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https://github.com/mangosfour/server.git
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270 lines
15 KiB
C++
270 lines
15 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef MANGOS_DBCSTORES_H
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#define MANGOS_DBCSTORES_H
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#include "Common.h"
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#include "Database/DBCStore.h"
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#include "DBCStructure.h"
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#include <list>
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bool IsAcceptableClientBuild(uint32 build);
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std::string AcceptableClientBuildsListStr();
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typedef std::list<uint32> SimpleFactionsList;
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SimpleFactionsList const* GetFactionTeamList(uint32 faction);
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char const* GetPetName(uint32 petfamily, uint32 dbclang);
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uint32 GetTalentSpellCost(uint32 spellId);
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uint32 GetTalentSpellCost(TalentSpellPos const* pos);
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TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
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SpellEffectEntry const* GetSpellEffectEntry(uint32 spellId, SpellEffectIndex effect);
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int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found
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uint32 GetAreaFlagByMapId(uint32 mapid);
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WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple(int32 rootid, int32 adtid, int32 groupid);
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AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
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AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id);
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uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);
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enum ContentLevels
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{
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CONTENT_1_60 = 0,
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CONTENT_61_70,
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CONTENT_71_80,
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CONTENT_81_85,
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};
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ContentLevels GetContentLevelsForMapAndZone(uint32 mapId, uint32 zoneId);
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ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id);
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bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId);
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bool Zone2MapCoordinates(float& x, float& y, uint32 zone);
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bool Map2ZoneCoordinates(float& x, float& y, uint32 zone);
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typedef std::map<uint32/*pair32(map,diff)*/, MapDifficultyEntry const*> MapDifficultyMap;
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MapDifficultyEntry const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty);
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// natural order for difficulties up-down iteration
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// difficulties for dungeons/battleground ordered in normal way
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// and if more high version not exist must be used lesser version
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// for raid order different:
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// 10 man normal version must be used instead nonexistent 10 man heroic version
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// 25 man normal version must be used instead nonexistent 25 man heroic version
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inline Difficulty GetPrevDifficulty(Difficulty diff, bool isRaid)
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{
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switch (diff)
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{
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default:
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case RAID_DIFFICULTY_10MAN_NORMAL: // == DUNGEON_DIFFICULTY_NORMAL == REGULAR_DIFFICULTY
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return REGULAR_DIFFICULTY; // return itself, caller code must properly check and not call for this case
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case RAID_DIFFICULTY_25MAN_NORMAL: // == DUNGEON_DIFFICULTY_HEROIC
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return RAID_DIFFICULTY_10MAN_NORMAL;
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case RAID_DIFFICULTY_10MAN_HEROIC:
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return isRaid ? RAID_DIFFICULTY_10MAN_NORMAL : DUNGEON_DIFFICULTY_HEROIC;
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case RAID_DIFFICULTY_25MAN_HEROIC:
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return isRaid ? RAID_DIFFICULTY_25MAN_NORMAL : RAID_DIFFICULTY_10MAN_HEROIC;
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}
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}
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uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls);
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std::vector<uint32> const* GetTalentTreeMasterySpells(uint32 talentTree);
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std::vector<uint32> const* GetTalentTreePrimarySpells(uint32 talentTree);
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uint32 GetTalentTreeRolesMask(uint32 talentTree);
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bool IsPointInAreaTriggerZone(AreaTriggerEntry const* atEntry, uint32 mapid, float x, float y, float z, float delta = 0.0f);
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PvPDifficultyEntry const* GetBattlegroundBracketByLevel(uint32 mapid, uint32 level);
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PvPDifficultyEntry const* GetBattlegroundBracketById(uint32 mapid, BattleGroundBracketId id);
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uint32 GetCreatureModelRace(uint32 model_id);
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float GetCurrencyPrecision(uint32 currencyId);
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extern DBCStorage <AchievementEntry> sAchievementStore;
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extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
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extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
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extern DBCStorage <AreaGroupEntry> sAreaGroupStore;
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extern DBCStorage <AreaTriggerEntry> sAreaTriggerStore;
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extern DBCStorage <ArmorLocationEntry> sArmorLocationStore;
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extern DBCStorage <AuctionHouseEntry> sAuctionHouseStore;
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extern DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore;
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extern DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore;
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extern DBCStorage <BattlemasterListEntry> sBattlemasterListStore;
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// extern DBCStorage <ChatChannelsEntry> sChatChannelsStore; -- accessed using function, no usable index
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extern DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore;
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extern DBCStorage <CharTitlesEntry> sCharTitlesStore;
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extern DBCStorage <ChrClassesEntry> sChrClassesStore;
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extern DBCStorage <ChrPowerTypesEntry> sChrPowerTypesStore;
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extern uint32 sChrClassXPowerTypesStore[MAX_CLASSES][MAX_POWERS];
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extern uint32 sChrClassXPowerIndexStore[MAX_CLASSES][MAX_STORED_POWERS];
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extern DBCStorage <ChrRacesEntry> sChrRacesStore;
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extern DBCStorage <CinematicSequencesEntry> sCinematicSequencesStore;
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extern DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore;
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extern DBCStorage <CreatureDisplayInfoExtraEntry>sCreatureDisplayInfoExtraStore;
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extern DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore;
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extern DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore;
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extern DBCStorage <CreatureTypeEntry> sCreatureTypeStore;
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extern DBCStorage <CurrencyTypesEntry> sCurrencyTypesStore;
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extern DBCStorage <DestructibleModelDataEntry> sDestructibleModelDataStore;
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extern DBCStorage <DungeonEncounterEntry> sDungeonEncounterStore;
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extern DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore;
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extern DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore;
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extern DBCStorage <EmotesEntry> sEmotesStore;
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extern DBCStorage <EmotesTextEntry> sEmotesTextStore;
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extern DBCStorage <FactionEntry> sFactionStore;
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extern DBCStorage <FactionTemplateEntry> sFactionTemplateStore;
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extern DBCStorage <GameObjectDisplayInfoEntry> sGameObjectDisplayInfoStore;
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extern DBCStorage <GemPropertiesEntry> sGemPropertiesStore;
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extern DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore;
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extern DBCStorage <GlyphSlotEntry> sGlyphSlotStore;
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extern DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore;
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extern DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore;
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extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore;
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extern DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore;
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extern DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore;
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extern DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore;
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extern DBCStorage <GtOCTClassCombatRatingScalarEntry> sGtOCTClassCombatRatingScalarStore;
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// extern DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore; -- not used currently
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extern DBCStorage <GtOCTHpPerStaminaEntry> sGtOCTHpPerStaminaStore;
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extern DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore;
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extern DBCStorage <GtSpellScalingEntry> sGtSpellScalingStore;
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extern DBCStorage <GtOCTBaseHPByClassEntry> sGtOCTBaseHPByClassStore;
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extern DBCStorage <GtOCTBaseMPByClassEntry> sGtOCTBaseMPByClassStore;
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extern DBCStorage <HolidaysEntry> sHolidaysStore;
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extern DBCStorage <ItemArmorQualityEntry> sItemArmorQualityStore;
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extern DBCStorage <ItemArmorShieldEntry> sItemArmorShieldStore;
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extern DBCStorage <ItemArmorTotalEntry> sItemArmorTotalStore;
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extern DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore;
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extern DBCStorage <ItemClassEntry> sItemClassStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageAmmoStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageOneHandStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageOneHandCasterStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageRangedStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageThrownStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageTwoHandStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageTwoHandCasterStore;
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extern DBCStorage <ItemDamageEntry> sItemDamageWandStore;
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// extern DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore; -- not used currently
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extern DBCStorage <ItemLimitCategoryEntry> sItemLimitCategoryStore;
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extern DBCStorage <ItemRandomPropertiesEntry> sItemRandomPropertiesStore;
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extern DBCStorage <ItemRandomSuffixEntry> sItemRandomSuffixStore;
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extern DBCStorage <ItemReforgeEntry> sItemReforgeStore;
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extern DBCStorage <ItemSetEntry> sItemSetStore;
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extern DBCStorage <LiquidTypeEntry> sLiquidTypeStore;
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extern DBCStorage <LockEntry> sLockStore;
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extern DBCStorage <MailTemplateEntry> sMailTemplateStore;
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extern DBCStorage <MapEntry> sMapStore;
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// extern DBCStorage <MapDifficultyEntry> sMapDifficultyStore; -- use GetMapDifficultyData insteed
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extern MapDifficultyMap sMapDifficultyMap;
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extern DBCStorage <MovieEntry> sMovieStore;
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extern DBCStorage <MountCapabilityEntry> sMountCapabilityStore;
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extern DBCStorage <MountTypeEntry> sMountTypeStore;
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extern DBCStorage <NumTalentsAtLevelEntry> sNumTalentsAtLevelStore;
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extern DBCStorage <OverrideSpellDataEntry> sOverrideSpellDataStore;
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extern DBCStorage <QuestFactionRewardEntry> sQuestFactionRewardStore;
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extern DBCStorage <QuestSortEntry> sQuestSortStore;
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extern DBCStorage <QuestXPLevel> sQuestXPLevelStore;
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extern DBCStorage <PhaseEntry> sPhaseStore;
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// extern DBCStorage <PvPDifficultyEntry> sPvPDifficultyStore; -- use GetBattlegroundSlotByLevel for access
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extern DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore;
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extern DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore;
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extern DBCStorage <ScalingStatValuesEntry> sScalingStatValuesStore;
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extern DBCStorage <SkillLineEntry> sSkillLineStore;
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extern DBCStorage <SkillLineAbilityEntry> sSkillLineAbilityStore;
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extern DBCStorage <SkillRaceClassInfoEntry> sSkillRaceClassInfoStore;
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extern DBCStorage <SoundEntriesEntry> sSoundEntriesStore;
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extern DBCStorage <SpellCastTimesEntry> sSpellCastTimesStore;
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extern DBCStorage <SpellDifficultyEntry> sSpellDifficultyStore;
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extern DBCStorage <SpellDurationEntry> sSpellDurationStore;
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extern DBCStorage <SpellFocusObjectEntry> sSpellFocusObjectStore;
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extern DBCStorage <SpellItemEnchantmentEntry> sSpellItemEnchantmentStore;
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extern DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore;
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extern SpellCategoryStore sSpellCategoryStore;
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extern PetFamilySpellsStore sPetFamilySpellsStore;
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extern DBCStorage <SpellRadiusEntry> sSpellRadiusStore;
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extern DBCStorage <SpellRangeEntry> sSpellRangeStore;
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extern DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore;
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extern DBCStorage <SpellShapeshiftFormEntry> sSpellShapeshiftFormStore;
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extern DBCStorage <SpellEntry> sSpellStore;
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extern DBCStorage <SpellAuraOptionsEntry> sSpellAuraOptionsStore;
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extern DBCStorage <SpellAuraRestrictionsEntry> sSpellAuraRestrictionsStore;
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extern DBCStorage <SpellCastingRequirementsEntry> sSpellCastingRequirementsStore;
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extern DBCStorage <SpellCategoriesEntry> sSpellCategoriesStore;
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extern DBCStorage <SpellClassOptionsEntry> sSpellClassOptionsStore;
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extern DBCStorage <SpellCooldownsEntry> sSpellCooldownsStore;
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extern DBCStorage <SpellEffectEntry> sSpellEffectStore;
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extern DBCStorage <SpellEquippedItemsEntry> sSpellEquippedItemsStore;
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extern DBCStorage <SpellInterruptsEntry> sSpellInterruptsStore;
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extern DBCStorage <SpellLevelsEntry> sSpellLevelsStore;
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extern DBCStorage <SpellPowerEntry> sSpellPowerStore;
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extern DBCStorage <SpellReagentsEntry> sSpellReagentsStore;
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extern DBCStorage <SpellScalingEntry> sSpellScalingStore;
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extern DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore;
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extern DBCStorage <SpellTargetRestrictionsEntry> sSpellTargetRestrictionsStore;
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extern DBCStorage <SpellTotemsEntry> sSpellTotemsStore;
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//extern DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore;
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extern DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore;
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extern DBCStorage <TalentEntry> sTalentStore;
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extern DBCStorage <TalentTabEntry> sTalentTabStore;
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extern DBCStorage <TaxiNodesEntry> sTaxiNodesStore;
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extern DBCStorage <TaxiPathEntry> sTaxiPathStore;
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extern TaxiMask sTaxiNodesMask;
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extern TaxiMask sOldContinentsNodesMask;
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extern TaxiMask sHordeTaxiNodesMask;
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extern TaxiMask sAllianceTaxiNodesMask;
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extern TaxiMask sDeathKnightTaxiNodesMask;
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extern TaxiPathSetBySource sTaxiPathSetBySource;
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extern TaxiPathNodesByPath sTaxiPathNodesByPath;
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extern DBCStorage <TotemCategoryEntry> sTotemCategoryStore;
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extern TransportAnimationsByEntry sTransportAnimationsByEntry;
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extern DBCStorage <TransportAnimationEntry> sTransportAnimationStore;
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extern DBCStorage <VehicleEntry> sVehicleStore;
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extern DBCStorage <VehicleSeatEntry> sVehicleSeatStore;
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extern DBCStorage <WMOAreaTableEntry> sWMOAreaTableStore;
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// extern DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
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extern DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore;
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extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore;
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extern DBCStorage <WorldPvPAreaEntry> sWorldPvPAreaStore;
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void LoadDBCStores(const std::string& dataPath);
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// script support functions
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DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore();
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DBCStorage <SpellEntry> const* GetSpellStore();
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DBCStorage <SpellRangeEntry> const* GetSpellRangeStore();
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DBCStorage <FactionEntry> const* GetFactionStore();
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DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore();
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DBCStorage <EmotesEntry> const* GetEmotesStore();
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DBCStorage <EmotesTextEntry> const* GetEmotesTextStore();
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#endif
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