server/dep/ACE_wrappers/bin/create_ace_build.pl
cipherCOM 571f510ee4 [11162] Changed ACE lib to same version but with configure script
(based on cipherCOM's repo commit d3d8934)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-02-14 12:51:16 +03:00

463 lines
12 KiB
Perl
Executable file

eval '(exit $?0)' && eval 'exec perl -S $0 ${1+"$@"}'
& eval 'exec perl -S $0 $argv:q'
if 0;
# $Id: create_ace_build.pl 80826 2008-03-04 14:51:23Z wotte $
#
# Creates an ACE build tree in directory "build/<build name>" below the $ACE_ROOT
# directory. The build tree directory structure mirrors that of the ACE
# top level directory structure, except that instead of containing any plain
# files, it contains only links to the files in the ACE top level structure.
# Symbolic links will be used instead of hard links if available.
#
# Makefiles, projects, and other build files are not linked. This allows
# use of MPC to generate the correct project types as needed. Use the
# -nompc option to disable this.
#
# This program has a similar purpose to "clone", but in addition to
# only creating symlinks (clone creates hard links, by default), this
# script:
# 1) uses relative rather than absolute symlinks,
# 2) tries not to put junk files into the build tree,
# 3) only creates a new tree in a build/ directory below the current,
# top level ACE directory (it's a feature :-), but it does enforce
# consistency).
#
# This program can be re-run on a build tree at any time in order to
# update it. It will add links for newly added files, and remove
# any that are no longer valid.
# Specifying no command line options will cause all current builds
# to be updated.
#
# If the <build name> starts with "build/", that part will be removed
# from it.
use File::Find ();
use File::Basename;
use FileHandle;
use File::stat;
use File::Copy;
use File::Path;
print "You should consider using clone_build_tree.pl found with MPC\n";
$usage = "usage: $0 -? | [-a] [-d <directory mode>] [-v] [-nompc] <build name>\n";
$directory_mode = 0777; #### Will be modified by umask, also.
$verbose = 0;
$mpc = 1; #### When using mpc, we don't want links created for mpc-generated files.
$update_all = 1;
$source='.';
$absolute = 0;
####
#### Check that we're in an ACE "top level" directory.
####
unless (-d 'ace' && -d 'include') {
die "Must be in an ACE top level (ACE_ROOT) directory!\n";
}
if (-e 'create_ace_build.links') {
die "Must be in an ACE top level (ACE_ROOT) directory!\n";
}
$perl_version = $] + 0;
if ($perl_version >= 5) {
#### Use an eval so that this script will compile with perl4.
eval <<'PERL5_CWD'
require Cwd;
sub cwd {
Cwd::getcwd ();
}
PERL5_CWD
} else {
sub cwd {
local ($pwd);
chop ($pwd = `pwd`);
$pwd;
}
}
my($starting_dir) = cwd ();
my(@nlinks) = ();
my(@build_re) = ();
print "Creating or updating builds in $starting_dir\n";
#### If the $linked file is newer than the real file then
#### backup the real file, and replace it with the linked
#### version.
sub backup_and_copy_changed {
my($real, $linked) = @_;
my($status_real) = stat($real);
if (! $status_real) {
die "ERROR: cannot access $real.\n";
}
my($status_linked) = stat($linked);
if ($status_linked->mtime > $status_real->mtime) {
rename($real, $real . '.bak');
rename($linked, $real);
return 1;
}
if ($status_real->mtime != $status_linked->mtime) {
unlink($linked);
return 1;
}
if ($status_real->size != $status_linked->size) {
unlink($linked);
return 1;
}
return 0;
}
sub cab_link {
my($real,$linked,$build_regex) = @_;
my($status) = 0;
if ($^O eq 'MSWin32') {
my($fixed) = $linked;
$fixed =~ s/$build_regex//;
push(@nlinks, $fixed);
my($curdir) = "$starting_dir/" . dirname($linked);
if (! -d $curdir) {
die "ERROR: Dir not found: $curdir\n";
}
$status = chdir($curdir);
if (! $status) {
die "ERROR: cab_link() chdir " . $curdir . " failed.\n";
}
my($base_linked) = basename($linked);
if (! -e $real) {
## If the real file "doesn't exist", then we need to change back to
## the starting directory and look up the short file name.
chdir($starting_dir);
my($short) = Win32::GetShortPathName($fixed);
## If we were able to find the short file name, then we need to
## modyfy $real. Note, we don't need to change back to $curdir
## unless the short name lookup was successful.
if (defined $short) {
## Replace a section of $real (the part that isn't a relative
## path) with the short file name. The hard link will still have
## the right name, it's just pointing to the short name.
substr($real, length($real) - length($fixed)) = $short;
## Get back to the right directory for when we make the hard link
chdir($curdir);
}
else {
## This should never happen, but there appears to be a bug
## with the underlying win32 apis on Windows Server 2003.
## Long paths will cause an error which perl will ignore.
## Unicode versions of the apis seem to work fine.
## To experiment try Win32 _fullpath() and CreateHardLink with
## long paths.
print "ERROR : Skipping $real.\n";
return;
}
}
if (-e $base_linked) {
if (! backup_and_copy_changed($real, $base_linked)) {
return;
}
}
print "link $real $linked\n" if $verbose;
$status = link ($real, $base_linked);
if (! $status) {
## Once again, this happens for long paths on Win2003
print "ERROR: Can't link $real\n";
return;
}
chdir($starting_dir);
} else {
print "$symlink $real $linked\n" if $verbose;
$status = symlink ($real, $linked);
}
if (!$status) {
die "$0: $real -> $linked failed\n";
}
}
####
#### Process command line args.
####
while ($#ARGV >= 0 && $ARGV[0] =~ /^-/) {
if ($ARGV[0] eq '-v') {
$verbose = 1;
} elsif ($ARGV[0] eq '-d') {
if ($ARGV[1] =~ /^\d+$/) {
$directory_mode = eval ($ARGV[1]); shift;
} else {
warn "$0: must provide argument for -d option\n";
die $usage;
}
} elsif ($ARGV[0] eq '-a' && ! ($^O eq 'MSWin32')) {
$source = &cwd ();
$absolute = 1;
} elsif ($ARGV[0] =~ /-[?hH]$/) {
die "$usage";
} elsif ($ARGV[0] eq '-nompc') {
$mpc = 0;
} else {
warn "$0: unknown option $ARGV[0]\n";
die $usage;
}
shift;
}
@builds = ();
if ($#ARGV == 0) {
$update_all = 0;
$builds[0] = $ARGV[0];
$builds[0] =~ s%^build[/\\]%%; #### remove leading "build/", if any
$builds[0] = "build/$builds[0]";
} else {
@builds = glob "build/*";
}
sub create_build_regex {
if ($^O eq 'MSWin32') {
for ($idx = 0; $idx <= $#builds; $idx++) {
## Get the original build name
$build_re[$idx] = $builds[idx];
## Remove any trailing slashes
$build_re[$idx] =~ s/[\\\/]+$//;
## Add a single trailing slash
$build_re[$idx] .= '/';
## Escape any special characters
$build_re[$idx] =~ s/([\\\$\[\]\(\)\.])/\\$1/g;
}
}
}
create_build_regex();
# all builds go in ACE_wrappers\build
unless (-d "$starting_dir/build") {
print "Creating $starting_dir/build\n";
mkdir ("$starting_dir/build", $directory_mode);
}
foreach $build (@builds) {
unless (-d "$starting_dir/$build") {
print "Creating $starting_dir/$build\n";
mkpath ("$starting_dir/$build", 0, $directory_mode);
}
}
####
#### Get all ACE plain file and directory names.
####
@files = ();
sub wanted {
my ($dev,$ino,$mode,$nlink,$uid,$gid);
$matches = ! (
/^CVS\z/s && ($File::Find::prune = 1)
||
/^build\z/s && ($File::Find::prune = 1)
||
/^\..*obj\z/s && ($File::Find::prune = 1)
||
/^Templates\.DB\z/s && ($File::Find::prune = 1)
||
/^Debug\z/s && ($File::Find::prune = 1)
||
/^Release\z/s && ($File::Find::prune = 1)
||
/^Static_Debug\z/s && ($File::Find::prune = 1)
||
/^Static_Release\z/s && ($File::Find::prune = 1)
||
/^\.svn\z/s && ($File::Find::prune = 1)
);
$matches = $matches &&
(
($nlink || (($dev,$ino,$mode,$nlink,$uid,$gid) = lstat($_))) &&
! -l $_ &&
! /^core\z/s &&
! /^.*\.state\z/s &&
! /^.*\.so\z/s &&
! /^.*\.[oa]\z/s &&
! /^.*\.dll\z/s &&
! /^.*\.lib\z/s &&
! /^.*\.obj\z/s &&
! /^.*~\z/s &&
! /^\.\z/s &&
! /^\.#.*\z/s &&
! /^.*\.log\z/s
);
if ($mpc && $matches) {
$matches =
($File::Find::dir =~ /include\/makeinclude*/) ||
(
! /^.*\.dsp\z/s &&
! /^.*\.vcproj\z/s &&
! /^.*\.bor\z/s &&
! /^.*\.dsw\z/s &&
! /^.*\.sln\z/s &&
! /^.*\.vcp\z/s &&
! /^.*\.nmake\z/s &&
! /^.*\.am\z/s &&
! /^.*\.vcw\z/s &&
! /^.*\.mak\z/s &&
! /^.*\.bld\z/s &&
! /^.*\.icc\z/s &&
! /^.*\.icp\z/s &&
! /^.*\.ncb\z/s &&
! /^.*\.opt\z/s &&
! /^.*\.bak\z/s &&
! /^.*\.ilk\z/s &&
! /^.*\.pdb\z/s &&
! /^\.cvsignore\z/s &&
! /^\.disable\z/s &&
! /^GNUmakefile.*\z/s
);
}
if ($matches) {
push(@files, $File::Find::name);
}
}
File::Find::find({wanted => \&wanted}, '.');
print "Found $#files files and directories.\n";
####
#### Create directories and symlinks to files.
####
foreach $file (@files) {
$file =~ s%^./%%g; #### excise leading ./ directory component
my($fullname) = "$starting_dir/$file";
for ($idx = 0; $idx <= $#builds; $idx++) {
my($build) = $builds[$idx];
if (-d $fullname) {
unless (-d "$starting_dir/$build/$file") {
print "Creating $build/$file\n" if $verbose;
mkdir ("$starting_dir/$build/$file", $directory_mode);
}
} else {
unless (($^O ne 'MSWin32') && (-e "$build/$file")) {
if (!$absolute) {
$up = '..';
while ($build =~ m%/%g) {
$up .= '/..';
}
while ($file =~ m%/%g) {
$up .= '/..';
}
cab_link("$up/$file", "$build/$file", $build_re[$idx]);
} else {
$path = $source . '/' . $file;
cab_link("$path", "$build/$file", $build_re[$idx]);
}
}
}
}
}
print "Finished creating and updating links.\n";
foreach $build (@builds) {
####
#### Find all the symlinks in the build directory, and remove ones
#### that are no longer actually linked to a file.
####
if ($^O eq 'MSWin32') {
my($lfh) = new FileHandle();
my($links_file) = "$starting_dir/$build/create_ace_build.links";
if (-e $links_file) {
if (open($lfh, $links_file)) {
while(<$lfh>) {
my($line) = $_;
$line =~ s/\s+$//;
if (-e "$starting_dir/$line") {
## The links were already added in cab_link when they
## were checked for changes.
} else {
print "Removing $build/$line \n" if $verbose;
unlink("$starting_dir/$build/$line") || warn "$0: unlink of $build/$line failed\n";
}
}
close($lfh);
}
unless (unlink($links_file)) {
die "Couldn't delete links file.\n";
}
}
print "Writing $#nlinks links to link file.\n";
if (open($lfh, ">$links_file")) {
foreach my $lnk (@nlinks) {
print $lfh "$lnk\n";
}
close($lfh);
} else {
die "Couldn't open links file.\n";
}
}
else {
@lfiles = ();
sub lcheck {
## There's no way to know if we have hard linked back to a now
## non-existent file. So, just do the normal -l on the file
## which will cause no files to be pushed on Windows.
if (-l $_) {
push(@lfiles, $File::Find::name);
}
}
File::Find::find({wanted => \&lcheck}, $build);
foreach (@lfiles) {
local @s = stat $_;
if ($#s == -1) {
print "Removing $_ \n" if $verbose;
unlink $_ || warn "$0: unlink of $_ failed\n";
}
}
}
####
#### Done: print message.
####
print "\nCompleted creation of $build/.\n";
foreach $build (@builds) {
unless (-d "$starting_dir/$build") {
print "Creating $starting_dir/$build\n";
mkdir ("$starting_dir/$build", $directory_mode);
}
if (! -e "$starting_dir/$build/ace/config.h") {
print "Be sure to setup $build/ace/config.h";
}
if ($^O ne 'MSWin32' &&
! -e "$starting_dir/$build/include/makeinclude/platform_macros.GNU") {
print " and\n$build/include/makeinclude/platform_macros.GNU";
}
print ".\n";
}
}
#### EOF