server/src/shared/Database/SqlDelayThread.h
Ambal 2aff48cc5d [7810] Moved ZThread related code on ACE framework.
Remove ZThread source code from mangos.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-11 12:14:22 +04:00

49 lines
1.7 KiB
C++

/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __SQLDELAYTHREAD_H
#define __SQLDELAYTHREAD_H
#include "ace/Thread_Mutex.h"
#include "LockedQueue.h"
#include "Threading.h"
class Database;
class SqlOperation;
class SqlDelayThread : public ACE_Based::Runnable
{
typedef ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex> SqlQueue;
private:
SqlQueue m_sqlQueue; ///< Queue of SQL statements
Database* m_dbEngine; ///< Pointer to used Database engine
volatile bool m_running;
SqlDelayThread();
public:
SqlDelayThread(Database* db);
///< Put sql statement to delay queue
bool Delay(SqlOperation* sql) { m_sqlQueue.add(sql); return true; }
virtual void Stop(); ///< Stop event
virtual void run(); ///< Main Thread loop
};
#endif //__SQLDELAYTHREAD_H