server/src/realmd/BufferedSocket.cpp

268 lines
5.7 KiB
C++

/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#include "Common.h"
#include "BufferedSocket.h"
#include <ace/OS_NS_string.h>
#include <ace/INET_Addr.h>
#include <ace/SString.h>
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
BufferedSocket::BufferedSocket(void):
input_buffer_(4096),
remote_address_("<unknown>")
{
}
/*virtual*/ BufferedSocket::~BufferedSocket(void)
{
}
/*virtual*/ int BufferedSocket::open(void* arg)
{
if (Base::open(arg) == -1)
return -1;
ACE_INET_Addr addr;
if (peer().get_remote_addr(addr) == -1)
return -1;
char address[1024];
addr.get_host_addr(address, 1024);
this->remote_address_ = address;
this->OnAccept();
return 0;
}
const std::string& BufferedSocket::get_remote_address(void) const
{
return this->remote_address_;
}
size_t BufferedSocket::recv_len(void) const
{
return this->input_buffer_.length();
}
bool BufferedSocket::recv_soft(char* buf, size_t len)
{
if (this->input_buffer_.length() < len)
return false;
ACE_OS::memcpy(buf, this->input_buffer_.rd_ptr(), len);
return true;
}
bool BufferedSocket::recv(char* buf, size_t len)
{
bool ret = this->recv_soft(buf, len);
if (ret)
this->recv_skip(len);
return ret;
}
void BufferedSocket::recv_skip(size_t len)
{
this->input_buffer_.rd_ptr(len);
}
ssize_t BufferedSocket::noblk_send(ACE_Message_Block& message_block)
{
const size_t len = message_block.length();
if (len == 0)
return -1;
// Try to send the message directly.
ssize_t n = this->peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
if (n < 0)
{
if (errno == EWOULDBLOCK)
// Blocking signal
return 0;
else
// Error
return -1;
}
else if (n == 0)
{
// Can this happen ?
return -1;
}
// return bytes transmitted
return n;
}
bool BufferedSocket::send(const char* buf, size_t len)
{
if (buf == NULL || len == 0)
return true;
ACE_Data_Block db(
len,
ACE_Message_Block::MB_DATA,
(const char*)buf,
0,
0,
ACE_Message_Block::DONT_DELETE,
0);
ACE_Message_Block message_block(
&db,
ACE_Message_Block::DONT_DELETE,
0);
message_block.wr_ptr(len);
if (this->msg_queue()->is_empty())
{
// Try to send it directly.
ssize_t n = this->noblk_send(message_block);
if (n < 0)
return false;
else if (n == len)
return true;
// adjust how much bytes we sent
message_block.rd_ptr((size_t)n);
// fall down
}
// enqueue the message, note: clone is needed cause we cant enqueue stuff on the stack
ACE_Message_Block* mb = message_block.clone();
if (this->msg_queue()->enqueue_tail(mb, (ACE_Time_Value*) &ACE_Time_Value::zero) == -1)
{
mb->release();
return false;
}
// tell reactor to call handle_output() when we can send more data
if (this->reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
return false;
return true;
}
/*virtual*/ int BufferedSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
{
ACE_Message_Block* mb = 0;
if (this->msg_queue()->is_empty())
{
// if no more data to send, then cancel notification
this->reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
return 0;
}
if (this->msg_queue()->dequeue_head(mb, (ACE_Time_Value*) &ACE_Time_Value::zero) == -1)
return -1;
ssize_t n = this->noblk_send(*mb);
if (n < 0)
{
mb->release();
return -1;
}
else if (n == mb->length())
{
mb->release();
return 1;
}
else
{
mb->rd_ptr(n);
if (this->msg_queue()->enqueue_head(mb, (ACE_Time_Value*) &ACE_Time_Value::zero) == -1)
{
mb->release();
return -1;
}
return 0;
}
ACE_NOTREACHED(return -1);
}
/*virtual*/ int BufferedSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
{
const ssize_t space = this->input_buffer_.space();
ssize_t n = this->peer().recv(this->input_buffer_.wr_ptr(), space);
if (n < 0)
{
// blocking signal or error
return errno == EWOULDBLOCK ? 0 : -1;
}
else if (n == 0)
{
// EOF
return -1;
}
this->input_buffer_.wr_ptr((size_t)n);
this->OnRead();
// move data in the buffer to the beginning of the buffer
this->input_buffer_.crunch();
// return 1 in case there might be more data to read from OS
return n == space ? 1 : 0;
}
/*virtual*/ int BufferedSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask m)
{
this->OnClose();
Base::handle_close();
return 0;
}
void BufferedSocket::close_connection(void)
{
this->peer().close_reader();
this->peer().close_writer();
reactor()->remove_handler(this, ACE_Event_Handler::DONT_CALL | ACE_Event_Handler::ALL_EVENTS_MASK);
}