server/src/game/WorldHandlers/ChatHandler.cpp

1087 lines
34 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2020 MaNGOS <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "Common.h"
#include "Log.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "World.h"
#include "Opcodes.h"
#include "ObjectMgr.h"
#include "Chat.h"
#include "ChannelMgr.h"
#include "Group.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "Player.h"
#include "SpellAuras.h"
#include "Language.h"
#include "Util.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#ifdef ENABLE_ELUNA
#include "LuaEngine.h"
#endif /* ENABLE_ELUNA */
bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
{
if (lang != LANG_ADDON)
{
// strip invisible characters for non-addon messages
if (sWorld.getConfig(CONFIG_BOOL_CHAT_FAKE_MESSAGE_PREVENTING))
{
stripLineInvisibleChars(msg);
}
if (sWorld.getConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR
&& !ChatHandler(this).isValidChatMessage(msg.c_str()))
{
sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
GetPlayer()->GetGUIDLow(), msg.c_str());
if (sWorld.getConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_KICK))
{
KickPlayer();
}
return false;
}
}
return true;
}
void WorldSession::HandleMessagechatOpcode(WorldPacket& recv_data)
{
uint32 type;
uint32 lang;
switch (recv_data.GetOpcode())
{
case CMSG_MESSAGECHAT_SAY: type = CHAT_MSG_SAY; break;
case CMSG_MESSAGECHAT_YELL: type = CHAT_MSG_YELL; break;
case CMSG_MESSAGECHAT_CHANNEL: type = CHAT_MSG_CHANNEL; break;
case CMSG_MESSAGECHAT_WHISPER: type = CHAT_MSG_WHISPER; break;
case CMSG_MESSAGECHAT_GUILD: type = CHAT_MSG_GUILD; break;
case CMSG_MESSAGECHAT_OFFICER: type = CHAT_MSG_OFFICER; break;
case CMSG_MESSAGECHAT_AFK: type = CHAT_MSG_AFK; break;
case CMSG_MESSAGECHAT_DND: type = CHAT_MSG_DND; break;
case CMSG_MESSAGECHAT_EMOTE: type = CHAT_MSG_EMOTE; break;
case CMSG_MESSAGECHAT_PARTY: type = CHAT_MSG_PARTY; break;
case CMSG_MESSAGECHAT_RAID: type = CHAT_MSG_RAID; break;
case CMSG_MESSAGECHAT_INSTANCE: type = CHAT_MSG_BATTLEGROUND; break;
case CMSG_MESSAGECHAT_RAID_WARNING: type = CHAT_MSG_RAID_WARNING; break;
default:
sLog.outError("HandleMessagechatOpcode : Unknown chat opcode (0x%X)", recv_data.GetOpcode());
recv_data.rfinish();
return;
}
// no language sent with emote packet.
if (type != CHAT_MSG_EMOTE && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
{
recv_data >> lang;
// prevent talking at unknown language (cheating)
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
if (!langDesc)
{
SendNotification(LANG_UNKNOWN_LANGUAGE);
return;
}
if (langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))
{
// also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
Unit::AuraList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE);
bool foundAura = false;
for (Unit::AuraList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
{
if ((*i)->GetModifier()->m_miscvalue == int32(lang))
{
foundAura = true;
break;
}
}
if (!foundAura)
{
SendNotification(LANG_NOT_LEARNED_LANGUAGE);
return;
}
}
if (lang == LANG_ADDON)
{
// Disabled addon channel?
if (!sWorld.getConfig(CONFIG_BOOL_ADDON_CHANNEL))
{
return;
}
}
// LANG_ADDON should not be changed nor be affected by flood control
else
{
// send in universal language if player in .gmon mode (ignore spell effects)
if (_player->isGameMaster())
{
lang = LANG_UNIVERSAL;
}
else
{
// send in universal language in two side iteration allowed mode
if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT))
{
lang = LANG_UNIVERSAL;
}
else
{
switch (type)
{
case CHAT_MSG_PARTY:
case CHAT_MSG_PARTY_LEADER:
case CHAT_MSG_RAID:
case CHAT_MSG_RAID_LEADER:
case CHAT_MSG_RAID_WARNING:
// allow two side chat at group channel if two side group allowed
if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GROUP))
{
lang = LANG_UNIVERSAL;
}
break;
case CHAT_MSG_GUILD:
case CHAT_MSG_OFFICER:
// allow two side chat at guild channel if two side guild allowed
if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD))
{
lang = LANG_UNIVERSAL;
}
break;
}
}
// but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
Unit::AuraList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE);
if (!ModLangAuras.empty())
{
lang = ModLangAuras.front()->GetModifier()->m_miscvalue;
}
}
if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
{
if (!_player->CanSpeak())
{
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
SendNotification(GetMangosString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
GetPlayer()->UpdateSpeakTime();
}
}
}
else
{
lang = LANG_UNIVERSAL;
}
DEBUG_LOG("CHAT: packet received. type %u lang %u", type, lang);
switch (type)
{
case CHAT_MSG_SAY:
case CHAT_MSG_EMOTE:
case CHAT_MSG_YELL:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
if (type == CHAT_MSG_SAY)
{
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg))
{
return;
}
#endif /* ENABLE_ELUNA */
GetPlayer()->Say(msg, lang);
}
else if (type == CHAT_MSG_EMOTE)
{
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, LANG_UNIVERSAL, msg))
{
return;
}
#endif /* ENABLE_ELUNA */
GetPlayer()->TextEmote(msg);
}
else if (type == CHAT_MSG_YELL)
{
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg))
{
return;
}
#endif /* ENABLE_ELUNA */
GetPlayer()->Yell(msg, lang);
}
} break;
case CHAT_MSG_WHISPER:
{
uint32 msgLength = recv_data.ReadBits(9);
uint32 toLength = recv_data.ReadBits(10);
std::string msg = recv_data.ReadString(msgLength);
std::string to = recv_data.ReadString(toLength);
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
if (!normalizePlayerName(to))
{
SendPlayerNotFoundNotice(to);
{
break;
}
}
Player* player = sObjectMgr.GetPlayer(to.c_str());
uint32 tSecurity = GetSecurity();
uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
{
SendPlayerNotFoundNotice(to);
return;
}
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER)
{
if (GetPlayer()->GetTeam() != player->GetTeam())
{
SendWrongFactionNotice();
return;
}
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, player))
{
return;
}
#endif /* ENABLE_ELUNA */
GetPlayer()->Whisper(msg, lang, player->GetObjectGuid());
} break;
case CHAT_MSG_PARTY:
case CHAT_MSG_PARTY_LEADER:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
// if player is in battleground, he cannot say to battleground members by /p
Group* group = GetPlayer()->GetOriginalGroup();
if (!group)
{
group = _player->GetGroup();
if (!group || group->isBGGroup())
{
return;
}
}
if ((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetObjectGuid()))
{
return;
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
{
return;
}
#endif /* ENABLE_ELUNA */
WorldPacket data;
ChatHandler::BuildChatPacket(data, ChatMsg(type), msg.c_str(), Language(lang), _player->GetChatTag(), _player->GetObjectGuid(), _player->GetName());
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetObjectGuid()));
break;
}
case CHAT_MSG_GUILD:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
if (GetPlayer()->GetGuildId())
if (Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId()))
{
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, guild))
{
return;
}
#endif /* ENABLE_ELUNA */
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
}
break;
}
case CHAT_MSG_OFFICER:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
if (GetPlayer()->GetGuildId())
if (Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId()))
{
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, guild))
{
return;
}
#endif /* ENABLE_ELUNA */
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
}
break;
}
case CHAT_MSG_RAID:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
// if player is in battleground, he cannot say to battleground members by /ra
Group* group = GetPlayer()->GetOriginalGroup();
if (!group)
{
group = GetPlayer()->GetGroup();
if (!group || group->isBGGroup() || !group->isRaidGroup())
{
return;
}
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
{
return;
}
#endif /* ENABLE_ELUNA */
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, msg.c_str(), Language(lang), _player->GetChatTag(), _player->GetObjectGuid(), _player->GetName());
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_RAID_LEADER:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (msg.empty())
{
break;
}
if (ChatHandler(this).ParseCommands(msg.c_str()))
{
break;
}
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
// if player is in battleground, he cannot say to battleground members by /ra
Group* group = GetPlayer()->GetOriginalGroup();
if (!group)
{
group = GetPlayer()->GetGroup();
if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetObjectGuid()))
{
return;
}
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
{
return;
}
#endif /* ENABLE_ELUNA */
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, msg.c_str(), Language(lang), _player->GetChatTag(), _player->GetObjectGuid(), _player->GetName());
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_RAID_WARNING:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
Group* group = GetPlayer()->GetGroup();
if (!group || !group->isRaidGroup() ||
!(group->IsLeader(GetPlayer()->GetObjectGuid()) || group->IsAssistant(GetPlayer()->GetObjectGuid())))
return;
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
{
return;
}
#endif /* ENABLE_ELUNA */
WorldPacket data;
// in battleground, raid warning is sent only to players in battleground - code is ok
ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, msg.c_str(), Language(lang), _player->GetChatTag(), _player->GetObjectGuid(), _player->GetName());
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_BATTLEGROUND:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group* group = GetPlayer()->GetGroup();
if (!group || !group->isBGGroup())
{
return;
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
{
return;
}
#endif /* ENABLE_ELUNA */
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, msg.c_str(), Language(lang), _player->GetChatTag(), _player->GetObjectGuid(), _player->GetName());
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_BATTLEGROUND_LEADER:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group* group = GetPlayer()->GetGroup();
if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetObjectGuid()))
{
return;
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
{
return;
}
#endif /* ENABLE_ELUNA */
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, msg.c_str(), Language(lang), _player->GetChatTag(), _player->GetObjectGuid(), _player->GetName());
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_CHANNEL:
{
std::string channel, msg;
uint32 channelLength = recv_data.ReadBits(10);
uint32 msgLength = recv_data.ReadBits(9);
msg = recv_data.ReadString(msgLength);
channel = recv_data.ReadString(channelLength);
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
{
return;
}
if (msg.empty())
{
break;
}
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
if (Channel* chn = cMgr->GetChannel(channel, _player))
{
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg, chn))
{
return;
}
#endif /* ENABLE_ELUNA */
chn->Say(_player, msg.c_str(), lang);
}
}
} break;
case CHAT_MSG_AFK:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (!_player->IsInCombat())
{
if (_player->isAFK()) // Already AFK
{
if (msg.empty())
{
_player->ToggleAFK(); // Remove AFK
}
else
{
_player->autoReplyMsg = msg; // Update message
}
}
else // New AFK mode
{
_player->autoReplyMsg = msg.empty() ? GetMangosString(LANG_PLAYER_AFK_DEFAULT) : msg;
if (_player->isDND())
{
_player->ToggleDND();
}
_player->ToggleAFK();
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg))
{
return;
}
#endif /* ENABLE_ELUNA */
}
break;
}
case CHAT_MSG_DND:
{
std::string msg;
msg = recv_data.ReadString(recv_data.ReadBits(9));
if (_player->isDND()) // Already DND
{
if (msg.empty())
{
_player->ToggleDND(); // Remove DND
}
else
{
_player->autoReplyMsg = msg; // Update message
}
}
else // New DND mode
{
_player->autoReplyMsg = msg.empty() ? GetMangosString(LANG_PLAYER_DND_DEFAULT) : msg;
if (_player->isAFK())
{
_player->ToggleAFK();
}
_player->ToggleDND();
}
// Used by Eluna
#ifdef ENABLE_ELUNA
if (!sEluna->OnChat(GetPlayer(), type, lang, msg))
{
return;
}
#endif /* ENABLE_ELUNA */
break;
}
default:
sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang);
break;
}
}
void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recv_data)
{
ChatMsg type;
switch (recv_data.GetOpcode())
{
case CMSG_MESSAGECHAT_ADDON_INSTANCE: type = CHAT_MSG_BATTLEGROUND; break;
case CMSG_MESSAGECHAT_ADDON_GUILD: type = CHAT_MSG_GUILD; break;
case CMSG_MESSAGECHAT_ADDON_OFFICER: type = CHAT_MSG_OFFICER; break;
case CMSG_MESSAGECHAT_ADDON_PARTY: type = CHAT_MSG_PARTY; break;
case CMSG_MESSAGECHAT_ADDON_RAID: type = CHAT_MSG_RAID; break;
case CMSG_MESSAGECHAT_ADDON_WHISPER: type = CHAT_MSG_WHISPER; break;
default:
sLog.outError("HandleAddonMessagechatOpcode: Unknown addon chat opcode (0x%X)", recv_data.GetOpcode());
recv_data.rfinish();
return;
}
// Disabled addon channel?
if (!sWorld.getConfig(CONFIG_BOOL_ADDON_CHANNEL))
{
return;
}
switch (type)
{
case CHAT_MSG_BATTLEGROUND:
{
uint32 msgLen = recv_data.ReadBits(9);
uint32 prefixLen = recv_data.ReadBits(5);
std::string msg = recv_data.ReadString(msgLen);
std::string prefix = recv_data.ReadString(prefixLen);
Group* group = _player->GetGroup();
if (!group || !group->isBGGroup())
{
return;
}
WorldPacket data;
ChatHandler::BuildChatPacket(data, type, msg.c_str(), LANG_ADDON);
group->BroadcastPacket(&data, false);
break;
}
case CHAT_MSG_GUILD:
{
uint32 msgLen = recv_data.ReadBits(9);
uint32 prefixLen = recv_data.ReadBits(5);
std::string msg = recv_data.ReadString(msgLen);
std::string prefix = recv_data.ReadString(prefixLen);
if (_player->GetGuildId())
if (Guild* guild = sGuildMgr.GetGuildById(_player->GetGuildId()))
{
guild->BroadcastAddonToGuild(this, msg, prefix);
}
break;
}
case CHAT_MSG_OFFICER:
{
uint32 prefixLen = recv_data.ReadBits(5);
uint32 msgLen = recv_data.ReadBits(9);
std::string prefix = recv_data.ReadString(prefixLen);
std::string msg = recv_data.ReadString(msgLen);
if (_player->GetGuildId())
if (Guild* guild = sGuildMgr.GetGuildById(_player->GetGuildId()))
{
guild->BroadcastAddonToOfficers(this, msg, prefix);
}
break;
}
case CHAT_MSG_WHISPER:
{
uint32 msgLen = recv_data.ReadBits(9);
uint32 prefixLen = recv_data.ReadBits(5);
uint32 targetLen = recv_data.ReadBits(10);
std::string msg = recv_data.ReadString(msgLen);
std::string prefix = recv_data.ReadString(prefixLen);
std::string targetName = recv_data.ReadString(targetLen);
if (!normalizePlayerName(targetName))
{
break;
}
Player* receiver = sObjectMgr.GetPlayer(targetName.c_str());
if (!receiver)
{
break;
}
WorldPacket data;
ChatHandler::BuildChatPacket(data, type, msg.c_str(), LANG_UNIVERSAL, CHAT_TAG_NONE, ObjectGuid(), NULL, receiver->GetObjectGuid(), targetName.c_str(), NULL, 0, prefix.c_str());
_player->GetSession()->SendPacket(&data);
break;
}
// Messages sent to "RAID" while in a party will get delivered to "PARTY"
case CHAT_MSG_PARTY:
case CHAT_MSG_RAID:
{
uint32 prefixLen = recv_data.ReadBits(5);
uint32 msgLen = recv_data.ReadBits(9);
std::string prefix = recv_data.ReadString(prefixLen);
std::string msg = recv_data.ReadString(msgLen);
Group* group = _player->GetGroup();
if (!group || group->isBGGroup())
{
break;
}
WorldPacket data;
ChatHandler::BuildChatPacket(data, type, msg.c_str(), LANG_ADDON, CHAT_TAG_NONE, ObjectGuid(), NULL, ObjectGuid(), NULL, NULL, 0, prefix.c_str());
group->BroadcastPacket(&data, false, group->GetMemberGroup(_player->GetObjectGuid()));
break;
}
default:
{
sLog.outError("HandleAddonMessagechatOpcode: unknown addon message type %u", type);
break;
}
}
}
void WorldSession::HandleEmoteOpcode(WorldPacket& recv_data)
{
if (!GetPlayer()->IsAlive() || GetPlayer()->hasUnitState(UNIT_STAT_DIED))
{
return;
}
uint32 emote;
recv_data >> emote;
// Used by Eluna
#ifdef ENABLE_ELUNA
sEluna->OnEmote(GetPlayer(), emote);
#endif /* ENABLE_ELUNA */
GetPlayer()->HandleEmoteCommand(emote);
}
namespace MaNGOS
{
class EmoteChatBuilder
{
public:
EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
: i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
void operator()(WorldPacket& data, int32 loc_idx)
{
char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
uint32 namlen = (nam ? strlen(nam) : 0) + 1;
data.Initialize(SMSG_TEXT_EMOTE, (20 + namlen));
data << ObjectGuid(i_player.GetObjectGuid());
data << uint32(i_text_emote);
data << uint32(i_emote_num);
data << uint32(namlen);
if (namlen > 1)
{
data.append(nam, namlen);
}
else
{
data << uint8(0x00);
}
DEBUG_LOG("SMSG_TEXT_EMOTE i_text_emote %u i_emote_num %u",
i_text_emote, i_emote_num);
}
private:
Player const& i_player;
uint32 i_text_emote;
uint32 i_emote_num;
Unit const* i_target;
};
} // namespace MaNGOS
void WorldSession::HandleTextEmoteOpcode(WorldPacket& recv_data)
{
if (!GetPlayer()->IsAlive())
{
return;
}
if (!GetPlayer()->CanSpeak())
{
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
SendNotification(GetMangosString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
uint32 text_emote, emoteNum;
ObjectGuid guid;
recv_data >> text_emote;
recv_data >> emoteNum;
recv_data >> guid;
// Used by Eluna
#ifdef ENABLE_ELUNA
sEluna->OnTextEmote(GetPlayer(), text_emote, emoteNum, guid);
#endif /* ENABLE_ELUNA */
EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
if (!em)
{
return;
}
uint32 emote_id = em->textid;
switch (emote_id)
{
case EMOTE_STATE_SLEEP:
case EMOTE_STATE_SIT:
case EMOTE_STATE_KNEEL:
case EMOTE_ONESHOT_NONE:
break;
case EMOTE_STATE_DANCE:
case EMOTE_STATE_READ:
GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote_id);
default:
{
// in feign death state allowed only text emotes.
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
{
break;
}
GetPlayer()->HandleEmoteCommand(emote_id);
break;
}
}
Unit* unit = GetPlayer()->GetMap()->GetUnit(guid);
MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder);
MaNGOS::CameraDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE), emote_do);
Cell::VisitWorldObjects(GetPlayer(), emote_worker, sWorld.getConfig(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE));
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
// Send scripted event call
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
{
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
}
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data)
{
ObjectGuid iguid;
uint8 unk;
// DEBUG_LOG("WORLD: Received opcode CMSG_CHAT_IGNORED");
recv_data >> unk; // probably related to spam reporting
recv_data.ReadGuidMask<2, 5, 6, 4, 7, 0, 1, 3>(iguid);
recv_data.ReadGuidBytes<0, 6, 5, 1, 4, 3, 7, 2>(iguid);
Player* player = sObjectMgr.GetPlayer(iguid);
if (!player || !player->GetSession())
{
return;
}
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_IGNORED, _player->GetName(), LANG_UNIVERSAL, CHAT_TAG_NONE, _player->GetObjectGuid());
player->GetSession()->SendPacket(&data);
}
void WorldSession::SendPlayerNotFoundNotice(const std::string& name)
{
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size() + 1);
data << name;
SendPacket(&data);
}
void WorldSession::SendPlayerAmbiguousNotice(const std::string& name)
{
WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size() + 1);
data << name;
SendPacket(&data);
}
void WorldSession::SendWrongFactionNotice()
{
WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
SendPacket(&data);
}
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
{
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
data << uint8(restriction);
SendPacket(&data);
}