server/src/game/pchdef.h

13 lines
428 B
C

//add here most rarely modified headers to speed up debug build compilation
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "Common.h"
#include "MapManager.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectGuid.h"
#include "SQLStorages.h"
#include "Opcodes.h"
#include "SharedDefines.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"