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now i extended my script: NAME="Chat"; ack -c $NAME | ack ":1$" | sed 's/:1//' | xargs /usr/bin/ack-grep -l "include \""$NAME".h\"" | xargs /bin/sed -i '/include "'$NAME'.h"/d' Signed-off-by: VladimirMangos <vladimir@getmangos.com>
281 lines
15 KiB
C++
281 lines
15 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _CHANNEL_H
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#define _CHANNEL_H
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#include "Common.h"
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#include "WorldPacket.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include <list>
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#include <map>
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#include <string>
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class Channel
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{
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enum ChatNotify
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{
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CHAT_JOINED_NOTICE = 0x00, //+ "%s joined channel.";
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CHAT_LEFT_NOTICE = 0x01, //+ "%s left channel.";
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//CHAT_SUSPENDED_NOTICE = 0x01, // "%s left channel.";
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CHAT_YOU_JOINED_NOTICE = 0x02, //+ "Joined Channel: [%s]"; -- You joined
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//CHAT_YOU_CHANGED_NOTICE = 0x02, // "Changed Channel: [%s]";
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CHAT_YOU_LEFT_NOTICE = 0x03, //+ "Left Channel: [%s]"; -- You left
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CHAT_WRONG_PASSWORD_NOTICE = 0x04, //+ "Wrong password for %s.";
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CHAT_NOT_MEMBER_NOTICE = 0x05, //+ "Not on channel %s.";
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CHAT_NOT_MODERATOR_NOTICE = 0x06, //+ "Not a moderator of %s.";
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CHAT_PASSWORD_CHANGED_NOTICE = 0x07, //+ "[%s] Password changed by %s.";
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CHAT_OWNER_CHANGED_NOTICE = 0x08, //+ "[%s] Owner changed to %s.";
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CHAT_PLAYER_NOT_FOUND_NOTICE = 0x09, //+ "[%s] Player %s was not found.";
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CHAT_NOT_OWNER_NOTICE = 0x0A, //+ "[%s] You are not the channel owner.";
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CHAT_CHANNEL_OWNER_NOTICE = 0x0B, //+ "[%s] Channel owner is %s.";
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CHAT_MODE_CHANGE_NOTICE = 0x0C, //?
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CHAT_ANNOUNCEMENTS_ON_NOTICE = 0x0D, //+ "[%s] Channel announcements enabled by %s.";
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CHAT_ANNOUNCEMENTS_OFF_NOTICE = 0x0E, //+ "[%s] Channel announcements disabled by %s.";
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CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s.";
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CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s.";
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CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak.";
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CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s.";
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CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are banned from that channel.";
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CHAT_PLAYER_BANNED_NOTICE = 0x14, //? "[%s] Player %s banned by %s.";
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CHAT_PLAYER_UNBANNED_NOTICE = 0x15, //? "[%s] Player %s unbanned by %s.";
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CHAT_PLAYER_NOT_BANNED_NOTICE = 0x16, //+ "[%s] Player %s is not banned.";
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CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17, //+ "[%s] Player %s is already on the channel.";
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CHAT_INVITE_NOTICE = 0x18, //+ "%2$s has invited you to join the channel '%1$s'.";
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CHAT_INVITE_WRONG_FACTION_NOTICE = 0x19, //+ "Target is in the wrong alliance for %s.";
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CHAT_WRONG_FACTION_NOTICE = 0x1A, //+ "Wrong alliance for %s.";
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CHAT_INVALID_NAME_NOTICE = 0x1B, //+ "Invalid channel name";
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CHAT_NOT_MODERATED_NOTICE = 0x1C, //+ "%s is not moderated";
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CHAT_PLAYER_INVITED_NOTICE = 0x1D, //+ "[%s] You invited %s to join the channel";
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CHAT_PLAYER_INVITE_BANNED_NOTICE = 0x1E, //+ "[%s] %s has been banned.";
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CHAT_THROTTLED_NOTICE = 0x1F, //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message.";
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CHAT_NOT_IN_AREA_NOTICE = 0x20, //+ "[%s] You are not in the correct area for this channel."; -- The user is trying to send a chat to a zone specific channel, and they're not physically in that zone.
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CHAT_NOT_IN_LFG_NOTICE = 0x21, //+ "[%s] You must be queued in looking for group before joining this channel."; -- The user must be in the looking for group system to join LFG chat channels.
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CHAT_VOICE_ON_NOTICE = 0x22, //+ "[%s] Channel voice enabled by %s.";
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CHAT_VOICE_OFF_NOTICE = 0x23, //+ "[%s] Channel voice disabled by %s.";
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};
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enum ChannelFlags
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{
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CHANNEL_FLAG_NONE = 0x00,
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CHANNEL_FLAG_CUSTOM = 0x01,
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// 0x02
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CHANNEL_FLAG_TRADE = 0x04,
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CHANNEL_FLAG_NOT_LFG = 0x08,
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CHANNEL_FLAG_GENERAL = 0x10,
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CHANNEL_FLAG_CITY = 0x20,
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CHANNEL_FLAG_LFG = 0x40,
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CHANNEL_FLAG_VOICE = 0x80
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// General 0x18 = 0x10 | 0x08
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// Trade 0x3C = 0x20 | 0x10 | 0x08 | 0x04
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// LocalDefence 0x18 = 0x10 | 0x08
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// GuildRecruitment 0x38 = 0x20 | 0x10 | 0x08
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// LookingForGroup 0x50 = 0x40 | 0x10
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};
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enum ChannelDBCFlags
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{
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CHANNEL_DBC_FLAG_NONE = 0x00000,
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CHANNEL_DBC_FLAG_INITIAL = 0x00001, // General, Trade, LocalDefense, LFG
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CHANNEL_DBC_FLAG_ZONE_DEP = 0x00002, // General, Trade, LocalDefense, GuildRecruitment
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CHANNEL_DBC_FLAG_GLOBAL = 0x00004, // WorldDefense
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CHANNEL_DBC_FLAG_TRADE = 0x00008, // Trade
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CHANNEL_DBC_FLAG_CITY_ONLY = 0x00010, // Trade, GuildRecruitment
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CHANNEL_DBC_FLAG_CITY_ONLY2 = 0x00020, // Trade, GuildRecruitment
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CHANNEL_DBC_FLAG_DEFENSE = 0x10000, // LocalDefense, WorldDefense
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CHANNEL_DBC_FLAG_GUILD_REQ = 0x20000, // GuildRecruitment
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CHANNEL_DBC_FLAG_LFG = 0x40000 // LookingForGroup
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};
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enum ChannelMemberFlags
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{
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MEMBER_FLAG_NONE = 0x00,
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MEMBER_FLAG_OWNER = 0x01,
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MEMBER_FLAG_MODERATOR = 0x02,
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MEMBER_FLAG_VOICED = 0x04,
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MEMBER_FLAG_MUTED = 0x08,
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MEMBER_FLAG_CUSTOM = 0x10,
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MEMBER_FLAG_MIC_MUTED = 0x20,
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// 0x40
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// 0x80
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};
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struct PlayerInfo
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{
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uint64 player;
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uint8 flags;
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bool HasFlag(uint8 flag) { return flags & flag; }
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void SetFlag(uint8 flag) { if(!HasFlag(flag)) flags |= flag; }
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bool IsOwner() { return flags & MEMBER_FLAG_OWNER; }
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void SetOwner(bool state)
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{
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if(state) flags |= MEMBER_FLAG_OWNER;
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else flags &= ~MEMBER_FLAG_OWNER;
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}
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bool IsModerator() { return flags & MEMBER_FLAG_MODERATOR; }
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void SetModerator(bool state)
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{
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if(state) flags |= MEMBER_FLAG_MODERATOR;
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else flags &= ~MEMBER_FLAG_MODERATOR;
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}
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bool IsMuted() { return flags & MEMBER_FLAG_MUTED; }
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void SetMuted(bool state)
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{
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if(state) flags |= MEMBER_FLAG_MUTED;
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else flags &= ~MEMBER_FLAG_MUTED;
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}
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};
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typedef std::map<uint64, PlayerInfo> PlayerList;
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PlayerList players;
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typedef std::set<uint64> BannedList;
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BannedList banned;
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bool m_announce;
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bool m_moderate;
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std::string m_name;
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std::string m_password;
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uint8 m_flags;
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uint32 m_channelId;
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uint64 m_ownerGUID;
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private:
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// initial packet data (notify type and channel name)
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void MakeNotifyPacket(WorldPacket *data, uint8 notify_type);
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// type specific packet data
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void MakeJoined(WorldPacket *data, uint64 guid); //+ 0x00
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void MakeLeft(WorldPacket *data, uint64 guid); //+ 0x01
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void MakeYouJoined(WorldPacket *data); //+ 0x02
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void MakeYouLeft(WorldPacket *data); //+ 0x03
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void MakeWrongPassword(WorldPacket *data); //? 0x04
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void MakeNotMember(WorldPacket *data); //? 0x05
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void MakeNotModerator(WorldPacket *data); //? 0x06
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void MakePasswordChanged(WorldPacket *data, uint64 guid); //+ 0x07
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void MakeOwnerChanged(WorldPacket *data, uint64 guid); //? 0x08
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void MakePlayerNotFound(WorldPacket *data, const std::string& name); //+ 0x09
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void MakeNotOwner(WorldPacket *data); //? 0x0A
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void MakeChannelOwner(WorldPacket *data); //? 0x0B
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void MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags); //+ 0x0C
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void MakeAnnouncementsOn(WorldPacket *data, uint64 guid); //+ 0x0D
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void MakeAnnouncementsOff(WorldPacket *data, uint64 guid); //+ 0x0E
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void MakeModerationOn(WorldPacket *data, uint64 guid); //+ 0x0F
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void MakeModerationOff(WorldPacket *data, uint64 guid); //+ 0x10
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void MakeMuted(WorldPacket *data); //? 0x11
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void MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good); //? 0x12
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void MakeBanned(WorldPacket *data); //? 0x13
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void MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x14
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void MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x15
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void MakePlayerNotBanned(WorldPacket *data, uint64 guid); //? 0x16
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void MakePlayerAlreadyMember(WorldPacket *data, uint64 guid); //+ 0x17
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void MakeInvite(WorldPacket *data, uint64 guid); //? 0x18
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void MakeInviteWrongFaction(WorldPacket *data); //? 0x19
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void MakeWrongFaction(WorldPacket *data); //? 0x1A
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void MakeInvalidName(WorldPacket *data); //? 0x1B
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void MakeNotModerated(WorldPacket *data); //? 0x1C
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void MakePlayerInvited(WorldPacket *data, const std::string& name); //+ 0x1D
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void MakePlayerInviteBanned(WorldPacket *data, uint64 guid); //? 0x1E
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void MakeThrottled(WorldPacket *data); //? 0x1F
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void MakeNotInArea(WorldPacket *data); //? 0x20
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void MakeNotInLfg(WorldPacket *data); //? 0x21
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void MakeVoiceOn(WorldPacket *data, uint64 guid); //+ 0x22
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void MakeVoiceOff(WorldPacket *data, uint64 guid); //+ 0x23
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void SendToAll(WorldPacket *data, uint64 p = 0);
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void SendToAllButOne(WorldPacket *data, uint64 who);
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void SendToOne(WorldPacket *data, uint64 who);
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bool IsOn(uint64 who) const { return players.find(who) != players.end(); }
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bool IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }
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uint8 GetPlayerFlags(uint64 p) const
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{
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PlayerList::const_iterator p_itr = players.find(p);
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if(p_itr == players.end())
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return 0;
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return p_itr->second.flags;
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}
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void SetModerator(uint64 p, bool set)
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{
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if(players[p].IsModerator() != set)
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{
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uint8 oldFlag = GetPlayerFlags(p);
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players[p].SetModerator(set);
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WorldPacket data;
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MakeModeChange(&data, p, oldFlag);
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SendToAll(&data);
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}
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}
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void SetMute(uint64 p, bool set)
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{
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if(players[p].IsMuted() != set)
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{
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uint8 oldFlag = GetPlayerFlags(p);
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players[p].SetMuted(set);
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WorldPacket data;
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MakeModeChange(&data, p, oldFlag);
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SendToAll(&data);
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}
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}
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public:
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Channel(const std::string& name, uint32 channel_id);
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std::string GetName() const { return m_name; }
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uint32 GetChannelId() const { return m_channelId; }
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bool IsConstant() const { return m_channelId != 0; }
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bool IsAnnounce() const { return m_announce; }
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bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
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std::string GetPassword() const { return m_password; }
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void SetPassword(const std::string& npassword) { m_password = npassword; }
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void SetAnnounce(bool nannounce) { m_announce = nannounce; }
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uint32 GetNumPlayers() const { return players.size(); }
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uint8 GetFlags() const { return m_flags; }
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bool HasFlag(uint8 flag) { return m_flags & flag; }
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void Join(uint64 p, const char *pass);
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void Leave(uint64 p, bool send = true);
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void KickOrBan(uint64 good, const char *badname, bool ban);
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void Kick(uint64 good, const char *badname) { KickOrBan(good, badname, false); }
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void Ban(uint64 good, const char *badname) { KickOrBan(good, badname, true); }
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void UnBan(uint64 good, const char *badname);
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void Password(uint64 p, const char *pass);
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void SetMode(uint64 p, const char *p2n, bool mod, bool set);
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void SetOwner(uint64 p, bool exclaim = true);
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void SetOwner(uint64 p, const char *newname);
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void SendWhoOwner(uint64 p);
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void SetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, true); }
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void UnsetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, false); }
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void SetMute(uint64 p, const char *newname) { SetMode(p, newname, false, true); }
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void UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); }
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void List(Player* p);
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void Announce(uint64 p);
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void Moderate(uint64 p);
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void Say(uint64 p, const char *what, uint32 lang);
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void Invite(uint64 p, const char *newp);
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void Voice(uint64 guid1, uint64 guid2);
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void DeVoice(uint64 guid1, uint64 guid2);
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void JoinNotify(uint64 guid); // invisible notify
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void LeaveNotify(uint64 guid); // invisible notify
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};
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#endif
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