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Let script library know when some event is about to start. Event id's may be found in several sources, such as spells, GO's and transport/taxi paths. Database scripts may be prevented by returning true from script side whenever needed. If false, DB script will run like normal. New database table event_id_scripts will need a ScriptName for the event id, in same way as for example areatrigger_scripts. Signed-off-by: NoFantasy <nofantasy@nf.no> |
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| .. | ||
| tools | ||
| updates | ||
| characters.sql | ||
| create_mysql.sql | ||
| drop_mysql.sql | ||
| Makefile.am | ||
| mangos.sql | ||
| mangos_spell_check.sql | ||
| realmd.sql | ||