server/src/shared/vmap
Lynx3d 00751347e5 [10175] Fix incorrectly blocked line of sight in certain locations.
I really should know by now that floats are not infinitely precise...
2010-07-10 04:30:44 +02:00
..
BIH.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
BIH.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
IVMapManager.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
Makefile.am [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
MapTree.cpp [10175] Fix incorrectly blocked line of sight in certain locations. 2010-07-10 04:30:44 +02:00
MapTree.h [10175] Fix incorrectly blocked line of sight in certain locations. 2010-07-10 04:30:44 +02:00
ModelInstance.cpp [10175] Fix incorrectly blocked line of sight in certain locations. 2010-07-10 04:30:44 +02:00
ModelInstance.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
TileAssembler.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
TileAssembler.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapDefinitions.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapFactory.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapFactory.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
VMapManager2.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapManager2.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapTools.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
WorldModel.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
WorldModel.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00