server/dep/ACE_wrappers/ace/Refcounted_Auto_Ptr.inl

190 lines
5 KiB
C++

// -*- C++ -*-
//
// $Id: Refcounted_Auto_Ptr.inl 81179 2008-03-31 19:00:29Z iliyan $
#include "ace/Guard_T.h"
#include "ace/Log_Msg.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
template <class X, class ACE_LOCK> inline long
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::count (void) const
{
return this->ref_count_.value();
}
template <class X, class ACE_LOCK> inline long
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::count (void) const
{
return this->rep_->count ();
}
template <class X, class ACE_LOCK> inline bool
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::null (void) const
{
return (this->rep_ == 0 || this->rep_->get () == 0);
}
template <class X, class ACE_LOCK> inline ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK> *
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::internal_create (X *p)
{
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK> *temp = 0;
ACE_NEW_RETURN (temp,
(ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>) (p),
0);
return temp;
}
template <class X, class ACE_LOCK> inline ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK> *
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::create (X *p)
{
// Yes set ref count to zero.
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK> *temp = internal_create (p);
#if defined (ACE_NEW_THROWS_EXCEPTIONS)
if (temp == 0)
ACE_throw_bad_alloc;
#else
ACE_ASSERT (temp != 0);
#endif /* ACE_NEW_THROWS_EXCEPTIONS */
return temp;
}
template <class X, class ACE_LOCK> inline ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK> *
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::attach (ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>*& rep)
{
if (rep == 0)
return 0;
++rep->ref_count_;
return rep;
}
template <class X, class ACE_LOCK> inline void
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::detach (ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>*& rep)
{
if (rep == 0)
return;
if (rep->ref_count_-- == 0)
delete rep;
}
template <class X, class ACE_LOCK> inline
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::ACE_Refcounted_Auto_Ptr_Rep (X *p)
: ptr_ (p),
ref_count_ (0)
{
}
template <class X, class ACE_LOCK> inline
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::~ACE_Refcounted_Auto_Ptr_Rep (void)
{
}
template <class X, class ACE_LOCK> inline X *
ACE_Refcounted_Auto_Ptr_Rep<X, ACE_LOCK>::get (void) const
{
return this->ptr_.get ();
}
template <class X, class ACE_LOCK> inline
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::ACE_Refcounted_Auto_Ptr (X *p)
: rep_ (AUTO_REFCOUNTED_PTR_REP::create (p))
{
}
template <class X, class ACE_LOCK> inline
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::ACE_Refcounted_Auto_Ptr (const ACE_Refcounted_Auto_Ptr<X, ACE_LOCK> &r)
: rep_ (AUTO_REFCOUNTED_PTR_REP::attach (((ACE_Refcounted_Auto_Ptr<X, ACE_LOCK> &) r).rep_))
{
}
template <class X, class ACE_LOCK> inline bool
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator== (const ACE_Refcounted_Auto_Ptr<X, ACE_LOCK> &r) const
{
return r.rep_ == this->rep_;
}
template <class X, class ACE_LOCK> inline bool
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator!= (const ACE_Refcounted_Auto_Ptr<X, ACE_LOCK> &r) const
{
return r.rep_ != this->rep_;
}
template <class X, class ACE_LOCK> inline X *
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator-> (void) const
{
return this->rep_->get();
}
template<class X, class ACE_LOCK> inline X &
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator *() const
{
return *this->rep_->get ();
}
template<class X, class ACE_LOCK> inline bool
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator !() const
{
return this->rep_->get () == 0;
}
template<class X, class ACE_LOCK> inline
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator bool () const
{
return this->rep_->get () != 0;
}
template <class X, class ACE_LOCK> inline X*
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::get (void) const
{
// We return the ACE_Future_rep.
return this->rep_->get ();
}
template<class X, class ACE_LOCK> inline X *
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::release (void)
{
X *p = this->get ();
AUTO_REFCOUNTED_PTR_REP::detach (this->rep_);
this->rep_ = 0;
return p;
}
template<class X, class ACE_LOCK> inline void
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::reset (X *p)
{
// Avoid deleting the underlying auto_ptr if assigning the same actual
// pointer value.
if (this->get () == p)
return;
AUTO_REFCOUNTED_PTR_REP *old_rep = this->rep_;
if ((this->rep_ = AUTO_REFCOUNTED_PTR_REP::create (p)) != 0)
AUTO_REFCOUNTED_PTR_REP::detach (old_rep);
else
this->rep_ = old_rep;
return;
}
template <class X, class ACE_LOCK> inline void
ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>::operator = (const ACE_Refcounted_Auto_Ptr<X, ACE_LOCK> &rhs)
{
// bind <this> to the same <ACE_Refcounted_Auto_Ptr_Rep> as <r>.
AUTO_REFCOUNTED_PTR_REP *old_rep = this->rep_;
if (rhs.rep_ != 0)
{
this->rep_ = AUTO_REFCOUNTED_PTR_REP::attach
(const_cast<ACE_Refcounted_Auto_Ptr<X, ACE_LOCK>& > (rhs).rep_);
if (this->rep_ != 0)
AUTO_REFCOUNTED_PTR_REP::detach (old_rep);
}
else // Assign a 0 rep to this
{
AUTO_REFCOUNTED_PTR_REP::detach (old_rep);
this->rep_ = 0;
}
}
ACE_END_VERSIONED_NAMESPACE_DECL