualTo>
typename ACE_Array_Map<Key, Value, EqualTo>::size_type
ACE_Array_Map<Key, Value, EqualTo>::erase (
typename ACE_Array_Map<Key, Value, EqualTo>::key_type const & k)
{
iterator pos = this->find (k);
size_type const old_size = this->size_;
this->erase (pos);
return old_size - this->size_;
}
template<typename Key, typename Value, class EqualTo>
void
ACE_Array_Map<Key, Value, EqualTo>::erase (
typename ACE_Array_Map<Key, Value, EqualTo>::iterator first,
typename ACE_Array_Map<Key, Value, EqualTo>::iterator last)
{
if (this->begin () <= first && first < last && last < this->end ())
for (iterator i = first; i != last; ++i)
this->erase (i);
}
template<typename Key, typename Value, class EqualTo>
void
ACE_Array_Map<Key, Value, EqualTo>::clear (void)
{
this->size_ = 0; // No need to deallocate array nor destroy elements.
}
template<typename Key, typename Value, class EqualTo>
typename ACE_Array_Map<Key, Value, EqualTo>::iterator
ACE_Array_Map<Key, Value, EqualTo>::find (
typename ACE_Array_Map<Key, Value, EqualTo>::key_type const & k)
{
iterator const the_end = this->end ();
EqualTo eq;
for (iterator i = this->begin (); i != the_end; ++i)
if (eq (k, i->first))
return i;
return this->end ();
}
template<typename Key, typename Value, class EqualTo>
typename ACE_Array_Map<Key, Value, EqualTo>::const_iterator
ACE_Array_Map<Key, Value, EqualTo>::find (
typename ACE_Array_Map<Key, Value, EqualTo>::key_type const & k) const
{
const_iterator const the_end = this->end ();
EqualTo eq;
for (const_iterator i = this->begin (); i != the_end; ++i)
if (eq (k, i->first))
return i;
return this->end ();
}
template<typename Key, typename Value, class EqualTo>
void
ACE_Array_Map<Key, Value, EqualTo>::grow (
typename ACE_Array_Map<Key, Value, EqualTo>::size_type s)
{
if (this->size () + s > this->capacity_)
{
// This implementation focuses more on static footprint than
// speed.
// Strongly exception safe.
ACE_Array_Map<Key, Value, EqualTo> temp (this->size () + s);
std::copy (this->begin (),
this->end (),
ACE_make_checked_array_iterator (temp.begin (),
temp.capacity_));
size_type const n = this->size (); // Do not swap out the size
// since we bypassed the
// temporary map's element
// counting code.
this->swap (temp);
this->size_ = n;
}
}
// ---------------------------------------------------------------
template <typename Key, typename Value, class EqualTo>
bool
operator== (ACE_Array_Map<Key, Value, EqualTo> const & lhs,
ACE_Array_Map<Key, Value, EqualTo> const & rhs)
{
// Do not include Array_Map capacity in comparison. It isn't useful
// in this case.
return (lhs.size () == rhs.size ()
&& std::equal (lhs.begin (),
lhs.end (),
ACE_make_checked_array_iterator (rhs.begin (),
rhs.size ())));
}
template <typename Key, typename Value, class EqualTo>
bool
operator< (ACE_Array_Map<Key, Value, EqualTo> const & lhs,
ACE_Array_Map<Key, Value, EqualTo> const & rhs)
{
return std::lexicographical_compare (lhs.begin (), lhs.end (),
rhs.begin (), rhs.end ());
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_ARRAY_MAP_CPP */