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331 lines
16 KiB
C++
331 lines
16 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file SOCK_SEQPACK_Connector.h
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*
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* $Id: SOCK_SEQPACK_Connector.h 84816 2009-03-13 08:16:32Z johnnyw $
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*
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* @author Patrick J. Lardieri <plardier@atl.lmco.com>
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* @author Gaurav Naik, Lockheed Martin ATL
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* @author based on SOCK_STREAM_Connector
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* by Douglas C. Schmidt <schmidt@dre.vanderbilt.edu>
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*
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*/
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//=============================================================================
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#ifndef ACE_SOCK_SEQPACK_CONNECTOR_H
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#define ACE_SOCK_SEQPACK_CONNECTOR_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#include "ace/SOCK_SEQPACK_Association.h"
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#include "ace/Multihomed_INET_Addr.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Forward declarations.
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class ACE_Time_Value;
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/**
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* @class ACE_SOCK_SEQPACK_Connector
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*
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* @brief Defines a factory that actively connects to a remote IP
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* address and TCP port, creating a new @c ACE_SOCK_SEQPACK_Association object.
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*
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* The @c ACE_SOCK_SEQPACK_Connector doesn't have a socket of its own,
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* i.e., it simply "borrows" the one from the @c ACE_SOCK_SEQPACK_Association
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* that's being connected. The reason for this is that the
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* underlying socket API doesn't use a factory socket to connect
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* data mode sockets. Therefore, there's no need to inherit
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* @c ACE_SOCK_SEQPACK_Connector from @c ACE_SOCK. A nice side-effect of
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* this is that @c ACE_SOCK_SEQPACK_Connector objects do not store state so
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* they can be used reentrantly in multithreaded programs.
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*/
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class ACE_Export ACE_SOCK_SEQPACK_Connector
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{
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public:
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// = Initialization and termination methods.
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/// Default constructor.
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ACE_SOCK_SEQPACK_Connector (void);
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/**
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* Actively connect to a peer, producing a connected @c ACE_SOCK_SEQPACK_Association
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* object if the connection succeeds.
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*
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* @param new_association The @c ACE_SOCK_SEQPACK_Association object that will be connected
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* to the peer.
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* @param remote_sap The address that we are trying to connect to.
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* The protocol family of @c remote_sap is used for
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* the connected socket. That is, if @c remote_sap
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* contains an IPv6 address, a socket with family
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* PF_INET6 will be used, else it will be PF_INET.
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* @param timeout Pointer to an @c ACE_Time_Value object with amount
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* of time to wait to connect. If the pointer is 0
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* then the call blocks until the connection attempt
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* is complete, whether it succeeds or fails. If
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* *timeout == {0, 0} then the connection is done
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* using nonblocking mode. In this case, if the
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* connection can't be made immediately, this method
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* returns -1 and errno == EWOULDBLOCK.
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* If *timeout > {0, 0} then this is the maximum amount
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* of time to wait before timing out; if the specified
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* amount of time passes before the connection is made,
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* this method returns -1 and errno == ETIME. Note
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* the difference between this case and when a blocking
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* connect is attempted that TCP times out - in the latter
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* case, errno will be ETIMEDOUT.
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* @param local_sap (optional) The local address to bind to. If it's
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* the default value of @c ACE_Addr::sap_any then the
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* OS will choose an unused port.
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* @param reuse_addr (optional) If the value is 1, the local address
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* (@c local_sap) is reused, even if it hasn't been
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* cleaned up yet.
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* @param flags Ignored.
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* @param perms Ignored.
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* @param protocol (optional) If value is 0, default SOCK_STREAM
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* protocol is selected by kernel (typically TCP).
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*
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* @return Returns 0 if the connection succeeds. If it fails,
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* -1 is returned and errno contains a specific error
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* code.
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*/
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ACE_SOCK_SEQPACK_Connector (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Addr &remote_sap,
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const ACE_Time_Value *timeout = 0,
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const ACE_Addr &local_sap = ACE_Addr::sap_any,
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int reuse_addr = 0,
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int flags = 0,
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int perms = 0,
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int protocol = 132);
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/**
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* Actively connect to a peer, producing a connected @c ACE_SOCK_SEQPACK_Association
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* object if the connection succeeds.
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*
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* @param new_association The @c ACE_SOCK_SEQPACK_Association object that will be connected
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* to the peer.
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* @param remote_sap The address that we are trying to connect to.
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* The protocol family of @c remote_sap is used for
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* the connected socket. That is, if @c remote_sap
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* contains an IPv6 address, a socket with family
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* PF_INET6 will be used, else it will be PF_INET.
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* @param timeout Pointer to an @c ACE_Time_Value object with amount
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* of time to wait to connect. If the pointer is 0
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* then the call blocks until the connection attempt
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* is complete, whether it succeeds or fails. If
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* *timeout == {0, 0} then the connection is done
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* using nonblocking mode. In this case, if the
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* connection can't be made immediately, this method
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* returns -1 and errno == EWOULDBLOCK.
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* If *timeout > {0, 0} then this is the maximum amount
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* of time to wait before timing out; if the specified
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* amount of time passes before the connection is made,
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* this method returns -1 and errno == ETIME. Note
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* the difference between this case and when a blocking
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* connect is attempted that TCP times out - in the latter
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* case, errno will be ETIMEDOUT.
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* @param local_sap (optional) The set of local addresses for SCTP to
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* bind to.
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* @param reuse_addr (optional) If the value is 1, the local address
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* (@c local_sap) is reused, even if it hasn't been
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* cleaned up yet.
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* @param flags Ignored.
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* @param perms Ignored.
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* @param protocol (optional) If value is 0, default SOCK_STREAM
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* protocol is selected by kernel (typically TCP).
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*
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* @return Returns 0 if the connection succeeds. If it fails,
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* -1 is returned and errno contains a specific error
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* code.
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*/
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ACE_SOCK_SEQPACK_Connector (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Addr &remote_sap,
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const ACE_Time_Value *timeout,
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const ACE_Multihomed_INET_Addr &local_sap,
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int reuse_addr = 0,
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int flags = 0,
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int perms = 0,
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int protocol = 132);
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/**
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* Actively connect to a peer, producing a connected @c ACE_SOCK_SEQPACK_Association
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* object if the connection succeeds.
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*
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* @param new_association The @c ACE_SOCK_SEQPACK_Association object that will be connected
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* to the peer.
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* @param remote_sap The address that we are trying to connect to.
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* The protocol family of @c remote_sap is used for
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* the connected socket. That is, if @c remote_sap
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* contains an IPv6 address, a socket with family
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* PF_INET6 will be used, else it will be PF_INET.
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* @param timeout Pointer to an @c ACE_Time_Value object with amount
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* of time to wait to connect. If the pointer is 0
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* then the call blocks until the connection attempt
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* is complete, whether it succeeds or fails. If
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* *timeout == {0, 0} then the connection is done
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* using nonblocking mode. In this case, if the
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* connection can't be made immediately, this method
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* returns -1 and errno == EWOULDBLOCK.
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* If *timeout > {0, 0} then this is the maximum amount
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* of time to wait before timing out; if the specified
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* amount of time passes before the connection is made,
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* this method returns -1 and errno == ETIME. Note
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* the difference between this case and when a blocking
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* connect is attempted that TCP times out - in the latter
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* case, errno will be ETIMEDOUT.
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* @param local_sap (optional) The local address to bind to. If it's
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* the default value of @c ACE_Addr::sap_any then the
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* OS will choose an unused port.
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* @param reuse_addr (optional) If the value is 1, the local address
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* (@c local_sap) is reused, even if it hasn't been
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* cleaned up yet.
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* @param flags Ignored.
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* @param perms Ignored.
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* @param protocol (optional) If value is 0, default SOCK_STREAM
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* protocol is selected by kernel (typically TCP).
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*
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* @return Returns 0 if the connection succeeds. If it fails,
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* -1 is returned and errno contains a specific error
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* code.
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*/
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int connect (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Addr &remote_sap,
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const ACE_Time_Value *timeout = 0,
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const ACE_Addr &local_sap = ACE_Addr::sap_any,
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int reuse_addr = 0,
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int flags = 0,
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int perms = 0,
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int protocol = 132);
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/**
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* Actively connect to a peer, producing a connected @c ACE_SOCK_SEQPACK_Association
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* object if the connection succeeds.
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*
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* @param new_association The @c ACE_SOCK_SEQPACK_Association object that will be connected
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* to the peer.
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* @param remote_sap The address that we are trying to connect to.
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* The protocol family of @c remote_sap is used for
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* the connected socket. That is, if @c remote_sap
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* contains an IPv6 address, a socket with family
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* PF_INET6 will be used, else it will be PF_INET.
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* @param timeout Pointer to an @c ACE_Time_Value object with amount
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* of time to wait to connect. If the pointer is 0
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* then the call blocks until the connection attempt
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* is complete, whether it succeeds or fails. If
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* *timeout == {0, 0} then the connection is done
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* using nonblocking mode. In this case, if the
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* connection can't be made immediately, this method
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* returns -1 and errno == EWOULDBLOCK.
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* If *timeout > {0, 0} then this is the maximum amount
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* of time to wait before timing out; if the specified
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* amount of time passes before the connection is made,
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* this method returns -1 and errno == ETIME. Note
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* the difference between this case and when a blocking
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* connect is attempted that TCP times out - in the latter
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* case, errno will be ETIMEDOUT.
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* @param local_sap (optional) The set of local addresses for SCTP to
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* bind to.
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* @param reuse_addr (optional) If the value is 1, the local address
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* (@c local_sap) is reused, even if it hasn't been
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* cleaned up yet.
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* @param flags Ignored.
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* @param perms Ignored.
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* @param protocol (optional) If value is 0, default SOCK_STREAM
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* protocol is selected by kernel (typically TCP).
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*
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* @return Returns 0 if the connection succeeds. If it fails,
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* -1 is returned and errno contains a specific error
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* code.
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*/
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int connect (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Addr &remote_sap,
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const ACE_Time_Value *timeout,
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const ACE_Multihomed_INET_Addr &local_sap,
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int reuse_addr = 0,
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int flags = 0,
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int perms = 0,
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int protocol = 132);
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/// Default dtor.
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~ACE_SOCK_SEQPACK_Connector (void);
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// = Completion routine.
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/**
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* Try to complete a nonblocking connection that was begun by a
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* previous call to connect with a {0, 0} ACE_Time_Value timeout.
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* @see connect().
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*
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* @param new_association The @c ACE_SOCK_SEQPACK_Association object that will be connected
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* to the peer.
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* @param remote_sap If non-0, it points to the @c ACE_INET_Addr object
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* that will contain the address of the connected peer.
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* @param timeout Same values and return value possibilites as for
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* connect(). @see connect().
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*/
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int complete (ACE_SOCK_SEQPACK_Association &new_association,
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ACE_Addr *remote_sap = 0,
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const ACE_Time_Value *timeout = 0);
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/// Resets any event associations on this handle
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bool reset_new_handle (ACE_HANDLE handle);
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// = Meta-type info
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typedef ACE_Multihomed_INET_Addr PEER_ADDR;
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typedef ACE_SOCK_SEQPACK_Association PEER_STREAM;
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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protected:
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/// Perform operations that ensure the socket is opened using
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/// BSD-style semantics (no QoS).
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int shared_open (ACE_SOCK_SEQPACK_Association &new_association,
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int protocol_family,
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int protocol,
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int reuse_addr);
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/// Perform operations that ensure the socket is opened using
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/// QoS-enabled semantics.
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int shared_open (ACE_SOCK_SEQPACK_Association &new_association,
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int protocol_family,
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int protocol,
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ACE_Protocol_Info *protocolinfo,
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ACE_SOCK_GROUP g,
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u_long flags,
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int reuse_addr);
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/// Perform operations that must be called before <ACE_OS::connect>.
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int shared_connect_start (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Time_Value *timeout,
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const ACE_Addr &local_sap);
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int shared_connect_start (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Time_Value *timeout,
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const ACE_Multihomed_INET_Addr &local_sap);
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/// Perform operations that must be called after <ACE_OS::connect>.
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int shared_connect_finish (ACE_SOCK_SEQPACK_Association &new_association,
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const ACE_Time_Value *timeout,
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int result);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/SOCK_SEQPACK_Connector.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_SOCK_SEQPACK_CONNECTOR_H */
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