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| .. | ||
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| CMakeLists.txt | ||
| README | ||
| vmap-assembler.rc | ||
| vmap_assembler.cpp | ||
vmap assembler
--------------
The *vmap assembler* will assemble custom height maps based on the model information
extracted with the *vmap extractor*.
Requirements
------------
You will need a working installation of the [World of Warcraft][1] client patched
to version 1.12.x.
Instructions - Linux
--------------------
Use the created executable to create the vmap files for MaNGOS.
The executable takes two arguments:
vmap-assembler <input_dir> <output_dir>
Example:
$ ./vmap-assembler Buildings vmaps
<output_dir> has to exist already and shall be empty.
The resulting files in <output_dir> are expected to be found in ${DataDir}/vmaps
by mangos-worldd (DataDir is set in mangosd.conf).
Instructions - Windows
----------------------
Use the created executable (from command prompt) to create the vmap files for MaNGOS.
The executable takes two arguments:
vmap-assembler.exe <input_dir> <output_dir>
Example:
C:\my_data_dir\> vmap-assembler.exe Buildings vmaps
<output_dir> has to exist already and shall be empty.
The resulting files in <output_dir> are expected to be found in ${DataDir}\vmaps
by mangos-worldd (DataDir is set in mangosd.conf).
[1]: http://blizzard.com/games/wow/ "World of Warcraft"