server/contrib/vmap_extractor_v2/vmapextract/wmo.h
2009-05-29 19:07:28 +04:00

112 lines
2.2 KiB
C++

#ifndef WMO_H
#define WMO_H
#define __STORMLIB_SELF__
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#include "Stormlib.h"
#include <string>
#include "vec3d.h"
#include <set>
#include "mpq.h"
// MOPY flags
#define WMO_MATERIAL_NOCAMCOLLIDE 0x01
#define WMO_MATERIAL_DETAIL 0x02
#define WMO_MATERIAL_NO_COLLISION 0x04
#define WMO_MATERIAL_HINT 0x08
#define WMO_MATERIAL_RENDER 0x10
#define WMO_MATERIAL_COLLIDE_HIT 0x20
#define WMO_MATERIAL_WALL_SURFACE 0x40
class WMOInstance;
class WMOManager;
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
class WMORoot
{
public:
int nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootID;
unsigned int col;
int bbcorn1[3];
int bbcorn2[3];
WMORoot(std::string &filename);
~WMORoot();
bool open();
bool ConvertToVMAPRootWmo(FILE *output);
private:
std::string filename;
char outfilename;
};
class WMOGroup
{
public:
int offsize,flag,flag1,Xid,Xid2,Xid3,zero1,Xflag,nTexture,GroupID;
int mopy_size,moba_size,hlq_xverts,hlq_yverts;
int MopyEx_size,IndexExTr_size,LiquEx_size;
unsigned int nVertices; // number when loaded
int nTriangles; // number when loaded
int bbcorn1[3];
int bbcorn2[3];
int * IndexExTr;
char* MOPY;
char* MopyEx;
uint16* MOVI;
uint16* MoviEx;
uint16* MoviExSort;
float* MOVT;
float* MovtEx;
uint16* MovtExSort;
float* MONR;
float* MonrEx;
uint16* MOBA;
int* MobaEx;
float* LiquEx;
uint32 liquflags;
WMOGroup(std::string &filename);
~WMOGroup();
bool open();
int ConvertToVMAPGroupWmo(FILE *output, bool pPreciseVectorData);
private:
std::string filename;
char outfilename;
};
struct WMOLiquidHeader
{
int xverts, yverts, xtiles, ytiles;
float pos_x;
float pos_y;
float pos_z;
short type;
};
class WMOInstance
{
static std::set<int> ids;
public:
string MapName;
int currx;
int curry;
WMOGroup *wmo;
Vec3D pos;
Vec3D pos2, pos3, rot;
int indx,id, d2, d3;
int doodadset;
WMOInstance(MPQFile &f,const char* WmoInstName,const char*MapName, FILE *pDirfile);
static void reset();
};
#endif